Player Matchup

Sol
Sol
 
Sol
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Rama
Rama
BigDose
Rama
Level 125
God Stats
1W - 2L
1,544 SR
Queue Stats
164W - 137L
1,553 Elo+
Solo
Jing Wei
Jing Wei
Drkgamer666
Jing Wei
Level 108
God Stats
3W - 1L
1,699 SR
Queue Stats
370W - 73L
1,780 Elo+
Party 1
Baron Samedi
Baron Samedi
FoxyLegend27
Baron Samedi
Level 106
God Stats
12W - 1L
1,822 SR
Queue Stats
356W - 66L
1,876 Elo+
Party 1
Vulcan
Vulcan
LinkzChaos
Vulcan
Level 104
God Stats
15W - 5L
1,908 SR
Queue Stats
295W - 68L
1,763 Elo+
Party 1
Team Averages
Level 120
1,695 SR
1,694 Elo+

VS

Team Averages
Level 137
1,555 SR
1,510 Elo+
King Arthur
King Arthur
Bellemere
King Arthur
Level 154
God Stats
0W - 1L
1,500 SR
Queue Stats
149W - 132L
1,509 Elo+
Party 2
Athena
Athena
BlackTriStars
Athena
Level 145
God Stats
8W - 2L
1,884 SR
Queue Stats
126W - 112L
1,513 Elo+
Party 2
Ganesha
Ganesha
Hognutzzzz8177
Ganesha
Level 156
God Stats
0W - 2L
1,265 SR
Queue Stats
47W - 48L
1,546 Elo+
Solo
Ix Chel
Ix Chel
IceHawkes
Ix Chel
Level 109
God Stats
0W - 2L
1,500 SR
Queue Stats
324W - 297L
1,474 Elo+
Party 2
Poseidon
Poseidon
staargazer
Poseidon
Level 120
God Stats
2W - 2L
1,625 SR
Queue Stats
189W - 195L
1,506 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
14
0 / 1 / 19
7,835
871
9,170
8,317
3,444
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Rama
BigDose
Rama
15
7 / 1 / 16
8,751
972
14,167
7,977
3,574
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Jing Wei
Drkgamer666
Jing Wei
15
8 / 1 / 11
8,903
989
11,565
6,933
3,064
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Baron Samedi
FoxyLegend27
Baron Samedi
14
4 / 4 / 18
8,920
991
7,674
12,710
11,961
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Vulcan
LinkzChaos
Vulcan
13
4 / 1 / 14
8,127
903
10,053
7,232
4,210
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Bellemere
King Arthur
13
1 / 6 / 3
6,998
778
5,053
13,513
16,088
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
1 / 4 / 1
7,230
803
3,865
13,423
13,052
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

12
0 / 2 / 4
7,262
807
4,466
11,330
10,035
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ix Chel
IceHawkes
Ix Chel
11
0 / 6 / 2
6,549
728
5,362
10,286
5,406
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Poseidon
staargazer
Poseidon
14
3 / 5 / 2
7,921
880
8,131
7,375
3,861
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

101
Kill Participation
17
23
Kills
5
8
Deaths
23
78
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
0
1
19
9.5
L
King Arthur
Bellemere
King Arthur
1
6
3
0.42
W
Rama
BigDose
Rama
7
1
16
15
L
1
4
1
0.38
W
Jing Wei
Drkgamer666
Jing Wei
8
1
11
13.5
W
Baron Samedi
FoxyLegend27
Baron Samedi
4
4
18
3.25
L
0
2
4
1
L
Ix Chel
IceHawkes
Ix Chel
0
6
2
0.17
W
Vulcan
LinkzChaos
Vulcan
4
1
14
11
L
Poseidon
staargazer
Poseidon
3
5
2
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,629
Damage
26,877
43,169
Taken
55,927
26,253
Mitigated
48,442
17,860
Healing
14,336
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
9,170
3,217
666
3,588
8,317
3,444
2,607
4,770
3,547
22,450
0
L
King Arthur
Bellemere
King Arthur
5,053
516
0
370
13,513
16,088
0
5,532
7,869
0
8,265
W
Rama
BigDose
Rama
14,167
12,415
750
1,578
7,977
3,574
1,876
5,202
2,573
0
25,966
L
3,865
1,226
1,494
1,205
13,423
13,052
0
6,383
6,631
7,168
0
W
Jing Wei
Drkgamer666
Jing Wei
11,565
7,759
1,370
1,638
6,933
3,064
2,483
2,970
3,943
0
22,839
W
Baron Samedi
FoxyLegend27
Baron Samedi
7,674
620
3,464
3,376
12,710
11,961
451
5,449
7,165
11,731
0
L
4,466
300
2,024
4,398
11,330
10,035
0
5,748
5,498
9,425
0
L
Ix Chel
IceHawkes
Ix Chel
5,362
503
2,716
1,222
10,286
5,406
0
4,571
5,647
14,587
0
W
Vulcan
LinkzChaos
Vulcan
10,053
3,834
448
982
7,232
4,210
1,838
3,321
3,803
21,808
0
L
Poseidon
staargazer
Poseidon
8,131
581
368
539
7,375
3,861
0
4,146
3,229
24,163
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,536
Gold Earned
35,960
93
Minions Killed
93
0
Camps Cleared
0
862,336
Distance Traveled
748,279
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
7,835
871
27
3
0
175,986
0
L
King Arthur
6,998
778
12
1
0
158,073
0
W
Rama
8,751
972
20
2
0
158,576
0
L
Athena
7,230
803
11
1
0
159,562
0
W
Jing Wei
8,903
989
16
2
0
180,800
0
W
Baron Samedi
8,920
991
3
0
0
164,571
0
L
Ganesha
7,262
807
3
0
0
158,613
0
L
Ix Chel
6,549
728
28
3
0
141,437
0
W
Vulcan
8,127
903
27
3
0
182,403
0
L
Poseidon
7,921
880
39
4
0
130,594
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role