Player Matchup

Khepri
Khepri
Advenue
Khepri
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 46L
1,387 Elo+
Party 1
Hachiman
Hachiman
Dbow1144
Hachiman
Level 47
God Stats
6W - 11L
1,410 SR
Queue Stats
33W - 48L
1,250 Elo+
Party 1
Zhong Kui
Zhong Kui
ElGuapo8112
Zhong Kui
Level 115
God Stats
6W - 0L
1,618 SR
Queue Stats
193W - 170L
1,544 Elo+
Solo
Thor
Thor
Quackson_5
Thor
Level 81
God Stats
8W - 5L
1,537 SR
Queue Stats
42W - 53L
1,435 Elo+
Party 1
Ao Kuang
Ao Kuang
Sachsei
Ao Kuang
Level 105
God Stats
1W - 0L
1,676 SR
Queue Stats
49W - 61L
1,394 Elo+
Party 1
Team Averages
Level 101
1,548 SR
1,402 Elo+

VS

Team Averages
Level 104
1,477 SR
1,475 Elo+
Neith
Neith
 
Neith
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tyr
Tyr
 
Tyr
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
Bookeenast
Ares
Level 35
God Stats
3W - 10L
1,382 SR
Queue Stats
5W - 14L
1,347 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
MrVergil0555
Morgan Le Fay
Level 148
God Stats
14W - 15L
1,503 SR
Queue Stats
299W - 271L
1,513 Elo+
Party 2
Apollo
Apollo
Valhollan
Apollo
Level 126
God Stats
2W - 3L
1,500 SR
Queue Stats
265W - 235L
1,516 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Advenue
Khepri
12
0 / 0 / 7
7,139
510
3,930
11,045
10,410
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Hachiman
Dbow1144
Hachiman
12
1 / 0 / 2
6,342
453
4,117
5,134
1,899
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Zhong Kui
ElGuapo8112
Zhong Kui
14
5 / 0 / 2
8,910
636
12,670
12,576
16,528
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

13
4 / 0 / 2
7,528
538
4,485
7,626
2,995
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ao Kuang
Sachsei
Ao Kuang
12
1 / 1 / 3
7,011
501
4,554
11,876
5,356
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
12
0 / 1 / 0
6,857
490
6,037
7,842
3,682
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tyr
 
Tyr
11
0 / 4 / 0
6,364
455
2,756
11,283
9,310
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

10
0 / 0 / 0
6,429
459
4,747
8,581
7,142
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Morgan Le Fay
MrVergil0555
Morgan Le Fay
12
1 / 3 / 0
6,872
491
8,523
7,941
3,386
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Apollo
Valhollan
Apollo
12
0 / 3 / 0
6,858
490
4,241
12,821
5,406
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
1
11
Kills
1
1
Deaths
11
16
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
0
1
0
0
L
Tyr
 
Tyr
0
4
0
0
W
Khepri
Advenue
Khepri
0
0
7
3.5
L
0
0
0
0
W
Hachiman
Dbow1144
Hachiman
1
0
2
2
W
Zhong Kui
ElGuapo8112
Zhong Kui
5
0
2
6
L
Morgan Le Fay
MrVergil0555
Morgan Le Fay
1
3
0
0.33
W
4
0
2
5
W
Ao Kuang
Sachsei
Ao Kuang
1
1
3
2.5
L
Apollo
Valhollan
Apollo
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,756
Damage
26,304
48,257
Taken
48,468
37,188
Mitigated
28,926
13,380
Healing
9,539
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
6,037
1,483
0
1,676
7,842
3,682
510
2,119
5,723
0
65,740
L
Tyr
 
Tyr
2,756
254
0
1,721
11,283
9,310
0
6,193
4,998
0
36,394
W
Khepri
Advenue
Khepri
3,930
575
0
2,159
11,045
10,410
0
4,072
6,749
28,824
0
L
4,747
197
0
3,625
8,581
7,142
0
2,944
5,637
17,315
0
W
Hachiman
Dbow1144
Hachiman
4,117
2,609
0
2,308
5,134
1,899
0
662
4,472
0
32,962
W
Zhong Kui
ElGuapo8112
Zhong Kui
12,670
1,597
0
6,649
12,576
16,528
462
1,886
10,496
71,566
1,668
L
Morgan Le Fay
MrVergil0555
Morgan Le Fay
8,523
1,976
0
1,536
7,941
3,386
0
4,232
3,709
52,368
0
W
4,485
650
0
0
7,626
2,995
0
1,175
6,361
0
49,803
W
Ao Kuang
Sachsei
Ao Kuang
4,554
1,194
0
2,264
11,876
5,356
0
4,893
6,693
41,990
0
L
Apollo
Valhollan
Apollo
4,241
1,720
0
981
12,821
5,406
0
3,920
8,789
0
65,725

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,930
Gold Earned
33,380
355
Minions Killed
373
0
Camps Cleared
0
1,382,914
Distance Traveled
1,399,318
5
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
6,857
490
105
8
0
248,113
7
L
Tyr
6,364
455
69
5
0
302,638
0
W
Khepri
7,139
510
28
2
0
295,930
3
L
Ares
6,429
459
14
1
0
303,946
5
W
Hachiman
6,342
453
58
4
0
256,654
0
W
Zhong Kui
8,910
636
110
8
0
207,758
0
L
Morgan Le Fay
6,872
491
94
7
0
272,314
3
W
Thor
7,528
538
80
6
0
323,451
0
W
Ao Kuang
7,011
501
79
6
0
299,121
2
L
Apollo
6,858
490
91
7
0
272,307
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role