Player Matchup

Cupid
Cupid
FrostyLocust
Cupid
Level 118
God Stats
8W - 11L
1,601 SR
Queue Stats
48W - 41L
1,546 Elo+
Party 3
Kuzenbo
Kuzenbo
GeckoTheGuy
Kuzenbo
Level 86
God Stats
4W - 1L
1,674 SR
Queue Stats
58W - 49L
1,520 Elo+
Party 3
Cthulhu
Cthulhu
MajinKneega
Cthulhu
Level 124
God Stats
5W - 5L
1,528 SR
Queue Stats
74W - 76L
1,513 Elo+
Party 3
Achilles
Achilles
NexsUp
Achilles
Level 46
God Stats
4W - 1L
1,821 SR
Queue Stats
105W - 104L
1,524 Elo+
Party 1
Ix Chel
Ix Chel
ThermalZ
Ix Chel
Level 59
God Stats
9W - 10L
1,543 SR
Queue Stats
211W - 181L
1,540 Elo+
Party 1
Team Averages
Level 87
1,634 SR
1,529 Elo+

VS

Team Averages
Level 128
1,527 SR
1,520 Elo+
Shiva
Shiva
DDekuSpk
Shiva
Level 126
God Stats
13W - 10L
1,500 SR
Queue Stats
348W - 343L
1,438 Elo+
Solo
Charybdis
Charybdis
LordKirkham
Charybdis
Level 150
God Stats
5W - 5L
1,514 SR
Queue Stats
49W - 37L
1,554 Elo+
Party 2
Maui
Maui
Sploosh2
Maui
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 51L
1,488 Elo+
Party 2
Lancelot
Lancelot
bloodyknocles
Lancelot
Level 129
God Stats
2W - 2L
1,664 SR
Queue Stats
154W - 138L
1,612 Elo+
Solo
Ix Chel
Ix Chel
xMrRed17x
Ix Chel
Level 118
God Stats
1W - 2L
1,459 SR
Queue Stats
392W - 350L
1,506 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
2 / 1 / 1
4,423
632
3,500
3,950
1,218
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Kuzenbo
GeckoTheGuy
Kuzenbo
7
1 / 0 / 3
4,774
682
2,299
5,098
3,142
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cthulhu
MajinKneega
Cthulhu
7
2 / 0 / 0
4,512
645
965
4,497
2,017
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Achilles
NexsUp
Achilles
9
2 / 0 / 2
5,138
734
2,610
4,928
2,869
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Ix Chel
ThermalZ
Ix Chel
8
0 / 1 / 0
4,156
594
2,649
3,388
1,054
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
DDekuSpk
Shiva
6
0 / 3 / 0
3,661
523
1,314
5,691
2,581
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Charybdis
LordKirkham
Charybdis
7
1 / 1 / 0
4,058
580
3,530
4,024
1,191
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Maui
7
0 / 1 / 1
4,020
574
778
4,978
3,085
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Lancelot
bloodyknocles
Lancelot
7
0 / 1 / 1
4,091
584
1,886
5,338
1,799
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ix Chel
xMrRed17x
Ix Chel
8
1 / 1 / 0
4,302
615
3,457
3,966
1,341
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
4
7
Kills
2
2
Deaths
7
6
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Shiva
DDekuSpk
Shiva
0
3
0
0
W
2
1
1
2.5
W
Kuzenbo
GeckoTheGuy
Kuzenbo
1
0
3
2.5
L
Charybdis
LordKirkham
Charybdis
1
1
0
1
W
Cthulhu
MajinKneega
Cthulhu
2
0
0
2
W
Achilles
NexsUp
Achilles
2
0
2
3
L
Maui
0
1
1
0.5
W
Ix Chel
ThermalZ
Ix Chel
0
1
0
0
L
Lancelot
bloodyknocles
Lancelot
0
1
1
0.5
L
Ix Chel
xMrRed17x
Ix Chel
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,023
Damage
10,965
21,861
Taken
23,997
10,300
Mitigated
9,997
9,553
Healing
8,687
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Shiva
DDekuSpk
Shiva
1,314
251
0
876
5,691
2,581
0
271
5,364
0
15,966
W
3,500
2,580
0
1,471
3,950
1,218
0
126
3,788
0
24,095
W
Kuzenbo
GeckoTheGuy
Kuzenbo
2,299
686
0
2,503
5,098
3,142
0
1,526
3,524
16,543
0
L
Charybdis
LordKirkham
Charybdis
3,530
1,465
0
1,926
4,024
1,191
0
895
3,129
0
27,843
W
Cthulhu
MajinKneega
Cthulhu
965
39
97
2,984
4,497
2,017
0
222
4,275
22,830
0
W
Achilles
NexsUp
Achilles
2,610
724
0
1,158
4,928
2,869
0
77
4,851
0
26,216
L
Maui
778
322
0
1,911
4,978
3,085
0
1,244
3,665
10,249
0
W
Ix Chel
ThermalZ
Ix Chel
2,649
47
190
1,150
3,388
1,054
0
2,361
1,027
25,999
0
L
Lancelot
bloodyknocles
Lancelot
1,886
552
0
2,974
5,338
1,799
0
703
4,597
0
20,734
L
Ix Chel
xMrRed17x
Ix Chel
3,457
358
100
900
3,966
1,341
0
2,608
1,181
28,108
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,003
Gold Earned
20,132
203
Minions Killed
184
0
Camps Cleared
0
731,071
Distance Traveled
681,017
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Shiva
3,661
523
26
4
0
108,315
4
W
Cupid
4,423
632
45
6
0
126,444
0
W
Kuzenbo
4,774
682
23
3
0
151,535
1
L
Charybdis
4,058
580
52
7
0
122,813
0
W
Cthulhu
4,512
645
39
6
0
162,013
0
W
Achilles
5,138
734
48
7
0
148,495
0
L
Maui
4,020
574
17
2
0
133,996
0
W
Ix Chel
4,156
594
48
7
0
142,584
1
L
Lancelot
4,091
584
40
6
0
180,072
0
L
Ix Chel
4,302
615
49
7
0
135,821
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role