Player Matchup

Janus
Janus
JodenHuckt
Janus
Level 124
God Stats
17W - 11L
1,547 SR
Queue Stats
529W - 502L
1,449 Elo+
Solo
Athena
Athena
Mr_EmoSmurfCore
Athena
Level 189
God Stats
4W - 11L
1,559 SR
Queue Stats
372W - 394L
1,477 Elo+
Solo
Loki
Loki
Not_Whisperer
Loki
Level 92
God Stats
10W - 3L
1,625 SR
Queue Stats
338W - 334L
1,422 Elo+
Party 2
Thanatos
Thanatos
aleshomeraviglia
Thanatos
Level 31
God Stats
5W - 14L
1,211 SR
Queue Stats
117W - 140L
1,340 Elo+
Party 2
Izanami
Izanami
lorenzithebest
Izanami
Level 83
God Stats
8W - 16L
1,353 SR
Queue Stats
423W - 431L
1,432 Elo+
Party 2
Team Averages
Level 104
1,459 SR
1,424 Elo+

VS

Team Averages
Level 70
1,428 SR
1,466 Elo+
Pele
Pele
Eolitoo
Pele
Level 25
God Stats
14W - 11L
1,592 SR
Queue Stats
24W - 29L
1,424 Elo+
Party 1
Chiron
Chiron
JadoreLeRiskeee
Chiron
Level 91
God Stats
1W - 0L
1,500 SR
Queue Stats
49W - 45L
1,516 Elo+
Party 1
Janus
Janus
Jaudat_5
Janus
Level 139
God Stats
2W - 8L
1,245 SR
Queue Stats
195W - 207L
1,474 Elo+
Solo
Bacchus
Bacchus
Rutolu
Bacchus
Level 26
God Stats
2W - 6L
1,344 SR
Queue Stats
42W - 38L
1,524 Elo+
Party 1
Surtr
Surtr
we2ley
Surtr
Level 69
God Stats
6W - 5L
1,461 SR
Queue Stats
103W - 106L
1,393 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
14
6 / 2 / 4
8,636
540
16,943
9,783
4,160
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
1 / 0 / 8
7,935
496
3,829
15,459
13,155
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

14
2 / 5 / 1
8,488
531
7,686
12,606
8,230
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

11
1 / 7 / 4
6,905
432
5,136
17,518
6,044
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
1 / 7 / 2
7,286
455
6,574
16,285
5,985
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
Eolitoo
Pele
14
2 / 4 / 7
8,594
537
8,372
17,334
6,650
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

15
9 / 3 / 4
9,915
620
15,314
13,161
5,574
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Janus
Jaudat_5
Janus
13
3 / 2 / 2
8,297
519
10,919
10,774
4,126
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Bacchus
Rutolu
Bacchus
11
0 / 1 / 5
7,805
488
5,550
12,030
11,458
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Surtr
we2ley
Surtr
17
7 / 1 / 1
10,560
660
11,938
12,395
8,173
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
40
11
Kills
21
21
Deaths
11
19
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Pele
Eolitoo
Pele
2
4
7
1.38
W
9
3
4
3.67
W
Janus
Jaudat_5
Janus
3
2
2
2
L
Janus
6
2
4
4
L
1
0
8
5
L
2
5
1
0.5
W
Bacchus
Rutolu
Bacchus
0
1
5
2.5
L
1
7
4
0.43
L
1
7
2
0.29
W
Surtr
we2ley
Surtr
7
1
1
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,168
Damage
52,093
71,651
Taken
65,694
37,574
Mitigated
35,981
16,505
Healing
18,697
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
Eolitoo
Pele
8,372
904
0
4,274
17,334
6,650
794
3,865
13,297
0
73,760
W
15,314
6,645
645
4,061
13,161
5,574
0
3,663
9,384
0
75,184
W
Janus
Jaudat_5
Janus
10,919
819
0
2,398
10,774
4,126
0
5,856
4,690
66,212
0
L
Janus
16,943
816
0
972
9,783
4,160
0
4,285
5,498
75,128
0
L
3,829
1,396
2,257
2,598
15,459
13,155
0
4,628
10,831
17,824
0
L
7,686
1,088
0
250
12,606
8,230
363
580
12,026
566
63,245
W
Bacchus
Rutolu
Bacchus
5,550
341
0
3,761
12,030
11,458
0
6,651
5,063
22,398
0
L
5,136
1,460
0
5,966
17,518
6,044
0
5,029
12,489
0
46,347
L
6,574
3,751
0
4,462
16,285
5,985
0
2,582
13,703
0
45,991
W
Surtr
we2ley
Surtr
11,938
4,994
0
3,558
12,395
8,173
538
933
11,436
1,043
79,130

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,250
Gold Earned
45,171
375
Minions Killed
471
0
Camps Cleared
0
1,564,579
Distance Traveled
1,685,864
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
8,594
537
94
6
0
355,943
0
W
Chiron
9,915
620
92
6
0
305,243
0
W
Janus
8,297
519
124
8
0
313,374
4
L
Janus
8,636
540
131
8
0
337,287
1
L
Athena
7,935
496
15
1
0
337,641
1
L
Loki
8,488
531
94
6
0
278,967
0
W
Bacchus
7,805
488
34
2
0
348,147
0
L
Thanatos
6,905
432
56
4
0
332,006
0
L
Izanami
7,286
455
79
5
0
278,678
0
W
Surtr
10,560
660
127
8
0
363,157
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role