Player Matchup

Izanami
Izanami
IIndomitable
Izanami
Level 127
God Stats
0W - 2L
1,531 SR
Queue Stats
11W - 12L
1,528 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Lalaloops96
Ah Muzen Cab
Level 88
God Stats
0W - 3L
1,185 SR
Queue Stats
92W - 117L
1,379 Elo+
Party 1
Thor
Thor
McFluffin21
Thor
Level 39
God Stats
0W - 3L
1,500 SR
Queue Stats
103W - 108L
1,456 Elo+
Solo
Thoth
Thoth
Neakris22
Thoth
Level 66
God Stats
9W - 17L
1,355 SR
Queue Stats
672W - 681L
1,408 Elo+
Solo
Shiva
Shiva
TheRealGreckoe
Shiva
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,286 Elo+
Solo
Team Averages
Level 74
1,414 SR
1,412 Elo+

VS

Team Averages
Level 146
1,618 SR
1,465 Elo+
Chiron
Chiron
 
Chiron
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ganesha
Ganesha
 
Ganesha
Level 170
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ravana
Ravana
 
Ravana
Level 223
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Puch
Ah Puch
MrsBerserker83
Ah Puch
Level 101
God Stats
13W - 3L
1,638 SR
Queue Stats
602W - 612L
1,428 Elo+
Solo
Geb
Geb
SnufflyData8186
Geb
Level 81
God Stats
5W - 1L
1,953 SR
Queue Stats
316W - 372L
1,399 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
IIndomitable
Izanami
16
2 / 7 / 2
8,786
628
14,225
13,927
5,985
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ah Muzen Cab
Lalaloops96
Ah Muzen Cab
16
1 / 4 / 2
8,759
626
4,485
12,644
4,324
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

17
0 / 4 / 0
9,004
643
5,422
15,578
15,241
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Thoth
Neakris22
Thoth
14
0 / 5 / 2
8,077
577
11,058
9,165
3,646
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
1 / 7 / 3
8,571
612
6,238
18,243
15,962
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
19
7 / 0 / 9
11,045
789
16,274
11,066
6,970
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ganesha
 
Ganesha
18
0 / 1 / 21
11,012
787
11,304
15,566
21,980
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ravana
 
Ravana
18
6 / 0 / 15
10,877
777
7,591
8,973
9,891
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

19
10 / 2 / 13
11,488
821
24,958
9,545
5,811
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

17
4 / 2 / 12
10,815
773
6,421
15,704
18,321
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
97
4
Kills
27
27
Deaths
5
9
Assists
70
Player
Kills
Deaths
Assists
KDA
W
Chiron
 
Chiron
7
0
9
11.5
W
Ganesha
 
Ganesha
0
1
21
10.5
W
Ravana
 
Ravana
6
0
15
13.5
L
Izanami
IIndomitable
Izanami
2
7
2
0.43
L
Ah Muzen Cab
Lalaloops96
Ah Muzen Cab
1
4
2
0.5
L
0
4
0
0
W
10
2
13
8.25
L
Thoth
Neakris22
Thoth
0
5
2
0.2
W
4
2
12
5
L
1
7
3
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,428
Damage
66,548
69,557
Taken
60,854
45,158
Mitigated
62,973
12,527
Healing
28,222
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
 
Chiron
16,274
4,226
3,101
3,925
11,066
6,970
2,010
2,271
8,573
0
42,636
W
Ganesha
 
Ganesha
11,304
340
1,443
3,848
15,566
21,980
30
2,651
12,530
24,910
0
W
Ravana
 
Ravana
7,591
1,521
3,351
2,620
8,973
9,891
701
2,133
6,637
0
13,201
L
Izanami
IIndomitable
Izanami
14,225
7,189
824
1,089
13,927
5,985
0
7,170
6,559
0
29,473
L
Ah Muzen Cab
Lalaloops96
Ah Muzen Cab
4,485
510
689
1,539
12,644
4,324
0
10,031
2,577
0
13,276
L
5,422
161
269
1,874
15,578
15,241
0
8,812
6,766
180
24,090
W
24,958
442
1,115
2,201
9,545
5,811
1,616
2,441
7,056
48,294
0
L
Thoth
Neakris22
Thoth
11,058
139
1,221
489
9,165
3,646
0
5,897
3,224
26,403
0
W
6,421
535
3,293
3,325
15,704
18,321
84
3,109
12,180
11,303
0
L
6,238
523
1,736
2,797
18,243
15,962
0
10,883
7,360
1,731
7,454

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,197
Gold Earned
55,237
176
Minions Killed
189
0
Camps Cleared
0
1,103,917
Distance Traveled
1,293,940
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
11,045
789
77
6
0
269,407
0
W
Ganesha
11,012
787
3
0
0
226,172
0
W
Ravana
10,877
777
26
2
0
270,316
0
L
Izanami
8,786
628
52
4
0
210,106
0
L
Ah Muzen Cab
8,759
626
15
1
0
236,163
0
L
Thor
9,004
643
44
3
0
226,880
0
W
Ah Puch
11,488
821
66
5
0
238,254
0
L
Thoth
8,077
577
52
4
0
205,658
0
W
Geb
10,815
773
17
1
0
289,791
0
L
Shiva
8,571
612
13
1
0
225,110
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role