Player Matchup

Ao Kuang
Ao Kuang
Ferrerisius
Ao Kuang
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,248 Elo+
Party 2
Serqet
Serqet
XxPinguino47xX
Serqet
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,408 Elo+
Party 2
Sol
Sol
labonin
Sol
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,248 Elo+
Party 2
Team Averages
Level 49
1,500 SR
1,301 Elo+

VS

Team Averages
Level 41
1,575 SR
1,512 Elo+
Ah Muzen Cab
Ah Muzen Cab
Goraizjira
Ah Muzen Cab
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 8L
1,795 Elo+
Party 1
Kuzenbo
Kuzenbo
IDronI
Kuzenbo
Level 54
God Stats
1W - 0L
1,754 SR
Queue Stats
8W - 13L
1,292 Elo+
Solo
Janus
Janus
Paink1llerLGD
Janus
Level 44
God Stats
76W - 89L
1,471 SR
Queue Stats
175W - 180L
1,449 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Ferrerisius
Ao Kuang
12
2 / 2 / 1
7,684
768
3,504
10,203
8,434
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

9
1 / 5 / 2
7,849
785
5,372
8,714
4,137
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sol
10
0 / 4 / 3
7,038
704
4,672
8,428
2,660
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Goraizjira
Ah Muzen Cab
10
2 / 1 / 6
7,825
783
4,609
5,307
2,106
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kuzenbo
IDronI
Kuzenbo
10
1 / 1 / 9
7,797
780
5,009
6,913
7,795
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

12
8 / 1 / 3
9,398
940
11,340
6,552
2,432
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
29
3
Kills
11
11
Deaths
3
6
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
Ferrerisius
Ao Kuang
2
2
1
1.25
W
Ah Muzen Cab
Goraizjira
Ah Muzen Cab
2
1
6
5
W
Kuzenbo
IDronI
Kuzenbo
1
1
9
5.5
W
8
1
3
9.5
L
1
5
2
0.4
L
Sol
0
4
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,548
Damage
20,958
27,345
Taken
18,772
15,231
Mitigated
12,333
2,570
Healing
2,614
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
Ferrerisius
Ao Kuang
3,504
1,079
0
1,068
10,203
8,434
0
5,348
4,726
17,671
0
W
Ah Muzen Cab
Goraizjira
Ah Muzen Cab
4,609
1,371
0
0
5,307
2,106
156
2,673
2,354
0
21,882
W
Kuzenbo
IDronI
Kuzenbo
5,009
2,094
0
1,730
6,913
7,795
22
2,968
3,945
12,093
0
W
11,340
175
65
819
6,552
2,432
150
2,920
3,574
38,290
0
L
5,372
1,881
0
250
8,714
4,137
0
5,738
2,976
0
27,493
L
Sol
4,672
649
0
1,252
8,428
2,660
198
5,723
2,705
22,855
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,571
Gold Earned
25,020
114
Minions Killed
85
0
Camps Cleared
0
559,393
Distance Traveled
576,928
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
7,684
768
31
3
0
183,310
0
W
Ah Muzen Cab
7,825
783
26
3
0
184,981
0
W
Kuzenbo
7,797
780
11
1
0
199,096
0
W
Janus
9,398
940
48
5
0
192,851
4
L
Serqet
7,849
785
43
4
0
204,446
4
L
Sol
7,038
704
40
4
0
171,637
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role