Player Matchup

Bakasura
Bakasura
Anlocu
Bakasura
Level 46
God Stats
13W - 4L
1,754 SR
Queue Stats
267W - 294L
1,442 Elo+
Party 1
Hercules
Hercules
PateInDaHouze
Hercules
Level 146
God Stats
4W - 5L
1,622 SR
Queue Stats
4W - 5L
1,564 Elo+
Solo
Izanami
Izanami
TuniMarok
Izanami
Level 65
God Stats
2W - 1L
1,405 SR
Queue Stats
4W - 3L
1,377 Elo+
Solo
Amaterasu
Amaterasu
Xfranmi_11X
Amaterasu
Level 68
God Stats
6W - 6L
1,722 SR
Queue Stats
309W - 309L
1,428 Elo+
Party 1
Kukulkan
Kukulkan
red_ten_twelve
Kukulkan
Level 56
God Stats
2W - 0L
1,500 SR
Queue Stats
159W - 144L
1,420 Elo+
Solo
Team Averages
Level 76
1,600 SR
1,446 Elo+

VS

Team Averages
Level 61
1,588 SR
1,407 Elo+
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cabrakan
Cabrakan
AoG-BURROWS
Cabrakan
Level 62
God Stats
2W - 3L
1,429 SR
Queue Stats
134W - 120L
1,402 Elo+
Party 2
Neith
Neith
TokwattBaboy
Neith
Level 6
God Stats
2W - 3L
1,723 SR
Queue Stats
25W - 28L
1,402 Elo+
Party 2
He Bo
He Bo
WoLfY_FrAnCo
He Bo
Level 44
God Stats
3W - 3L
1,500 SR
Queue Stats
250W - 270L
1,366 Elo+
Party 3
Ne Zha
Ne Zha
aykzuu
Ne Zha
Level 36
God Stats
3W - 1L
1,787 SR
Queue Stats
259W - 271L
1,366 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Anlocu
Bakasura
11
4 / 0 / 0
6,457
646
4,568
9,676
3,598
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hercules
PateInDaHouze
Hercules
9
3 / 0 / 1
5,982
598
4,087
7,157
3,929
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Izanami
TuniMarok
Izanami
9
1 / 2 / 3
5,568
557
2,773
5,805
1,781
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Amaterasu
Xfranmi_11X
Amaterasu
11
0 / 0 / 1
6,687
669
225
3,416
2,028
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Kukulkan
10
0 / 3 / 4
6,065
607
2,567
5,363
1,726
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
1
0 / 0 / 0
3,438
344
0
362
141
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Cabrakan
AoG-BURROWS
Cabrakan
7
1 / 2 / 0
4,937
494
2,382
7,481
6,720
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

7
0 / 2 / 1
4,277
428
3,626
4,789
1,710
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
1 / 2 / 1
5,468
547
3,172
5,508
1,790
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ne Zha
aykzuu
Ne Zha
9
3 / 2 / 1
5,632
563
4,907
8,198
2,498
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
8
8
Kills
5
5
Deaths
8
9
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
 
Sun Wukong
0
0
0
0
W
Bakasura
Anlocu
Bakasura
4
0
0
4
L
Cabrakan
AoG-BURROWS
Cabrakan
1
2
0
0.5
W
Hercules
PateInDaHouze
Hercules
3
0
1
3.5
L
0
2
1
0.25
W
Izanami
TuniMarok
Izanami
1
2
3
1.25
L
1
2
1
0.75
W
Amaterasu
Xfranmi_11X
Amaterasu
0
0
1
0.5
L
Ne Zha
aykzuu
Ne Zha
3
2
1
1.75
W
Kukulkan
0
3
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,220
Damage
14,087
31,417
Taken
26,338
13,062
Mitigated
12,859
10,539
Healing
3,001
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
 
Sun Wukong
0
0
0
5
362
141
0
0
362
0
1,031
W
Bakasura
Anlocu
Bakasura
4,568
3,033
0
2,835
9,676
3,598
0
514
9,140
0
38,549
L
Cabrakan
AoG-BURROWS
Cabrakan
2,382
613
0
1,113
7,481
6,720
0
45
7,322
9,219
0
W
Hercules
PateInDaHouze
Hercules
4,087
1,683
0
4,355
7,157
3,929
105
1,057
5,976
0
20,482
L
3,626
2,064
0
529
4,789
1,710
0
56
4,733
0
21,584
W
Izanami
TuniMarok
Izanami
2,773
1,659
0
1,001
5,805
1,781
627
1,105
4,700
0
34,514
L
3,172
0
0
730
5,508
1,790
0
2,069
3,384
30,061
0
W
Amaterasu
Xfranmi_11X
Amaterasu
225
72
0
2,168
3,416
2,028
94
88
3,328
0
44,933
L
Ne Zha
aykzuu
Ne Zha
4,907
1,889
0
624
8,198
2,498
0
565
6,732
0
33,985
W
Kukulkan
2,567
193
0
180
5,363
1,726
185
2,504
2,635
30,147
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,759
Gold Earned
23,752
311
Minions Killed
149
0
Camps Cleared
0
973,424
Distance Traveled
852,944
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
3,438
344
0
0
0
15,144
0
W
Bakasura
6,457
646
73
7
0
244,932
0
L
Cabrakan
4,937
494
9
1
0
220,545
0
W
Hercules
5,982
598
22
2
0
183,464
0
L
Neith
4,277
428
32
3
0
182,485
0
W
Izanami
5,568
557
72
7
0
186,179
2
L
He Bo
5,468
547
59
6
0
215,109
2
W
Amaterasu
6,687
669
89
9
0
172,847
0
L
Ne Zha
5,632
563
49
5
0
219,661
0
W
Kukulkan
6,065
607
55
6
0
186,002
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role