Player Matchup

Bastet
Bastet
 
Bastet
Level 71
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
BomDeGuerraa
Tiamat
Level 84
God Stats
1W - 1L
1,285 SR
Queue Stats
11W - 8L
1,689 Elo+
Party 2
Zeus
Zeus
GehrmanWolfgang
Zeus
Level 76
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 7L
1,750 Elo+
Party 2
Kumbhakarna
Kumbhakarna
Luxlib
Kumbhakarna
Level 106
God Stats
7W - 6L
1,568 SR
Queue Stats
636W - 679L
1,447 Elo+
Solo
Ne Zha
Ne Zha
oMiSTER GRiNCHo
Ne Zha
Level 148
God Stats
8W - 8L
1,374 SR
Queue Stats
533W - 582L
1,475 Elo+
Solo
Team Averages
Level 97
1,445 SR
1,572 Elo+

VS

Team Averages
Level 99
1,493 SR
1,439 Elo+
Nemesis
Nemesis
LexiRaye15
Nemesis
Level 118
God Stats
10W - 11L
1,547 SR
Queue Stats
373W - 400L
1,470 Elo+
Party 1
Bacchus
Bacchus
MrSecretRev
Bacchus
Level 122
God Stats
1W - 2L
1,236 SR
Queue Stats
115W - 116L
1,427 Elo+
Solo
Khepri
Khepri
Synthetic_Daddy
Khepri
Level 148
God Stats
17W - 7L
1,683 SR
Queue Stats
667W - 687L
1,454 Elo+
Party 1
Tiamat
Tiamat
moneysigneli
Tiamat
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
84W - 80L
1,413 Elo+
Party 3
Fenrir
Fenrir
v1g1lanc
Fenrir
Level 59
God Stats
0W - 2L
1,500 SR
Queue Stats
75W - 66L
1,431 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
18
5 / 2 / 18
11,456
716
10,696
8,904
4,359
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tiamat
17
3 / 3 / 13
10,237
640
11,293
12,348
8,670
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

19
5 / 2 / 16
11,349
709
15,140
10,714
5,414
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kumbhakarna
Luxlib
Kumbhakarna
18
1 / 2 / 15
10,916
682
6,124
15,509
13,975
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

20
10 / 2 / 9
12,080
755
17,030
14,274
8,144
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
LexiRaye15
Nemesis
14
0 / 7 / 7
8,598
537
6,290
14,061
7,102
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Bacchus
MrSecretRev
Bacchus
20
4 / 3 / 6
11,864
742
16,677
18,886
27,075
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

15
0 / 3 / 5
8,824
552
5,339
10,555
5,236
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tiamat
18
4 / 5 / 5
11,015
688
16,871
11,989
9,478
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
v1g1lanc
Fenrir
15
3 / 6 / 2
9,764
610
10,459
14,964
6,241
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

95
Kill Participation
36
24
Kills
11
11
Deaths
24
71
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Bastet
 
Bastet
5
2
18
7
W
Tiamat
3
3
13
3.17
W
5
2
16
6.5
L
Nemesis
LexiRaye15
Nemesis
0
7
7
0.5
W
Kumbhakarna
Luxlib
Kumbhakarna
1
2
15
4.25
L
Bacchus
MrSecretRev
Bacchus
4
3
6
2.33
L
0
3
5
0.83
L
Tiamat
4
5
5
1.3
W
10
2
9
7.25
L
Fenrir
v1g1lanc
Fenrir
3
6
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,283
Damage
55,636
61,749
Taken
70,455
40,562
Mitigated
55,132
26,545
Healing
14,364
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
 
Bastet
10,696
3,906
3,484
2,594
8,904
4,359
0
4,308
4,357
0
17,171
W
Tiamat
11,293
890
1,520
2,615
12,348
8,670
300
8,257
3,839
24,398
0
W
15,140
2,618
1,001
2,003
10,714
5,414
495
6,920
3,700
39,816
0
L
Nemesis
LexiRaye15
Nemesis
6,290
835
943
967
14,061
7,102
0
5,089
8,913
0
15,055
W
Kumbhakarna
Luxlib
Kumbhakarna
6,124
254
3,719
4,302
15,509
13,975
397
9,760
5,267
11,523
0
L
Bacchus
MrSecretRev
Bacchus
16,677
640
477
3,338
18,886
27,075
0
9,470
9,331
33,003
2,602
L
5,339
426
1,020
2,552
10,555
5,236
0
4,997
5,432
16,903
0
L
Tiamat
16,871
513
513
1,885
11,989
9,478
0
5,482
6,499
34,540
0
W
17,030
1,747
1,826
3,481
14,274
8,144
638
6,819
6,755
0
48,602
L
Fenrir
v1g1lanc
Fenrir
10,459
3,333
509
2,160
14,964
6,241
0
7,326
7,443
0
16,965

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,038
Gold Earned
50,065
172
Minions Killed
148
0
Camps Cleared
0
1,604,002
Distance Traveled
1,314,695
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
11,456
716
24
2
0
368,201
0
W
Tiamat
10,237
640
40
3
0
298,453
0
W
Zeus
11,349
709
63
4
0
303,104
3
L
Nemesis
8,598
537
17
1
0
255,253
0
W
Kumbhakarna
10,916
682
14
1
0
312,267
0
L
Bacchus
11,864
742
38
2
0
314,982
0
L
Khepri
8,824
552
24
2
0
233,206
0
L
Tiamat
11,015
688
47
3
0
265,195
0
W
Ne Zha
12,080
755
31
2
0
321,977
0
L
Fenrir
9,764
610
22
1
0
246,059
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role