Player Matchup

Cupid
Cupid
BandoVS
Cupid
Level 28
God Stats
1W - 3L
1,271 SR
Queue Stats
12W - 13L
1,405 Elo+
Party 1
Nox
Nox
MrUnicorn9000
Nox
Level 108
God Stats
0W - 2L
1,271 SR
Queue Stats
8W - 11L
1,416 Elo+
Party 1
Achilles
Achilles
ProxxiJ
Achilles
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 37L
1,386 Elo+
Party 1
Team Averages
Level 79
1,347 SR
1,402 Elo+

VS

Team Averages
Level 107
1,536 SR
1,558 Elo+
Tsukuyomi
Tsukuyomi
DarianF1
Tsukuyomi
Level 21
God Stats
1W - 1L
1,320 SR
Queue Stats
14W - 7L
1,427 Elo+
Party 2
Aphrodite
Aphrodite
PokePower12
Aphrodite
Level 159
God Stats
9W - 2L
1,761 SR
Queue Stats
471W - 420L
1,687 Elo+
Party 2
Hercules
Hercules
ethan5500
Hercules
Level 142
God Stats
12W - 17L
1,529 SR
Queue Stats
636W - 592L
1,561 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
BandoVS
Cupid
11
1 / 4 / 7
9,321
666
9,304
13,886
5,286
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
1 / 5 / 8
9,807
701
9,013
12,511
5,405
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Achilles
ProxxiJ
Achilles
14
8 / 4 / 2
11,083
792
10,646
19,124
24,009
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
DarianF1
Tsukuyomi
13
3 / 5 / 9
10,552
754
9,049
13,564
5,749
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Aphrodite
PokePower12
Aphrodite
15
7 / 2 / 4
12,186
870
13,406
11,539
6,908
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Hercules
ethan5500
Hercules
14
3 / 3 / 9
10,773
770
11,600
21,024
24,060
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
35
10
Kills
13
13
Deaths
10
17
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Cupid
BandoVS
Cupid
1
4
7
1.13
W
Tsukuyomi
DarianF1
Tsukuyomi
3
5
9
1.5
L
1
5
8
1
W
Aphrodite
PokePower12
Aphrodite
7
2
4
4.5
L
Achilles
ProxxiJ
Achilles
8
4
2
2.25
W
Hercules
ethan5500
Hercules
3
3
9
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,963
Damage
34,055
45,521
Taken
46,127
34,700
Mitigated
36,717
8,777
Healing
17,520
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cupid
BandoVS
Cupid
9,304
3,184
602
2,632
13,886
5,286
108
2,335
11,479
0
33,390
W
Tsukuyomi
DarianF1
Tsukuyomi
9,049
2,617
0
372
13,564
5,749
1,017
4,646
8,918
0
27,104
L
9,013
808
0
1,177
12,511
5,405
192
4,347
8,164
44,526
0
W
Aphrodite
PokePower12
Aphrodite
13,406
2,594
8,066
7,013
11,539
6,908
742
3,369
8,170
72,188
0
L
Achilles
ProxxiJ
Achilles
10,646
615
0
4,366
19,124
24,009
0
7,308
11,696
5,254
16,818
W
Hercules
ethan5500
Hercules
11,600
3,097
0
2,069
21,024
24,060
422
3,970
17,054
0
24,503

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,211
Gold Earned
33,511
109
Minions Killed
152
0
Camps Cleared
0
715,989
Distance Traveled
811,639
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
9,321
666
32
2
0
221,351
1
W
Tsukuyomi
10,552
754
28
2
0
273,094
0
L
Nox
9,807
701
60
4
0
246,497
0
W
Aphrodite
12,186
870
108
8
0
241,430
0
L
Achilles
11,083
792
17
1
0
248,141
0
W
Hercules
10,773
770
16
1
0
297,115
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role