Player Matchup

Tyr
Tyr
Ace-_-of-_-sp
Tyr
Level 131
God Stats
0W - 1L
1,267 SR
Queue Stats
77W - 84L
1,515 Elo+
Party 1
Artemis
Artemis
Ojanis10
Artemis
Level 177
God Stats
1W - 2L
1,459 SR
Queue Stats
178W - 178L
1,534 Elo+
Party 1
Arachne
Arachne
Shadowking-FTW
Arachne
Level 69
God Stats
1W - 2L
1,270 SR
Queue Stats
147W - 152L
1,419 Elo+
Party 2
Hera
Hera
StopitpleaseRosa
Hera
Level 102
God Stats
18W - 15L
1,624 SR
Queue Stats
448W - 423L
1,493 Elo+
Party 2
Kuzenbo
Kuzenbo
kanegetsmoney24
Kuzenbo
Level 127
God Stats
6W - 5L
1,741 SR
Queue Stats
76W - 71L
1,534 Elo+
Party 1
Team Averages
Level 121
1,472 SR
1,499 Elo+

VS

Team Averages
Level 152
1,528 SR
1,504 Elo+
Bacchus
Bacchus
EbanTeban
Bacchus
Level 158
God Stats
17W - 9L
1,635 SR
Queue Stats
608W - 571L
1,499 Elo+
Solo
Fenrir
Fenrir
Grizzly5622
Fenrir
Level 163
God Stats
2W - 1L
1,499 SR
Queue Stats
69W - 71L
1,519 Elo+
Solo
Odin
Odin
Gusmorth
Odin
Level 157
God Stats
11W - 7L
1,439 SR
Queue Stats
771W - 692L
1,541 Elo+
Solo
Agni
Agni
knavishman50
Agni
Level 147
God Stats
16W - 9L
1,639 SR
Queue Stats
345W - 355L
1,538 Elo+
Solo
Medusa
Medusa
xSCOOTA
Medusa
Level 133
God Stats
3W - 2L
1,428 SR
Queue Stats
291W - 265L
1,425 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 2 / 1
6,790
485
5,704
12,077
13,037
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Artemis
Ojanis10
Artemis
12
0 / 0 / 2
6,781
484
4,764
7,705
2,798
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

11
1 / 6 / 1
6,637
474
3,403
14,811
5,299
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

11
1 / 7 / 1
6,525
466
9,161
9,343
3,272
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

10
2 / 3 / 1
6,575
470
3,873
13,380
13,305
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
EbanTeban
Bacchus
13
5 / 1 / 9
7,659
547
8,550
11,083
12,292
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Fenrir
14
7 / 1 / 5
8,664
619
7,592
13,228
6,111
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Odin
14
0 / 0 / 2
7,932
567
6,298
7,914
4,990
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

13
4 / 2 / 6
7,902
564
8,120
7,527
3,004
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Medusa
xSCOOTA
Medusa
12
2 / 1 / 1
7,424
530
7,284
8,731
3,676
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
41
4
Kills
18
18
Deaths
5
6
Assists
23
Player
Kills
Deaths
Assists
KDA
L
0
2
1
0.25
W
Bacchus
EbanTeban
Bacchus
5
1
9
9.5
W
Fenrir
7
1
5
9.5
W
Odin
0
0
2
1
L
Artemis
Ojanis10
Artemis
0
0
2
1
L
1
6
1
0.25
L
1
7
1
0.21
L
2
3
1
0.83
W
4
2
6
3.5
W
Medusa
xSCOOTA
Medusa
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,905
Damage
37,844
57,316
Taken
48,483
37,711
Mitigated
30,073
11,915
Healing
13,272
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,704
771
0
3,772
12,077
13,037
0
374
11,703
0
51,743
W
Bacchus
EbanTeban
Bacchus
8,550
1,229
404
2,045
11,083
12,292
243
4,394
6,689
33,116
0
W
Fenrir
7,592
2,002
0
2,743
13,228
6,111
0
3,622
9,606
0
63,491
W
Odin
6,298
1,767
0
4,464
7,914
4,990
0
0
7,914
0
64,975
L
Artemis
Ojanis10
Artemis
4,764
1,177
0
3,171
7,705
2,798
0
1,571
6,130
0
52,070
L
3,403
2,049
0
3,001
14,811
5,299
0
4,417
10,214
0
48,344
L
9,161
2,271
0
666
9,343
3,272
160
4,653
4,380
53,230
0
L
3,873
1,525
0
1,305
13,380
13,305
84
5,257
7,949
20,041
0
W
8,120
1,093
0
2,250
7,527
3,004
212
4,083
3,444
51,725
0
W
Medusa
xSCOOTA
Medusa
7,284
3,270
0
1,366
8,731
3,676
1,049
1,044
7,687
0
45,127

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,308
Gold Earned
39,581
348
Minions Killed
424
0
Camps Cleared
0
1,373,946
Distance Traveled
1,396,470
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
6,790
485
80
6
0
284,757
0
W
Bacchus
7,659
547
42
3
0
301,268
0
W
Fenrir
8,664
619
83
6
0
301,981
0
W
Odin
7,932
567
116
8
0
263,310
4
L
Artemis
6,781
484
93
7
0
256,454
0
L
Arachne
6,637
474
76
5
0
311,079
0
L
Hera
6,525
466
73
5
0
257,827
0
L
Kuzenbo
6,575
470
26
2
0
263,829
0
W
Agni
7,902
564
102
7
0
267,636
0
W
Medusa
7,424
530
81
6
0
262,275
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role