Player Matchup

Thor
Thor
 
Thor
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Serqet
Serqet
DeathToBlackfyre
Serqet
Level 81
God Stats
4W - 6L
1,447 SR
Queue Stats
135W - 122L
1,450 Elo+
Solo
Hades
Hades
Havok_Payaso
Hades
Level 85
God Stats
34W - 29L
1,541 SR
Queue Stats
113W - 134L
1,414 Elo+
Party 2
Ishtar
Ishtar
Troublesome95
Ishtar
Level 28
God Stats
3W - 8L
1,107 SR
Queue Stats
9W - 28L
1,135 Elo+
Party 2
Ymir
Ymir
kingchad640
Ymir
Level 24
God Stats
7W - 20L
1,363 SR
Queue Stats
11W - 33L
1,256 Elo+
Party 2
Team Averages
Level 75
1,392 SR
1,351 Elo+

VS

Team Averages
Level 99
1,613 SR
1,514 Elo+
Bacchus
Bacchus
LeDindonBarbar
Bacchus
Level 119
God Stats
14W - 1L
1,645 SR
Queue Stats
234W - 209L
1,495 Elo+
Party 1
Charybdis
Charybdis
POOOooiiiIIiL
Charybdis
Level 63
God Stats
6W - 7L
1,534 SR
Queue Stats
254W - 236L
1,513 Elo+
Party 1
Anubis
Anubis
PaPaPRiCE
Anubis
Level 129
God Stats
2W - 0L
1,825 SR
Queue Stats
105W - 76L
1,563 Elo+
Solo
Horus
Horus
lolopatoo
Horus
Level 64
God Stats
15W - 6L
1,725 SR
Queue Stats
176W - 157L
1,498 Elo+
Party 1
Mulan
Mulan
perfectionies
Mulan
Level 119
God Stats
6W - 5L
1,333 SR
Queue Stats
196W - 204L
1,502 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
10
3 / 0 / 0
6,206
690
3,397
4,720
2,108
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

3
0 / 1 / 0
3,486
387
1,326
1,577
367
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

10
2 / 1 / 1
5,080
564
2,399
4,877
1,377
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

7
0 / 3 / 0
4,031
448
2,378
6,520
2,094
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

5
0 / 5 / 0
3,784
420
1,265
11,323
4,948
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 0 / 7
5,880
653
4,003
6,911
5,734
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Charybdis
POOOooiiiIIiL
Charybdis
9
7 / 1 / 2
6,001
667
8,551
4,703
1,565
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Anubis
PaPaPRiCE
Anubis
10
1 / 1 / 1
5,571
619
3,460
3,717
1,618
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Horus
lolopatoo
Horus
9
0 / 2 / 0
4,689
521
1,657
6,298
4,924
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate

Breastplate

+20
Physical Protection

9
0 / 1 / 2
4,898
544
1,531
6,885
2,690
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
22
5
Kills
10
10
Deaths
5
1
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Thor
 
Thor
3
0
0
3
L
0
1
0
0
L
2
1
1
2.5
W
2
0
7
5.5
W
Charybdis
POOOooiiiIIiL
Charybdis
7
1
2
8
W
Anubis
PaPaPRiCE
Anubis
1
1
1
1.5
L
0
3
0
0
L
0
5
0
0
W
Horus
lolopatoo
Horus
0
2
0
0
W
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,765
Damage
19,202
29,017
Taken
28,514
10,894
Mitigated
16,531
5,496
Healing
9,099
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
 
Thor
3,397
844
0
2,115
4,720
2,108
0
0
4,430
0
34,839
L
1,326
522
0
365
1,577
367
0
390
1,187
0
4,982
L
2,399
0
71
873
4,877
1,377
0
2,773
2,104
26,711
0
W
4,003
932
0
2,525
6,911
5,734
196
801
6,070
16,838
0
W
Charybdis
POOOooiiiIIiL
Charybdis
8,551
4,711
0
2,007
4,703
1,565
400
552
4,151
0
39,234
W
Anubis
PaPaPRiCE
Anubis
3,460
45
0
1,300
3,717
1,618
0
1,767
1,950
42,928
0
L
2,378
1,371
0
962
6,520
2,094
0
1,609
4,859
0
17,594
L
1,265
553
0
1,110
11,323
4,948
0
2,651
8,600
7,611
0
W
Horus
lolopatoo
Horus
1,657
720
80
1,881
6,298
4,924
0
0
6,298
0
25,963
W
1,531
703
0
1,306
6,885
2,690
23
632
6,253
0
31,070

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,587
Gold Earned
27,039
149
Minions Killed
238
0
Camps Cleared
0
680,299
Distance Traveled
850,533
2
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
6,206
690
58
6
0
152,113
0
L
Serqet
3,486
387
4
0
0
45,920
0
L
Hades
5,080
564
46
5
0
178,392
0
W
Bacchus
5,880
653
20
2
0
187,241
4
W
Charybdis
6,001
667
61
7
0
152,785
0
W
Anubis
5,571
619
78
9
0
148,543
4
L
Ishtar
4,031
448
34
4
0
148,227
2
L
Ymir
3,784
420
7
1
0
155,647
0
W
Horus
4,689
521
30
3
0
165,960
0
W
Mulan
4,898
544
49
5
0
196,004
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role