Player Matchup

Khepri
Khepri
Acidwolfe
Khepri
Level 103
God Stats
1W - 2L
1,505 SR
Queue Stats
196W - 198L
1,504 Elo+
Solo
Kukulkan
Kukulkan
Chywiss11
Kukulkan
Level 128
God Stats
9W - 8L
1,406 SR
Queue Stats
407W - 407L
1,564 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Jokers1stJoke
Morgan Le Fay
Level 117
God Stats
2W - 2L
1,500 SR
Queue Stats
216W - 232L
1,484 Elo+
Solo
Anhur
Anhur
KneeGrowBoy69
Anhur
Level 96
God Stats
0W - 2L
1,289 SR
Queue Stats
76W - 75L
1,510 Elo+
Solo
Loki
Loki
xGEMx Angel
Loki
Level 189
God Stats
9W - 14L
1,374 SR
Queue Stats
910W - 945L
1,516 Elo+
Solo
Team Averages
Level 127
1,415 SR
1,516 Elo+

VS

Team Averages
Level 83
1,518 SR
1,523 Elo+
Sol
Sol
Nooooooooooooby
Sol
Level 69
God Stats
5W - 5L
1,613 SR
Queue Stats
303W - 291L
1,420 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
TheMacHussey
Ah Muzen Cab
Level 73
God Stats
1W - 0L
1,266 SR
Queue Stats
3W - 2L
1,625 Elo+
Solo
He Bo
He Bo
destroyxa156
He Bo
Level 112
God Stats
2W - 3L
1,367 SR
Queue Stats
223W - 245L
1,552 Elo+
Party 1
Surtr
Surtr
gr-e-en-dragon04
Surtr
Level 21
God Stats
1W - 1L
1,500 SR
Queue Stats
57W - 48L
1,461 Elo+
Party 1
Loki
Loki
jankmasta69
Loki
Level 140
God Stats
21W - 10L
1,843 SR
Queue Stats
381W - 391L
1,557 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Acidwolfe
Khepri
17
1 / 6 / 6
9,330
622
8,709
17,738
20,024
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Kukulkan
Chywiss11
Kukulkan
20
3 / 3 / 5
11,059
737
17,348
11,064
5,968
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Morgan Le Fay
Jokers1stJoke
Morgan Le Fay
18
1 / 3 / 3
9,602
640
15,780
9,805
5,288
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

16
4 / 6 / 3
9,886
659
9,278
12,123
5,476
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

13
1 / 6 / 3
8,285
552
4,779
9,428
4,082
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
8 / 3 / 11
11,583
772
18,536
17,889
9,470
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Mystical Earring

Mystical Earring

+15
Mp 5

Ah Muzen Cab
TheMacHussey
Ah Muzen Cab
19
3 / 0 / 13
10,841
723
9,551
11,257
6,636
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

18
3 / 4 / 13
10,648
710
10,151
14,859
7,586
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

18
1 / 1 / 16
11,407
760
4,452
16,067
17,680
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

20
9 / 2 / 12
12,237
816
12,919
11,460
6,335
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Brooch

Bluestone Brooch

+30
Physical Power
+150
Health
+30
Hp 5
+30
Mp 5

PASSIVE - Enemies hit by your damaging abilities take an additional 160 Physical Damage over 2s. Enemy gods take an additional 10% of their Current Health as Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
89
10
Kills
24
24
Deaths
10
20
Assists
65
Player
Kills
Deaths
Assists
KDA
L
Khepri
Acidwolfe
Khepri
1
6
6
0.67
L
Kukulkan
Chywiss11
Kukulkan
3
3
5
1.83
L
Morgan Le Fay
Jokers1stJoke
Morgan Le Fay
1
3
3
0.83
L
4
6
3
0.92
W
8
3
11
4.5
W
Ah Muzen Cab
TheMacHussey
Ah Muzen Cab
3
0
13
9.5
W
3
4
13
2.38
W
1
1
16
9
W
9
2
12
7.5
L
1
6
3
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,894
Damage
55,609
60,158
Taken
71,532
40,838
Mitigated
47,707
10,539
Healing
23,694
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Khepri
Acidwolfe
Khepri
8,709
353
545
1,004
17,738
20,024
30
7,665
9,836
16,105
0
L
Kukulkan
Chywiss11
Kukulkan
17,348
272
1,422
3,073
11,064
5,968
134
5,565
5,387
44,813
0
L
Morgan Le Fay
Jokers1stJoke
Morgan Le Fay
15,780
589
977
1,524
9,805
5,288
0
5,320
4,409
40,831
0
L
9,278
2,654
34
1,147
12,123
5,476
58
5,477
6,534
0
15,408
W
18,536
4,841
1,953
8,457
17,889
9,470
2,308
8,606
8,838
35,420
0
W
Ah Muzen Cab
TheMacHussey
Ah Muzen Cab
9,551
3,090
186
1,275
11,257
6,636
613
7,058
3,981
0
27,346
W
10,151
541
731
1,378
14,859
7,586
1,034
10,810
3,882
24,155
0
W
4,452
1,669
2,580
5,484
16,067
17,680
211
8,000
7,082
365
8,381
W
12,919
1,748
651
999
11,460
6,335
645
5,638
5,617
0
40,195
L
4,779
362
296
517
9,428
4,082
0
4,809
4,572
0
13,153

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,162
Gold Earned
56,716
210
Minions Killed
185
0
Camps Cleared
0
1,293,115
Distance Traveled
1,560,663
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
9,330
622
14
1
0
263,697
0
L
Kukulkan
11,059
737
97
6
0
264,949
0
L
Morgan Le Fay
9,602
640
63
4
0
298,501
0
L
Anhur
9,886
659
16
1
0
265,125
0
W
Sol
11,583
772
45
3
0
296,357
0
W
Ah Muzen Cab
10,841
723
28
2
0
302,114
0
W
He Bo
10,648
710
37
2
0
305,266
0
W
Surtr
11,407
760
13
1
0
323,987
0
W
Loki
12,237
816
62
4
0
332,939
0
L
Loki
8,285
552
20
1
0
200,843
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role