Player Matchup

Ishtar
Ishtar
Charard
Ishtar
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,653 Elo+
Party 2
Vamana
Vamana
ChefArch
Vamana
Level 129
God Stats
0W - 2L
1,495 SR
Queue Stats
11W - 13L
1,484 Elo+
Party 2
The Morrigan
The Morrigan
LuckyChrono
The Morrigan
Level 124
God Stats
0W - 2L
1,326 SR
Queue Stats
126W - 114L
1,467 Elo+
Solo
Cliodhna
Cliodhna
Sleepless EIite
Cliodhna
Level 97
God Stats
2W - 9L
1,410 SR
Queue Stats
55W - 78L
1,421 Elo+
Solo
Bacchus
Bacchus
Smelvin
Bacchus
Level 109
God Stats
1W - 5L
1,557 SR
Queue Stats
5W - 10L
1,419 Elo+
Party 2
Team Averages
Level 113
1,457 SR
1,489 Elo+

VS

Team Averages
Level 92
1,536 SR
1,411 Elo+
Hachiman
Hachiman
Oh Doyl3 Rul3s
Hachiman
Level 143
God Stats
9W - 4L
1,785 SR
Queue Stats
403W - 406L
1,532 Elo+
Solo
Serqet
Serqet
SunMater
Serqet
Level 126
God Stats
13W - 12L
1,509 SR
Queue Stats
455W - 454L
1,491 Elo+
Solo
Cerberus
Cerberus
bigtwizzy12
Cerberus
Level 59
God Stats
8W - 4L
1,582 SR
Queue Stats
18W - 41L
1,281 Elo+
Party 1
Ix Chel
Ix Chel
butterflyBBY
Ix Chel
Level 65
God Stats
7W - 6L
1,500 SR
Queue Stats
235W - 207L
1,470 Elo+
Solo
Baron Samedi
Baron Samedi
malicious45
Baron Samedi
Level 66
God Stats
4W - 5L
1,303 SR
Queue Stats
20W - 46L
1,283 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
Charard
Ishtar
9
0 / 0 / 0
5,882
588
0
0
0
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Short Bow

Short Bow

+15%
Attack Speed

Vamana
ChefArch
Vamana
14
1 / 0 / 0
7,141
714
1,439
7,406
7,088
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

The Morrigan
LuckyChrono
The Morrigan
13
0 / 5 / 1
6,751
675
6,227
7,589
3,208
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Cliodhna
14
1 / 2 / 2
7,700
770
8,206
7,732
3,532
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bacchus
Smelvin
Bacchus
15
1 / 0 / 2
7,775
778
5,969
8,567
9,163
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
15
2 / 0 / 2
7,540
754
5,948
4,522
2,015
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Serqet
SunMater
Serqet
12
0 / 0 / 4
6,782
678
2,551
5,720
3,324
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cerberus
bigtwizzy12
Cerberus
12
0 / 1 / 5
7,267
727
3,680
8,076
5,138
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ix Chel
butterflyBBY
Ix Chel
15
3 / 2 / 3
8,109
811
6,410
7,634
3,422
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Baron Samedi
malicious45
Baron Samedi
14
2 / 0 / 4
7,442
744
6,418
5,452
2,908
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
25
3
Kills
7
7
Deaths
3
5
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Ishtar
Charard
Ishtar
0
0
0
0
L
Vamana
ChefArch
Vamana
1
0
0
1
L
The Morrigan
LuckyChrono
The Morrigan
0
5
1
0.1
W
Hachiman
2
0
2
3
L
Cliodhna
1
2
2
1
L
Bacchus
Smelvin
Bacchus
1
0
2
2
W
Serqet
SunMater
Serqet
0
0
4
2
W
Cerberus
bigtwizzy12
Cerberus
0
1
5
2.5
W
Ix Chel
butterflyBBY
Ix Chel
3
2
3
2.25
W
Baron Samedi
malicious45
Baron Samedi
2
0
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,841
Damage
25,007
31,294
Taken
31,404
22,991
Mitigated
16,807
4,484
Healing
12,260
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ishtar
Charard
Ishtar
0
0
0
0
0
0
0
0
0
0
0
L
Vamana
ChefArch
Vamana
1,439
463
0
654
7,406
7,088
0
3,581
3,565
0
17,820
L
The Morrigan
LuckyChrono
The Morrigan
6,227
663
284
212
7,589
3,208
0
5,370
2,057
21,760
0
W
Hachiman
5,948
3,508
0
1,659
4,522
2,015
96
1,657
2,755
0
25,513
L
Cliodhna
8,206
261
0
1,376
7,732
3,532
0
3,149
4,283
0
35,104
L
Bacchus
Smelvin
Bacchus
5,969
107
0
1,958
8,567
9,163
0
3,894
4,504
19,078
0
W
Serqet
SunMater
Serqet
2,551
597
0
0
5,720
3,324
0
2,191
3,441
0
14,622
W
Cerberus
bigtwizzy12
Cerberus
3,680
29
1,255
3,100
8,076
5,138
0
3,765
4,289
10,506
0
W
Ix Chel
butterflyBBY
Ix Chel
6,410
199
1,009
2,414
7,634
3,422
0
3,088
4,546
35,918
0
W
Baron Samedi
malicious45
Baron Samedi
6,418
846
780
2,043
5,452
2,908
201
1,278
4,136
28,254
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,249
Gold Earned
37,140
172
Minions Killed
204
0
Camps Cleared
0
860,183
Distance Traveled
1,073,137
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ishtar
5,882
588
0
0
0
9,869
0
L
Vamana
7,141
714
42
4
0
216,313
0
L
The Morrigan
6,751
675
46
5
0
183,012
3
W
Hachiman
7,540
754
37
4
0
187,473
0
L
Cliodhna
7,700
770
53
5
0
223,208
0
L
Bacchus
7,775
778
31
3
0
227,781
0
W
Serqet
6,782
678
29
3
0
243,516
0
W
Cerberus
7,267
727
23
2
0
214,876
0
W
Ix Chel
8,109
811
61
6
0
221,112
0
W
Baron Samedi
7,442
744
54
5
0
206,160
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role