Player Matchup

Xbalanque
Xbalanque
BabyDaisy
Xbalanque
Level 107
God Stats
10W - 2L
1,492 SR
Queue Stats
49W - 33L
1,452 Elo+
Solo
Agni
Agni
Booqifes
Agni
Level 65
God Stats
7W - 5L
1,560 SR
Queue Stats
36W - 34L
1,486 Elo+
Party 1
Surtr
Surtr
MurtleTheTurtle0
Surtr
Level 65
God Stats
12W - 4L
1,809 SR
Queue Stats
30W - 26L
1,491 Elo+
Party 1
Kuzenbo
Kuzenbo
TheLostRumHam
Kuzenbo
Level 63
God Stats
5W - 12L
1,444 SR
Queue Stats
43W - 55L
1,400 Elo+
Solo
Fenrir
Fenrir
YaboiChad789
Fenrir
Level 68
God Stats
19W - 12L
1,633 SR
Queue Stats
75W - 84L
1,456 Elo+
Party 1
Team Averages
Level 74
1,587 SR
1,457 Elo+

VS

Team Averages
Level 68
1,469 SR
1,443 Elo+
Ao Kuang
Ao Kuang
TooMuchMako
Ao Kuang
Level 69
God Stats
1W - 1L
1,500 SR
Queue Stats
59W - 50L
1,428 Elo+
Solo
Ares
Ares
UnseenCarp68
Ares
Level 75
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 7L
1,500 Elo+
Solo
Fenrir
Fenrir
ZEEST_0
Fenrir
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,216 Elo+
Solo
Hades
Hades
ikilyulikdog
Hades
Level 65
God Stats
149W - 104L
1,603 SR
Queue Stats
427W - 427L
1,477 Elo+
Solo
Hachiman
Hachiman
lenteja yea 24
Hachiman
Level 69
God Stats
0W - 2L
1,245 SR
Queue Stats
14W - 8L
1,596 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
BabyDaisy
Xbalanque
10
4 / 0 / 2
5,789
579
5,782
6,729
2,056
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Agni
12
3 / 0 / 2
6,795
680
6,453
3,493
1,173
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

11
4 / 0 / 0
6,495
650
5,199
7,391
3,098
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kuzenbo
9
2 / 0 / 5
5,700
570
2,970
5,933
5,157
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Fenrir
11
2 / 2 / 3
6,186
619
2,110
7,805
3,062
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
TooMuchMako
Ao Kuang
8
1 / 6 / 0
4,584
458
3,820
8,959
6,734
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

8
0 / 4 / 0
4,837
484
2,776
9,826
6,388
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Fenrir
ZEEST_0
Fenrir
7
0 / 1 / 0
4,525
453
418
5,097
1,724
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

10
1 / 3 / 0
5,825
583
2,808
7,818
4,423
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Hachiman
8
0 / 2 / 0
4,525
453
3,470
5,539
1,885
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
2
15
Kills
2
2
Deaths
16
12
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Xbalanque
BabyDaisy
Xbalanque
4
0
2
5
W
Agni
3
0
2
4
W
4
0
0
4
W
Kuzenbo
2
0
5
4.5
L
Ao Kuang
TooMuchMako
Ao Kuang
1
6
0
0.17
L
0
4
0
0
W
Fenrir
2
2
3
1.75
L
Fenrir
ZEEST_0
Fenrir
0
1
0
0
L
1
3
0
0.33
L
Hachiman
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,514
Damage
13,292
31,351
Taken
37,239
14,546
Mitigated
21,154
9,875
Healing
6,221
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xbalanque
BabyDaisy
Xbalanque
5,782
2,556
108
2,705
6,729
2,056
0
2,120
4,609
31
31,903
W
Agni
6,453
753
0
250
3,493
1,173
364
1,274
2,219
48,936
0
W
5,199
2,504
0
2,657
7,391
3,098
465
3,299
3,608
199
38,482
W
Kuzenbo
2,970
1,420
0
2,544
5,933
5,157
0
1,647
4,286
10,523
0
L
Ao Kuang
TooMuchMako
Ao Kuang
3,820
909
0
1,329
8,959
6,734
0
220
8,739
19,336
0
L
2,776
341
0
1,566
9,826
6,388
0
2,188
7,638
20,038
0
W
Fenrir
2,110
906
0
1,611
7,805
3,062
455
658
7,114
0
45,840
L
Fenrir
ZEEST_0
Fenrir
418
187
0
444
5,097
1,724
0
609
4,488
0
23,045
L
2,808
154
40
1,774
7,818
4,423
0
4,962
2,856
35,224
0
L
Hachiman
3,470
1,366
0
1,068
5,539
1,885
0
1,749
3,790
0
24,529

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,965
Gold Earned
24,296
274
Minions Killed
200
0
Camps Cleared
0
955,872
Distance Traveled
896,164
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xbalanque
5,789
579
49
5
0
172,451
2
W
Agni
6,795
680
82
8
0
203,205
0
W
Surtr
6,495
650
55
6
0
170,726
0
W
Kuzenbo
5,700
570
15
2
0
203,469
2
L
Ao Kuang
4,584
458
30
3
0
176,212
0
L
Ares
4,837
484
20
2
0
207,558
3
W
Fenrir
6,186
619
73
7
0
206,021
0
L
Fenrir
4,525
453
46
5
0
159,004
0
L
Hades
5,825
583
61
6
0
171,129
0
L
Hachiman
4,525
453
43
4
0
182,261
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role