Player Matchup

Bastet
Bastet
 
Bastet
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xbalanque
Xbalanque
Fanna
Xbalanque
Level 126
God Stats
7W - 8L
1,727 SR
Queue Stats
401W - 384L
1,513 Elo+
Party 2
Odin
Odin
HALCONNEN
Odin
Level 139
God Stats
1W - 1L
1,730 SR
Queue Stats
299W - 282L
1,454 Elo+
Party 2
Vamana
Vamana
Kruttor
Vamana
Level 127
God Stats
0W - 3L
1,312 SR
Queue Stats
190W - 191L
1,457 Elo+
Party 2
Danzaburou
Danzaburou
qwe123
Danzaburou
Level 51
God Stats
0W - 2L
1,500 SR
Queue Stats
184W - 184L
1,487 Elo+
Solo
Team Averages
Level 113
1,554 SR
1,482 Elo+

VS

Team Averages
Level 77
1,435 SR
1,441 Elo+
Thanatos
Thanatos
Mornynggg
Thanatos
Level 52
God Stats
6W - 3L
1,694 SR
Queue Stats
300W - 316L
1,426 Elo+
Solo
Athena
Athena
RomaniaTaraDeKkt
Athena
Level 39
God Stats
1W - 2L
1,282 SR
Queue Stats
71W - 81L
1,423 Elo+
Party 1
Cabrakan
Cabrakan
RundleNUFC
Cabrakan
Level 136
God Stats
2W - 1L
1,437 SR
Queue Stats
48W - 50L
1,439 Elo+
Solo
Agni
Agni
SfarcDePensionar
Agni
Level 58
God Stats
1W - 3L
1,260 SR
Queue Stats
71W - 79L
1,453 Elo+
Party 1
The Morrigan
The Morrigan
skytia
The Morrigan
Level 99
God Stats
1W - 0L
1,500 SR
Queue Stats
52W - 62L
1,465 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
15
5 / 3 / 1
7,887
789
8,278
7,504
5,298
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Xbalanque
Fanna
Xbalanque
12
0 / 5 / 3
7,083
708
7,437
9,333
3,095
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Odin
11
0 / 5 / 7
6,574
657
4,286
9,724
7,410
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Vamana
Kruttor
Vamana
15
5 / 4 / 3
8,391
839
7,815
11,999
11,736
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Danzaburou
qwe123
Danzaburou
16
1 / 2 / 9
8,419
842
8,408
8,817
3,301
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Mornynggg
Thanatos
16
8 / 4 / 8
9,659
966
9,753
12,653
7,361
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

15
2 / 2 / 16
9,211
921
4,757
12,895
14,401
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Bewitched Dagger

Bewitched Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - All enemy gods have 25% reduced Attack Speed in a 55 unit radius around you.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cabrakan
RundleNUFC
Cabrakan
12
1 / 3 / 11
7,707
771
4,365
10,059
13,439
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

16
5 / 2 / 14
9,130
913
15,250
9,166
5,394
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

The Morrigan
skytia
The Morrigan
16
3 / 1 / 9
9,295
930
6,576
7,430
4,184
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
77
11
Kills
19
19
Deaths
12
23
Assists
58
Player
Kills
Deaths
Assists
KDA
L
Bastet
 
Bastet
5
3
1
1.83
L
Xbalanque
Fanna
Xbalanque
0
5
3
0.3
L
Odin
0
5
7
0.7
L
Vamana
Kruttor
Vamana
5
4
3
1.63
W
Thanatos
Mornynggg
Thanatos
8
4
8
3
W
2
2
16
5
W
Cabrakan
RundleNUFC
Cabrakan
1
3
11
2.17
W
5
2
14
6
L
Danzaburou
qwe123
Danzaburou
1
2
9
2.75
W
The Morrigan
skytia
The Morrigan
3
1
9
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,224
Damage
40,701
47,377
Taken
52,203
30,840
Mitigated
44,779
10,834
Healing
18,328
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
 
Bastet
8,278
1,038
612
1,154
7,504
5,298
0
4,644
2,808
0
15,227
L
Xbalanque
Fanna
Xbalanque
7,437
2,942
853
1,311
9,333
3,095
0
5,396
3,883
0
22,017
L
Odin
4,286
858
0
0
9,724
7,410
0
5,935
3,716
0
6,640
L
Vamana
Kruttor
Vamana
7,815
2,646
980
1,966
11,999
11,736
0
6,323
5,590
0
12,222
W
Thanatos
Mornynggg
Thanatos
9,753
1,604
714
6,323
12,653
7,361
1,608
53
12,266
0
18,405
W
4,757
1,231
1,531
3,966
12,895
14,401
104
6
12,489
7,243
0
W
Cabrakan
RundleNUFC
Cabrakan
4,365
276
1,032
1,680
10,059
13,439
499
36
9,813
8,364
0
W
15,250
628
527
830
9,166
5,394
468
72
8,776
25,597
0
L
Danzaburou
qwe123
Danzaburou
8,408
2,080
531
3,427
8,817
3,301
217
6,690
1,986
0
24,761
W
The Morrigan
skytia
The Morrigan
6,576
2,854
660
1,065
7,430
4,184
1,099
148
6,953
25,514
3,784

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,354
Gold Earned
45,002
94
Minions Killed
125
0
Camps Cleared
0
943,415
Distance Traveled
990,086
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
7,887
789
10
1
0
208,041
0
L
Xbalanque
7,083
708
38
4
0
186,807
0
L
Odin
6,574
657
7
1
0
158,044
0
L
Vamana
8,391
839
11
1
0
207,665
0
W
Thanatos
9,659
966
26
3
0
210,361
0
W
Athena
9,211
921
6
1
0
227,449
0
W
Cabrakan
7,707
771
16
2
0
162,211
0
W
Agni
9,130
913
35
4
0
195,028
0
L
Danzaburou
8,419
842
28
3
0
182,858
0
W
The Morrigan
9,295
930
42
4
0
195,037
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role