Player Matchup

Nemesis
Nemesis
AlterinK
Nemesis
Level 147
God Stats
0W - 4L
1,500 SR
Queue Stats
283W - 281L
1,607 Elo+
Solo
Ullr
Ullr
LavalSlashers
Ullr
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
79W - 63L
1,547 Elo+
Party 1
Surtr
Surtr
Mato Vileblood
Surtr
Level 111
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 17L
1,544 Elo+
Party 1
Horus
Horus
VVaabaa
Horus
Level 62
God Stats
4W - 1L
1,904 SR
Queue Stats
143W - 125L
1,523 Elo+
Party 1
Thor
Thor
WAR x UNDE4D
Thor
Level 128
God Stats
0W - 2L
1,500 SR
Queue Stats
127W - 96L
1,567 Elo+
Party 1
Team Averages
Level 115
1,581 SR
1,558 Elo+

VS

Team Averages
Level 133
1,483 SR
1,513 Elo+
Ra
Ra
 
Ra
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Pele
Pele
 
Pele
Level 150
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Medusa
Medusa
Rogue Overkill
Medusa
Level 156
God Stats
1W - 4L
1,317 SR
Queue Stats
146W - 135L
1,551 Elo+
Party 2
Chiron
Chiron
b337tank
Chiron
Level 121
God Stats
7W - 3L
1,748 SR
Queue Stats
378W - 366L
1,442 Elo+
Solo
Neith
Neith
ychristianz
Neith
Level 81
God Stats
1W - 0L
1,349 SR
Queue Stats
32W - 23L
1,573 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
AlterinK
Nemesis
12
1 / 4 / 1
6,784
678
9,028
11,276
5,334
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Mace

Mace

+10
Physical Power

14
1 / 3 / 3
6,968
697
6,790
9,218
3,996
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

14
0 / 3 / 3
6,599
660
7,383
13,127
13,413
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Horus
VVaabaa
Horus
13
1 / 3 / 4
7,373
737
4,484
16,460
17,467
Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

13
2 / 5 / 3
7,227
723
11,507
11,904
11,288
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
15
4 / 3 / 11
8,328
833
10,376
12,369
14,152
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Pele
 
Pele
12
0 / 1 / 9
7,252
725
5,307
5,690
2,355
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

15
4 / 1 / 7
8,361
836
11,357
10,619
4,456
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Chiron
b337tank
Chiron
15
5 / 0 / 8
8,570
857
8,368
5,871
2,264
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

16
5 / 0 / 10
8,829
883
18,844
12,091
5,997
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
63
5
Kills
18
18
Deaths
5
14
Assists
45
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
4
3
11
3.17
W
Pele
 
Pele
0
1
9
4.5
L
Nemesis
AlterinK
Nemesis
1
4
1
0.38
L
1
3
3
0.83
L
0
3
3
0.5
W
4
1
7
7.5
L
Horus
VVaabaa
Horus
1
3
4
1
L
2
5
3
0.7
W
Chiron
b337tank
Chiron
5
0
8
9
W
5
0
10
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,192
Damage
54,252
61,985
Taken
46,640
51,498
Mitigated
29,224
26,416
Healing
28,244
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
10,376
1,035
9,780
6,027
12,369
14,152
473
504
11,865
18,877
0
W
Pele
 
Pele
5,307
1,284
188
913
5,690
2,355
165
541
5,069
0
11,310
L
Nemesis
AlterinK
Nemesis
9,028
1,091
1,402
1,936
11,276
5,334
0
1,613
9,635
0
18,268
L
6,790
1,359
773
1,029
9,218
3,996
0
1,087
8,029
0
22,780
L
7,383
903
1,843
3,752
13,127
13,413
0
2,545
10,388
3,571
12,236
W
11,357
3,281
243
1,904
10,619
4,456
0
710
9,645
0
27,713
L
Horus
VVaabaa
Horus
4,484
2,074
6,547
7,517
16,460
17,467
0
3,031
13,349
642
6,009
L
11,507
758
1,194
423
11,904
11,288
0
1,871
9,956
0
16,494
W
Chiron
b337tank
Chiron
8,368
1,586
2,557
1,226
5,871
2,264
316
487
5,196
0
17,910
W
18,844
5,956
1,352
4,054
12,091
5,997
668
1,142
10,715
0
32,439

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,951
Gold Earned
41,340
92
Minions Killed
145
0
Camps Cleared
0
946,848
Distance Traveled
871,248
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
8,328
833
29
3
0
160,359
0
W
Pele
7,252
725
22
2
0
128,380
0
L
Nemesis
6,784
678
25
3
0
199,977
0
L
Ullr
6,968
697
20
2
0
171,724
0
L
Surtr
6,599
660
25
3
0
187,976
0
W
Medusa
8,361
836
30
3
0
179,303
0
L
Horus
7,373
737
6
1
0
207,392
0
L
Thor
7,227
723
16
2
0
179,779
0
W
Chiron
8,570
857
23
2
0
212,142
0
W
Neith
8,829
883
41
4
0
191,064
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role