Player Matchup

Raijin
Raijin
BIG DAWG156
Raijin
Level 125
God Stats
5W - 1L
1,536 SR
Queue Stats
98W - 111L
1,410 Elo+
Solo
Hades
Hades
MetalFactory
Hades
Level 82
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 16L
1,524 Elo+
Party 3
Achilles
Achilles
QuoVadisQC
Achilles
Level 157
God Stats
1W - 0L
1,926 SR
Queue Stats
46W - 42L
1,558 Elo+
Party 2
Camazotz
Camazotz
Squishmander
Camazotz
Level 105
God Stats
1W - 0L
1,723 SR
Queue Stats
12W - 6L
1,583 Elo+
Party 3
Yu Huang
Yu Huang
imbatman-nohide-
Yu Huang
Level 158
God Stats
2W - 1L
1,420 SR
Queue Stats
77W - 73L
1,499 Elo+
Party 2
Team Averages
Level 125
1,621 SR
1,515 Elo+

VS

Team Averages
Level 137
1,385 SR
1,487 Elo+
Ne Zha
Ne Zha
DvineTKO
Ne Zha
Level 134
God Stats
0W - 1L
1,187 SR
Queue Stats
11W - 8L
1,447 Elo+
Party 1
Athena
Athena
FoRDisAOK
Athena
Level 127
God Stats
0W - 3L
1,228 SR
Queue Stats
229W - 234L
1,487 Elo+
Party 4
Odin
Odin
StephGawwd
Odin
Level 144
God Stats
3W - 5L
1,317 SR
Queue Stats
527W - 492L
1,513 Elo+
Party 4
Apollo
Apollo
VANLUEX1
Apollo
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,447 Elo+
Party 1
Merlin
Merlin
kenjicobb
Merlin
Level 155
God Stats
22W - 22L
1,694 SR
Queue Stats
645W - 655L
1,543 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
14
1 / 4 / 8
8,414
765
6,788
7,745
3,278
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

17
6 / 3 / 11
9,773
888
8,745
13,113
7,001
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Achilles
QuoVadisQC
Achilles
16
6 / 2 / 7
9,675
880
12,033
11,999
17,239
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Camazotz
Squishmander
Camazotz
18
7 / 3 / 9
10,230
930
15,914
20,498
12,810
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

15
3 / 3 / 10
9,087
826
12,839
8,150
3,563
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
DvineTKO
Ne Zha
15
2 / 6 / 9
8,826
802
7,628
16,452
14,797
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Athena
FoRDisAOK
Athena
12
1 / 1 / 7
7,660
696
5,721
8,680
6,719
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

15
4 / 4 / 7
8,238
749
8,767
13,397
14,339
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Apollo
VANLUEX1
Apollo
14
2 / 8 / 6
7,579
689
8,111
15,544
6,657
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Merlin
kenjicobb
Merlin
18
5 / 4 / 5
9,666
879
16,357
8,747
4,448
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
48
23
Kills
14
15
Deaths
23
45
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Raijin
1
4
8
1.25
L
Ne Zha
DvineTKO
Ne Zha
2
6
9
1.08
L
Athena
FoRDisAOK
Athena
1
1
7
4.5
W
6
3
11
3.83
W
Achilles
QuoVadisQC
Achilles
6
2
7
4.75
W
Camazotz
Squishmander
Camazotz
7
3
9
3.83
L
4
4
7
1.88
L
Apollo
VANLUEX1
Apollo
2
8
6
0.63
W
3
3
10
2.67
L
Merlin
kenjicobb
Merlin
5
4
5
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,319
Damage
46,584
61,505
Taken
62,820
43,891
Mitigated
46,960
27,378
Healing
14,723
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
6,788
607
648
454
7,745
3,278
1,232
3,231
4,478
23,875
0
L
Ne Zha
DvineTKO
Ne Zha
7,628
963
15
2,093
16,452
14,797
0
8,779
6,259
0
10,303
L
Athena
FoRDisAOK
Athena
5,721
1,523
1,557
2,545
8,680
6,719
0
4,333
3,242
7,083
0
W
8,745
1,808
1,915
6,035
13,113
7,001
1,046
5,397
7,560
18,284
0
W
Achilles
QuoVadisQC
Achilles
12,033
1,634
751
2,363
11,999
17,239
358
4,424
7,361
3,563
13,087
W
Camazotz
Squishmander
Camazotz
15,914
3,491
2,995
9,625
20,498
12,810
59
7,086
12,950
0
22,613
L
8,767
1,016
583
4,179
13,397
14,339
0
5,871
6,782
0
16,764
L
Apollo
VANLUEX1
Apollo
8,111
4,732
0
1,931
15,544
6,657
528
7,398
7,427
0
16,881
W
12,839
378
1,408
1,184
8,150
3,563
853
1,680
6,470
22,747
0
L
Merlin
kenjicobb
Merlin
16,357
310
599
1,221
8,747
4,448
0
3,504
5,105
39,793
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,179
Gold Earned
41,969
132
Minions Killed
98
0
Camps Cleared
0
967,568
Distance Traveled
867,453
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
8,414
765
53
5
0
170,180
0
L
Ne Zha
8,826
802
7
1
0
195,248
0
L
Athena
7,660
696
3
0
0
166,334
0
W
Hades
9,773
888
27
2
0
199,015
0
W
Achilles
9,675
880
18
2
0
213,200
0
W
Camazotz
10,230
930
16
1
0
206,297
0
L
Odin
8,238
749
15
1
0
193,845
0
L
Apollo
7,579
689
20
2
0
155,920
0
W
Yu Huang
9,087
826
18
2
0
178,876
0
L
Merlin
9,666
879
53
5
0
156,106
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role