Player Matchup

Apollo
Apollo
 
Apollo
Level 80
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Baron Samedi
Baron Samedi
Chu6935
Baron Samedi
Level 109
God Stats
1W - 1L
1,500 SR
Queue Stats
41W - 60L
1,436 Elo+
Party 3
Yemoja
Yemoja
Pretzl1562
Yemoja
Level 100
God Stats
1W - 4L
1,375 SR
Queue Stats
42W - 65L
1,478 Elo+
Party 3
Anubis
Anubis
RedCrackJacks
Anubis
Level 117
God Stats
3W - 4L
1,460 SR
Queue Stats
40W - 63L
1,439 Elo+
Party 3
Zhong Kui
Zhong Kui
aqua shark1987
Zhong Kui
Level 69
God Stats
12W - 23L
1,435 SR
Queue Stats
39W - 59L
1,477 Elo+
Party 3
Team Averages
Level 95
1,454 SR
1,466 Elo+

VS

Team Averages
Level 129
1,610 SR
1,498 Elo+
Achilles
Achilles
ChurroGoblin
Achilles
Level 105
God Stats
8W - 1L
1,610 SR
Queue Stats
186W - 182L
1,483 Elo+
Party 2
Zhong Kui
Zhong Kui
Jumjii
Zhong Kui
Level 126
God Stats
22W - 6L
1,802 SR
Queue Stats
338W - 317L
1,524 Elo+
Party 2
Izanami
Izanami
T-Runks2000
Izanami
Level 147
God Stats
101W - 62L
1,704 SR
Queue Stats
636W - 626L
1,513 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
TickTitanic47
Morgan Le Fay
Level 109
God Stats
2W - 3L
1,330 SR
Queue Stats
231W - 205L
1,496 Elo+
Party 2
Danzaburou
Danzaburou
killerQ242
Danzaburou
Level 157
God Stats
30W - 17L
1,603 SR
Queue Stats
258W - 248L
1,471 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
10
3 / 6 / 0
6,041
549
2,607
12,131
4,120
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Baron Samedi
Chu6935
Baron Samedi
11
1 / 1 / 0
5,694
518
5,146
6,767
3,112
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Magic Focus

Magic Focus

+20
Magical Power

Yemoja
Pretzl1562
Yemoja
7
1 / 4 / 1
4,937
449
3,508
10,903
7,151
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

9
0 / 3 / 2
5,573
507
4,695
8,205
3,483
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Zhong Kui
aqua shark1987
Zhong Kui
9
0 / 6 / 2
5,722
520
7,817
11,728
8,004
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
ChurroGoblin
Achilles
12
1 / 1 / 1
7,000
636
5,087
10,539
6,237
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Zhong Kui
Jumjii
Zhong Kui
12
8 / 0 / 5
7,542
686
9,739
7,377
5,648
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Izanami
T-Runks2000
Izanami
12
4 / 3 / 6
6,853
623
8,984
9,202
3,505
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Morgan Le Fay
TickTitanic47
Morgan Le Fay
11
4 / 1 / 3
6,835
621
7,640
7,075
2,736
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Danzaburou
killerQ242
Danzaburou
10
3 / 0 / 6
6,248
568
6,056
5,247
1,861
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
41
5
Kills
20
20
Deaths
5
5
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Apollo
 
Apollo
3
6
0
0.5
L
Baron Samedi
Chu6935
Baron Samedi
1
1
0
1
W
Achilles
ChurroGoblin
Achilles
1
1
1
1.5
W
Zhong Kui
Jumjii
Zhong Kui
8
0
5
10.5
L
Yemoja
Pretzl1562
Yemoja
1
4
1
0.38
L
0
3
2
0.33
W
Izanami
T-Runks2000
Izanami
4
3
6
2.33
W
Morgan Le Fay
TickTitanic47
Morgan Le Fay
4
1
3
5.5
L
Zhong Kui
aqua shark1987
Zhong Kui
0
6
2
0.17
W
Danzaburou
killerQ242
Danzaburou
3
0
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,773
Damage
37,506
49,734
Taken
39,440
25,870
Mitigated
19,987
12,917
Healing
13,746
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
 
Apollo
2,607
833
0
1,840
12,131
4,120
0
1,147
10,852
0
27,882
L
Baron Samedi
Chu6935
Baron Samedi
5,146
513
0
2,563
6,767
3,112
0
562
6,205
35,944
0
W
Achilles
ChurroGoblin
Achilles
5,087
212
0
2,415
10,539
6,237
0
6,309
4,230
0
44,800
W
Zhong Kui
Jumjii
Zhong Kui
9,739
1,202
0
4,150
7,377
5,648
12
4,142
3,163
46,428
0
L
Yemoja
Pretzl1562
Yemoja
3,508
670
1,016
2,320
10,903
7,151
0
4,482
6,358
10,865
0
L
4,695
150
0
1,477
8,205
3,483
0
4,143
4,062
38,029
0
W
Izanami
T-Runks2000
Izanami
8,984
5,355
0
3,102
9,202
3,505
388
3,036
5,998
0
54,797
W
Morgan Le Fay
TickTitanic47
Morgan Le Fay
7,640
1,063
0
2,223
7,075
2,736
0
5,077
1,998
44,672
0
L
Zhong Kui
aqua shark1987
Zhong Kui
7,817
1,085
0
3,701
11,728
8,004
128
7,134
4,594
39,689
0
W
Danzaburou
killerQ242
Danzaburou
6,056
2,900
408
1,448
5,247
1,861
510
2,507
2,740
0
26,644

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,967
Gold Earned
34,478
234
Minions Killed
347
0
Camps Cleared
0
1,094,323
Distance Traveled
1,093,092
1
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
6,041
549
44
4
0
221,194
0
L
Baron Samedi
5,694
518
56
5
0
222,095
0
W
Achilles
7,000
636
86
8
0
210,497
1
W
Zhong Kui
7,542
686
70
6
0
255,898
4
L
Yemoja
4,937
449
11
1
0
215,367
1
L
Anubis
5,573
507
61
6
0
238,740
0
W
Izanami
6,853
623
76
7
0
195,775
0
W
Morgan Le Fay
6,835
621
67
6
0
229,298
1
L
Zhong Kui
5,722
520
62
6
0
196,927
0
W
Danzaburou
6,248
568
48
4
0
201,624
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role