Player Matchup

Apollo
Apollo
ANDYRM
Apollo
Level 100
God Stats
4W - 1L
1,782 SR
Queue Stats
488W - 424L
1,561 Elo+
Solo
Thanatos
Thanatos
DeathDarkDragon
Thanatos
Level 113
God Stats
17W - 10L
1,696 SR
Queue Stats
291W - 257L
1,609 Elo+
Solo
Ah Puch
Ah Puch
Morchul
Ah Puch
Level 123
God Stats
26W - 16L
1,668 SR
Queue Stats
216W - 190L
1,498 Elo+
Party 2
Maui
Maui
geSherlocked
Maui
Level 129
God Stats
5W - 4L
1,160 SR
Queue Stats
260W - 255L
1,503 Elo+
Party 2
Agni
Agni
orirrena
Agni
Level 83
God Stats
19W - 14L
1,560 SR
Queue Stats
347W - 344L
1,568 Elo+
Solo
Team Averages
Level 110
1,573 SR
1,548 Elo+

VS

Team Averages
Level 81
1,606 SR
1,562 Elo+
Ymir
Ymir
PolarBearJe
Ymir
Level 117
God Stats
5W - 6L
1,614 SR
Queue Stats
117W - 96L
1,542 Elo+
Solo
Yemoja
Yemoja
TheMiracle64
Yemoja
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 15L
1,587 Elo+
Party 1
Erlang Shen
Erlang Shen
alejandroMR2003
Erlang Shen
Level 68
God Stats
6W - 2L
1,841 SR
Queue Stats
162W - 147L
1,574 Elo+
Party 1
Martichoras
Martichoras
plp131103
Martichoras
Level 117
God Stats
0W - 2L
1,500 SR
Queue Stats
384W - 423L
1,545 Elo+
Party 1
Janus
Janus
zPio
Janus
Level 99
God Stats
14W - 11L
1,578 SR
Queue Stats
199W - 194L
1,562 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
ANDYRM
Apollo
15
5 / 0 / 0
8,633
664
4,208
7,549
3,214
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thanatos
14
7 / 0 / 4
8,219
632
8,008
14,001
5,815
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Ah Puch
Morchul
Ah Puch
13
2 / 0 / 3
7,416
570
10,025
5,379
2,096
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

9
0 / 0 / 9
6,458
497
3,307
6,137
5,252
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Agni
12
2 / 6 / 1
6,936
534
4,651
7,181
2,909
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
6 / 4 / 0
8,099
623
6,912
10,062
5,978
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Yemoja
9
0 / 2 / 0
5,972
459
1,816
8,013
4,354
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Erlang Shen
alejandroMR2003
Erlang Shen
10
0 / 4 / 0
5,961
459
4,643
13,737
5,611
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Martichoras
plp131103
Martichoras
11
0 / 3 / 0
6,333
487
4,378
7,085
2,657
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Janus
zPio
Janus
11
0 / 3 / 0
6,214
478
3,649
6,418
2,199
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
6
16
Kills
6
6
Deaths
16
17
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Apollo
ANDYRM
Apollo
5
0
0
5
W
Thanatos
7
0
4
9
W
Ah Puch
Morchul
Ah Puch
2
0
3
3.5
L
6
4
0
1.5
L
Yemoja
0
2
0
0
L
Erlang Shen
alejandroMR2003
Erlang Shen
0
4
0
0
W
0
0
9
4.5
W
Agni
2
6
1
0.42
L
Martichoras
plp131103
Martichoras
0
3
0
0
L
Janus
zPio
Janus
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,199
Damage
21,398
40,247
Taken
45,315
19,286
Mitigated
20,799
25,328
Healing
6,319
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
ANDYRM
Apollo
4,208
3,079
0
5,831
7,549
3,214
0
84
7,465
0
80,485
W
Thanatos
8,008
2,493
0
13,887
14,001
5,815
0
3,692
10,029
0
59,830
W
Ah Puch
Morchul
Ah Puch
10,025
445
0
2,810
5,379
2,096
227
1,098
4,083
67,236
0
L
6,912
781
0
625
10,062
5,978
57
4,335
5,379
50,043
0
L
Yemoja
1,816
123
1,588
1,519
8,013
4,354
0
4,524
3,249
9,726
0
L
Erlang Shen
alejandroMR2003
Erlang Shen
4,643
2,474
0
1,775
13,737
5,611
0
2,316
11,278
0
49,058
W
3,307
781
0
2,000
6,137
5,252
0
1,630
4,311
13,786
0
W
Agni
4,651
650
0
800
7,181
2,909
0
4,963
1,924
36,084
0
L
Martichoras
plp131103
Martichoras
4,378
1,138
0
582
7,085
2,657
0
1,757
5,268
0
56,012
L
Janus
zPio
Janus
3,649
87
0
230
6,418
2,199
0
4,157
2,049
52,096
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,662
Gold Earned
32,579
446
Minions Killed
400
0
Camps Cleared
0
1,311,891
Distance Traveled
1,350,293
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
8,633
664
137
11
0
250,761
2
W
Thanatos
8,219
632
95
7
0
306,898
0
W
Ah Puch
7,416
570
138
11
0
282,163
2
L
Ymir
8,099
623
95
7
0
213,153
1
L
Yemoja
5,972
459
15
1
0
285,656
0
L
Erlang Shen
5,961
459
71
5
0
295,673
1
W
Maui
6,458
497
14
1
0
283,983
2
W
Agni
6,936
534
62
5
0
188,086
0
L
Martichoras
6,333
487
106
8
0
269,519
0
L
Janus
6,214
478
113
9
0
286,292
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role