Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nox
Nox
 
Nox
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
 
Danzaburou
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hades
Hades
Joao vitor4728
Hades
Level 135
God Stats
5W - 3L
1,536 SR
Queue Stats
178W - 164L
1,423 Elo+
Solo
Terra
Terra
Nicoloo227
Terra
Level 143
God Stats
6W - 2L
1,718 SR
Queue Stats
457W - 456L
1,458 Elo+
Party 1
Team Averages
Level 103
1,551 SR
1,476 Elo+

VS

Team Averages
Level 126
1,508 SR
1,422 Elo+
Nox
Nox
 
Nox
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ishtar
Ishtar
ByAlex93
Ishtar
Level 116
God Stats
0W - 1L
1,784 SR
Queue Stats
3W - 5L
1,281 Elo+
Solo
Nemesis
Nemesis
MiaBril
Nemesis
Level 108
God Stats
4W - 9L
1,285 SR
Queue Stats
347W - 332L
1,416 Elo+
Solo
Fenrir
Fenrir
TirandoRostr0
Fenrir
Level 125
God Stats
21W - 22L
1,551 SR
Queue Stats
475W - 467L
1,482 Elo+
Solo
Anubis
Anubis
nathiaraangelina
Anubis
Level 136
God Stats
186W - 216L
1,421 SR
Queue Stats
496W - 505L
1,434 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
11
2 / 1 / 0
5,947
595
3,666
8,896
3,194
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Nox
 
Nox
11
2 / 0 / 0
5,937
594
4,980
3,858
1,501
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
 
Danzaburou
10
0 / 0 / 1
5,461
546
1,517
4,814
1,990
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

9
0 / 1 / 1
5,207
521
2,791
6,650
2,702
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Terra
9
1 / 1 / 0
5,470
547
657
5,692
4,008
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
10
0 / 1 / 0
5,436
544
138
2,531
1,080
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ishtar
ByAlex93
Ishtar
10
0 / 1 / 0
5,600
560
2,400
3,358
1,232
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nemesis
MiaBril
Nemesis
8
0 / 2 / 0
4,777
478
2,198
7,407
2,350
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

10
2 / 0 / 0
5,918
592
1,952
7,219
2,723
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
1 / 1 / 2
6,494
649
5,051
5,579
2,564
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
5
5
Kills
3
3
Deaths
5
2
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
2
1
0
2
W
Nox
 
Nox
2
0
0
2
W
Danzaburou
 
Danzaburou
0
0
1
0.5
L
Nox
 
Nox
0
1
0
0
L
Ishtar
ByAlex93
Ishtar
0
1
0
0
W
0
1
1
0.5
L
Nemesis
MiaBril
Nemesis
0
2
0
0
W
Terra
1
1
0
1
L
2
0
0
2
L
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,611
Damage
11,739
29,910
Taken
26,094
13,395
Mitigated
9,949
10,163
Healing
8,073
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
3,666
935
0
2,188
8,896
3,194
0
935
7,961
0
45,796
W
Nox
 
Nox
4,980
582
0
500
3,858
1,501
0
138
3,720
40,602
0
W
Danzaburou
 
Danzaburou
1,517
505
0
2,074
4,814
1,990
0
0
4,814
0
36,352
L
Nox
 
Nox
138
0
0
640
2,531
1,080
0
1,525
910
38,769
0
L
Ishtar
ByAlex93
Ishtar
2,400
1,652
0
855
3,358
1,232
0
414
2,944
0
33,451
W
2,791
120
105
2,882
6,650
2,702
0
3,997
2,653
31,469
0
L
Nemesis
MiaBril
Nemesis
2,198
872
0
616
7,407
2,350
0
3,043
4,048
0
22,819
W
Terra
657
36
688
1,726
5,692
4,008
0
119
5,573
22,530
0
L
1,952
730
0
2,167
7,219
2,723
0
437
6,782
0
44,478
L
5,051
272
0
3,795
5,579
2,564
264
2,597
2,982
57,966
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,022
Gold Earned
28,225
317
Minions Killed
338
0
Camps Cleared
0
1,055,573
Distance Traveled
1,037,117
13
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
5,947
595
75
8
0
241,894
3
W
Nox
5,937
594
74
7
0
177,595
2
W
Danzaburou
5,461
546
75
8
0
199,524
3
L
Nox
5,436
544
69
7
0
171,121
0
L
Ishtar
5,600
560
66
7
0
203,586
3
W
Hades
5,207
521
55
6
0
211,024
0
L
Nemesis
4,777
478
43
4
0
228,060
5
W
Terra
5,470
547
38
4
0
225,536
5
L
Fenrir
5,918
592
72
7
0
231,183
1
L
Anubis
6,494
649
88
9
0
203,167
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role