Player Matchup

Janus
Janus
Paradise_Falling
Janus
Level 146
God Stats
6W - 10L
1,358 SR
Queue Stats
483W - 493L
1,486 Elo+
Party 1
Kali
Kali
Stacko194
Kali
Level 89
God Stats
4W - 0L
1,752 SR
Queue Stats
154W - 141L
1,472 Elo+
Party 2
Cerberus
Cerberus
Uwe_Eiernacken
Cerberus
Level 102
God Stats
146W - 137L
1,546 SR
Queue Stats
521W - 554L
1,481 Elo+
Party 1
Artemis
Artemis
mariocusabayuk
Artemis
Level 107
God Stats
5W - 2L
1,680 SR
Queue Stats
81W - 103L
1,428 Elo+
Solo
King Arthur
King Arthur
stacko1999
King Arthur
Level 122
God Stats
2W - 0L
1,500 SR
Queue Stats
83W - 93L
1,470 Elo+
Party 2
Team Averages
Level 113
1,567 SR
1,467 Elo+

VS

Team Averages
Level 125
1,476 SR
1,454 Elo+
Poseidon
Poseidon
Akuma1086
Poseidon
Level 144
God Stats
215W - 208L
1,452 SR
Queue Stats
283W - 284L
1,433 Elo+
Solo
Ymir
Ymir
DarkShadowOliver
Ymir
Level 112
God Stats
5W - 4L
1,643 SR
Queue Stats
25W - 20L
1,539 Elo+
Party 3
Guan Yu
Guan Yu
GAZTW7
Guan Yu
Level 113
God Stats
0W - 1L
1,124 SR
Queue Stats
2W - 8L
1,340 Elo+
Party 3
Skadi
Skadi
JonHOH98
Skadi
Level 107
God Stats
8W - 11L
1,472 SR
Queue Stats
46W - 41L
1,503 Elo+
Solo
Ao Kuang
Ao Kuang
Mr_Money333
Ao Kuang
Level 147
God Stats
0W - 1L
1,687 SR
Queue Stats
82W - 92L
1,458 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 4 / 2
9,483
527
11,484
11,508
4,202
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Kali
15
4 / 1 / 3
9,799
544
6,515
14,554
6,578
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Cerberus
14
2 / 2 / 5
8,398
467
8,326
10,384
10,400
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

17
2 / 1 / 1
9,861
548
8,974
6,607
2,649
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mystical Earring

Mystical Earring

+15
Mp 5

King Arthur
stacko1999
King Arthur
15
1 / 1 / 3
9,465
526
8,187
13,991
10,838
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Akuma1086
Poseidon
14
2 / 4 / 1
8,148
453
5,751
8,077
2,988
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

13
1 / 4 / 3
7,945
441
4,086
22,081
20,228
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Guan Yu
GAZTW7
Guan Yu
13
0 / 1 / 2
7,769
432
6,985
14,721
14,929
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Skadi
JonHOH98
Skadi
9
0 / 2 / 0
6,420
357
3,476
6,806
1,842
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Ao Kuang
Mr_Money333
Ao Kuang
15
5 / 2 / 3
9,139
508
7,374
12,160
4,859
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
17
13
Kills
8
9
Deaths
13
14
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Poseidon
Akuma1086
Poseidon
2
4
1
0.63
L
1
4
3
0.63
L
Guan Yu
GAZTW7
Guan Yu
0
1
2
1
L
Skadi
JonHOH98
Skadi
0
2
0
0
L
Ao Kuang
Mr_Money333
Ao Kuang
5
2
3
3.25
W
4
4
2
1.25
W
Kali
4
1
3
5.5
W
Cerberus
2
2
5
2.25
W
2
1
1
2.5
W
King Arthur
stacko1999
King Arthur
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,486
Damage
27,672
57,044
Taken
63,845
34,667
Mitigated
44,846
17,620
Healing
13,592
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
Akuma1086
Poseidon
5,751
529
73
454
8,077
2,988
0
3,849
4,228
62,615
0
L
4,086
460
206
3,884
22,081
20,228
0
8,623
13,458
31,628
0
L
Guan Yu
GAZTW7
Guan Yu
6,985
1,191
528
4,818
14,721
14,929
0
2,266
12,455
0
53,042
L
Skadi
JonHOH98
Skadi
3,476
1,074
0
347
6,806
1,842
0
2,043
4,763
0
36,269
L
Ao Kuang
Mr_Money333
Ao Kuang
7,374
1,592
0
3,282
12,160
4,859
0
3,050
9,110
62,207
0
W
11,484
1,007
0
3,070
11,508
4,202
765
7,706
3,230
76,306
0
W
Kali
6,515
2,452
0
5,115
14,554
6,578
3
3,798
10,539
0
72,197
W
Cerberus
8,326
289
0
1,793
10,384
10,400
382
2,615
7,713
34,271
0
W
8,974
4,056
70
3,817
6,607
2,649
1,348
1,439
5,168
0
94,285
W
King Arthur
stacko1999
King Arthur
8,187
911
0
3,755
13,991
10,838
0
1,228
11,931
0
71,865

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,006
Gold Earned
39,421
536
Minions Killed
396
0
Camps Cleared
0
1,721,323
Distance Traveled
1,521,218
13
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
8,148
453
103
6
0
279,579
6
L
Ymir
7,945
441
47
3
0
303,192
7
L
Guan Yu
7,769
432
83
5
0
371,956
1
L
Skadi
6,420
357
61
3
0
204,622
1
L
Ao Kuang
9,139
508
102
6
0
361,869
6
W
Janus
9,483
527
110
6
0
336,878
4
W
Kali
9,799
544
114
6
0
383,783
1
W
Cerberus
8,398
467
53
3
0
350,145
3
W
Artemis
9,861
548
157
9
0
318,801
3
W
King Arthur
9,465
526
102
6
0
331,716
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role