Player Matchup

Gilgamesh
Gilgamesh
 
Gilgamesh
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bakasura
Bakasura
GuldGimi
Bakasura
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
246W - 245L
1,370 Elo+
Party 2
Hel
Hel
zaggiee
Hel
Level 74
God Stats
0W - 2L
1,249 SR
Queue Stats
157W - 159L
1,285 Elo+
Party 2
Team Averages
Level 90
1,416 SR
1,385 Elo+

VS

Team Averages
Level 120
1,590 SR
1,570 Elo+
Charybdis
Charybdis
Al3xCr4k
Charybdis
Level 128
God Stats
10W - 8L
1,469 SR
Queue Stats
349W - 339L
1,545 Elo+
Solo
Ymir
Ymir
Hikarino
Ymir
Level 144
God Stats
1W - 0L
1,802 SR
Queue Stats
47W - 29L
1,568 Elo+
Party 1
Hera
Hera
Skuclake
Hera
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
49W - 26L
1,596 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
10
2 / 1 / 0
7,344
734
7,945
11,252
8,199
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mace

Mace

+10
Physical Power

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Bakasura
GuldGimi
Bakasura
9
0 / 5 / 2
6,764
676
2,094
13,002
6,670
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Hel
10
0 / 3 / 2
6,875
688
8,630
10,668
3,998
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Al3xCr4k
Charybdis
11
4 / 0 / 4
8,134
813
10,694
7,352
2,879
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Ymir
11
3 / 1 / 6
8,115
812
7,911
11,380
7,933
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hera
11
2 / 1 / 5
8,047
805
7,715
5,874
2,272
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
24
2
Kills
9
9
Deaths
2
4
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
 
Gilgamesh
2
1
0
2
W
Charybdis
Al3xCr4k
Charybdis
4
0
4
6
L
Bakasura
GuldGimi
Bakasura
0
5
2
0.2
W
Ymir
3
1
6
6
W
Hera
2
1
5
4.5
L
Hel
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,669
Damage
26,320
34,922
Taken
24,606
18,867
Mitigated
13,084
8,928
Healing
6,225
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
 
Gilgamesh
7,945
1,651
0
1,015
11,252
8,199
401
5,186
5,962
0
24,171
W
Charybdis
Al3xCr4k
Charybdis
10,694
4,203
0
2,778
7,352
2,879
1,014
3,162
4,150
0
30,895
L
Bakasura
GuldGimi
Bakasura
2,094
1,682
227
3,391
13,002
6,670
19
6,908
5,934
0
12,361
W
Ymir
7,911
3,121
0
3,322
11,380
7,933
242
3,261
7,772
18,700
0
W
Hera
7,715
1,442
0
125
5,874
2,272
396
2,986
2,888
42,163
0
L
Hel
8,630
323
951
3,344
10,668
3,998
434
3,972
6,507
34,575
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,983
Gold Earned
24,296
98
Minions Killed
118
0
Camps Cleared
0
541,631
Distance Traveled
534,943
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
7,344
734
26
3
0
185,636
0
W
Charybdis
8,134
813
35
4
0
174,093
0
L
Bakasura
6,764
676
30
3
0
178,092
1
W
Ymir
8,115
812
20
2
0
179,014
0
W
Hera
8,047
805
63
6
0
181,836
0
L
Hel
6,875
688
42
4
0
177,903
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role