Player Matchup

Ishtar
Ishtar
BillyTunasBrehh
Ishtar
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 19L
1,419 Elo+
Solo
Vulcan
Vulcan
ImClearlyJebus
Vulcan
Level 89
God Stats
7W - 5L
1,463 SR
Queue Stats
135W - 93L
1,574 Elo+
Solo
Thanatos
Thanatos
Rattl3Snak3
Thanatos
Level 66
God Stats
0W - 2L
1,313 SR
Queue Stats
2W - 7L
1,078 Elo+
Solo
Jormungandr
Jormungandr
Sabal348
Jormungandr
Level 62
God Stats
6W - 6L
1,692 SR
Queue Stats
26W - 26L
1,421 Elo+
Solo
Poseidon
Poseidon
TheMaddestLad647
Poseidon
Level 97
God Stats
4W - 5L
1,474 SR
Queue Stats
126W - 134L
1,445 Elo+
Solo
Team Averages
Level 89
1,488 SR
1,387 Elo+

VS

Team Averages
Level 70
1,540 SR
1,436 Elo+
Serqet
Serqet
 
Serqet
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Charybdis
Charybdis
FenrirsChosen
Charybdis
Level 74
God Stats
2W - 1L
1,527 SR
Queue Stats
127W - 129L
1,385 Elo+
Party 1
Janus
Janus
Supreme_Clutchin
Janus
Level 60
God Stats
14W - 9L
1,533 SR
Queue Stats
229W - 232L
1,433 Elo+
Solo
Hercules
Hercules
batpool5467
Hercules
Level 66
God Stats
2W - 1L
1,720 SR
Queue Stats
236W - 224L
1,454 Elo+
Party 1
Mulan
Mulan
imsupersayin21
Mulan
Level 87
God Stats
3W - 5L
1,420 SR
Queue Stats
193W - 195L
1,410 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 4 / 3
7,090
545
8,022
10,298
4,148
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

13
1 / 2 / 0
7,605
585
6,580
6,836
2,689
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Thanatos
Rattl3Snak3
Thanatos
1
0 / 0 / 0
2,656
204
0
0
0
Jormungandr
Sabal348
Jormungandr
12
5 / 4 / 1
7,593
584
6,248
11,585
14,146
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

13
1 / 3 / 0
7,483
576
5,370
7,574
2,492
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
13
4 / 2 / 4
8,144
626
4,718
10,194
4,034
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charybdis
FenrirsChosen
Charybdis
13
5 / 4 / 3
7,963
613
9,193
10,531
4,108
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

12
0 / 1 / 1
7,080
545
1,538
6,106
2,062
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Hercules
batpool5467
Hercules
13
3 / 1 / 0
7,843
603
5,372
10,596
6,315
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

10
1 / 2 / 3
6,856
527
3,967
10,645
6,934
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
24
10
Kills
13
13
Deaths
10
4
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Serqet
 
Serqet
4
2
4
3
L
3
4
3
1.13
W
Charybdis
FenrirsChosen
Charybdis
5
4
3
1.63
L
1
2
0
0.5
L
Thanatos
Rattl3Snak3
Thanatos
0
0
0
0
L
Jormungandr
Sabal348
Jormungandr
5
4
1
1.38
W
0
1
1
0.5
L
1
3
0
0.33
W
Hercules
batpool5467
Hercules
3
1
0
3
W
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,220
Damage
24,788
36,293
Taken
48,072
23,475
Mitigated
23,453
7,800
Healing
12,019
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Serqet
 
Serqet
4,718
1,282
0
250
10,194
4,034
772
2,870
7,324
0
49,309
L
8,022
5,875
0
3,192
10,298
4,148
874
0
10,070
0
37,951
W
Charybdis
FenrirsChosen
Charybdis
9,193
5,088
0
2,872
10,531
4,108
837
2,745
7,786
0
57,829
L
6,580
3,390
0
1,750
6,836
2,689
220
1,436
5,130
62,923
0
L
Thanatos
Rattl3Snak3
Thanatos
0
0
0
0
0
0
0
0
0
0
0
L
Jormungandr
Sabal348
Jormungandr
6,248
1,873
174
1,828
11,585
14,146
0
120
10,974
47,082
0
W
1,538
0
0
375
6,106
2,062
828
3,613
2,493
51,771
0
L
5,370
858
0
856
7,574
2,492
392
0
7,412
51,807
0
W
Hercules
batpool5467
Hercules
5,372
1,571
0
5,259
10,596
6,315
0
5,042
5,184
0
46,398
W
3,967
688
182
3,081
10,645
6,934
394
3,831
6,814
0
22,717

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,427
Gold Earned
37,886
349
Minions Killed
380
0
Camps Cleared
0
1,010,718
Distance Traveled
1,372,780
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
8,144
626
73
6
0
314,395
0
L
Ishtar
7,090
545
75
6
0
235,054
0
W
Charybdis
7,963
613
105
8
0
235,941
3
L
Vulcan
7,605
585
108
8
0
256,485
0
L
Thanatos
2,656
204
0
0
0
0
0
L
Jormungandr
7,593
584
64
5
0
259,007
0
W
Janus
7,080
545
97
7
0
228,205
1
L
Poseidon
7,483
576
102
8
0
260,172
2
W
Hercules
7,843
603
80
6
0
308,312
0
W
Mulan
6,856
527
25
2
0
285,927
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role