Player Matchup

Sobek
Sobek
Angels_leo
Sobek
Level 146
God Stats
1W - 0L
1,428 SR
Queue Stats
38W - 23L
1,556 Elo+
Solo
The Morrigan
The Morrigan
IsoBricksZay
The Morrigan
Level 125
God Stats
2W - 2L
1,532 SR
Queue Stats
57W - 41L
1,556 Elo+
Party 1
Pele
Pele
MAGTheArtist
Pele
Level 105
God Stats
2W - 0L
1,558 SR
Queue Stats
45W - 29L
1,558 Elo+
Party 1
Anubis
Anubis
SavageEvolved
Anubis
Level 157
God Stats
1W - 1L
1,282 SR
Queue Stats
255W - 206L
1,542 Elo+
Party 2
Rama
Rama
ShadowReed24
Rama
Level 150
God Stats
2W - 0L
1,813 SR
Queue Stats
185W - 172L
1,522 Elo+
Party 2
Team Averages
Level 137
1,523 SR
1,547 Elo+

VS

Team Averages
Level 81
1,513 SR
1,464 Elo+
Kuzenbo
Kuzenbo
DetMcnutty
Kuzenbo
Level 40
God Stats
2W - 7L
1,175 SR
Queue Stats
43W - 55L
1,301 Elo+
Solo
Ares
Ares
DollarStoreDrip
Ares
Level 79
God Stats
9W - 13L
1,500 SR
Queue Stats
121W - 95L
1,514 Elo+
Solo
King Arthur
King Arthur
GrouchyGators
King Arthur
Level 116
God Stats
6W - 8L
1,659 SR
Queue Stats
114W - 98L
1,490 Elo+
Party 3
Hachiman
Hachiman
ShesKrazy
Hachiman
Level 121
God Stats
14W - 7L
1,711 SR
Queue Stats
142W - 110L
1,566 Elo+
Party 3
Kukulkan
Kukulkan
esquil9457
Kukulkan
Level 47
God Stats
4W - 3L
1,517 SR
Queue Stats
20W - 22L
1,449 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
9
0 / 2 / 0
4,753
475
3,272
9,929
5,866
The Morrigan
IsoBricksZay
The Morrigan
11
2 / 1 / 0
6,468
647
3,825
5,475
1,934
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

9
0 / 2 / 1
5,285
529
1,199
8,384
2,756
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

11
1 / 0 / 0
6,272
627
3,181
4,107
1,934
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

9
0 / 1 / 0
5,245
525
2,656
4,883
1,658
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
DetMcnutty
Kuzenbo
8
1 / 0 / 2
5,063
506
1,597
5,124
4,420
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Earring

Mystical Earring

+15
Mp 5

3
0 / 0 / 0
3,812
381
574
1,566
1,085
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

King Arthur
GrouchyGators
King Arthur
11
3 / 2 / 0
6,108
611
4,680
9,275
6,204
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hachiman
ShesKrazy
Hachiman
9
2 / 0 / 1
5,262
526
6,531
5,906
2,114
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
esquil9457
Kukulkan
10
0 / 1 / 0
5,398
540
1,983
4,146
1,158
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
9
3
Kills
6
6
Deaths
3
1
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Sobek
0
2
0
0
L
Kuzenbo
DetMcnutty
Kuzenbo
1
0
2
2
L
0
0
0
0
L
King Arthur
GrouchyGators
King Arthur
3
2
0
1.5
W
The Morrigan
IsoBricksZay
The Morrigan
2
1
0
2
W
0
2
1
0.25
W
1
0
0
1
W
0
1
0
0
L
Hachiman
ShesKrazy
Hachiman
2
0
1
2.5
L
Kukulkan
esquil9457
Kukulkan
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,133
Damage
15,365
32,778
Taken
26,017
14,148
Mitigated
14,981
12,301
Healing
8,211
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
3,272
107
0
5,210
9,929
5,866
126
1,258
8,671
27,234
0
L
Kuzenbo
DetMcnutty
Kuzenbo
1,597
635
0
1,742
5,124
4,420
0
1,908
3,216
11,041
0
L
574
0
0
67
1,566
1,085
0
408
1,158
3,228
0
L
King Arthur
GrouchyGators
King Arthur
4,680
743
0
1,740
9,275
6,204
0
3,460
5,519
0
45,193
W
The Morrigan
IsoBricksZay
The Morrigan
3,825
867
0
1,366
5,475
1,934
0
0
5,475
39,435
398
W
1,199
93
0
2,123
8,384
2,756
0
466
7,868
0
35,213
W
3,181
0
0
2,317
4,107
1,934
228
1,662
2,285
52,959
0
W
2,656
2,269
0
1,285
4,883
1,658
86
558
4,325
0
40,270
L
Hachiman
ShesKrazy
Hachiman
6,531
3,290
0
3,912
5,906
2,114
0
1,548
4,358
0
40,385
L
Kukulkan
esquil9457
Kukulkan
1,983
187
0
750
4,146
1,158
17
2,589
1,557
38,143
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,023
Gold Earned
25,643
369
Minions Killed
232
0
Camps Cleared
0
927,613
Distance Traveled
904,505
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
4,753
475
47
5
0
204,533
2
L
Kuzenbo
5,063
506
16
2
0
204,618
2
L
Ares
3,812
381
4
0
0
118,131
0
L
King Arthur
6,108
611
73
7
0
194,394
1
W
The Morrigan
6,468
647
79
8
0
177,044
0
W
Pele
5,285
529
51
5
0
182,037
3
W
Anubis
6,272
627
115
12
0
175,600
0
W
Rama
5,245
525
77
8
0
188,399
2
L
Hachiman
5,262
526
60
6
0
177,452
0
L
Kukulkan
5,398
540
79
8
0
209,910
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role