Player Matchup

Bastet
Bastet
Gold III
AGENTE_YT
Bastet
Gold III
Level 144
God Stats
47W - 34L
1,623 SR
Queue Stats
150W - 154L
1,510 MMR
Solo
Zhong Kui
Zhong Kui
Gold III
Yc-ToXyKoZ-Yc
Zhong Kui
Gold III
Level 122
God Stats
25W - 26L
1,565 SR
Queue Stats
864W - 876L
1,489 MMR
Solo
Mulan
Mulan
Gold III
djaxau29
Mulan
Gold III
Level 122
God Stats
14W - 15L
1,612 SR
Queue Stats
150W - 141L
1,514 MMR
Solo
Hou Yi
Hou Yi
Silver II
temp-369361
Hou Yi
Silver II
Level 109
God Stats
4W - 7L
1,287 SR
Queue Stats
209W - 241L
1,073 MMR
Party 1
Hercules
Hercules
Silver I
webe_David
Hercules
Silver I
Level 128
God Stats
16W - 24L
1,422 SR
Queue Stats
301W - 324L
1,195 MMR
Party 1
Team Averages
Gold IV
Gold IV
Average Tier
Level 125
1,502 SR
1,356 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 132
1,584 SR
1,351 MMR
Kuzenbo
Kuzenbo
Gold III
K1NG_Omar__
Kuzenbo
Gold III
Level 161
God Stats
10W - 16L
1,469 SR
Queue Stats
66W - 65L
1,593 MMR
Solo
Ratatoskr
Ratatoskr
Gold V
Ryugujiii
Ratatoskr
Gold V
Level 155
God Stats
275W - 264L
1,512 SR
Queue Stats
441W - 461L
1,355 MMR
Solo
Zeus
Zeus
Gold V
TeeJaay93
Zeus
Gold V
Level 107
God Stats
1W - 1L
1,698 SR
Queue Stats
145W - 145L
1,365 MMR
Solo
Anhur
Anhur
Silver II
hugor_2004
Anhur
Silver II
Level 109
God Stats
1W - 2L
1,677 SR
Queue Stats
71W - 84L
1,117 MMR
Solo
Cu Chulainn
Cu Chulainn
Silver II
ocean_bronko
Cu Chulainn
Silver II
Level 129
God Stats
1W - 1L
1,562 SR
Queue Stats
71W - 75L
1,326 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
AGENTE_YT
Bastet
15
3 / 3 / 1
9,833
518
12,835
18,120
7,480
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Zhong Kui
Yc-ToXyKoZ-Yc
Zhong Kui
17
2 / 1 / 5
10,011
527
13,566
15,050
15,912
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Mulan
djaxau29
Mulan
17
10 / 3 / 1
11,062
582
17,187
18,509
11,815
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hou Yi
16
1 / 5 / 2
9,652
508
7,285
16,389
6,374
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hercules
webe_David
Hercules
13
0 / 0 / 4
8,524
449
5,255
12,081
12,406
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Bans
NemesisAwilixHorusHachimanMartichoras

VS

Bans
KaliThanatosRavanaJanusAo Kuang
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
K1NG_Omar__
Kuzenbo
15
1 / 2 / 3
9,415
496
8,330
16,198
22,138
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Ratatoskr
Ryugujiii
Ratatoskr
16
5 / 3 / 3
9,883
520
12,712
17,055
8,012
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 25% Basic Attack damage for 6s.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Zeus
13
0 / 7 / 1
7,930
417
4,762
12,608
4,296
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Anhur
17
3 / 3 / 1
9,874
520
8,079
14,228
5,936
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cu Chulainn
ocean_bronko
Cu Chulainn
17
3 / 1 / 4
10,574
557
14,637
18,733
23,819
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
24
16
Kills
12
12
Deaths
16
13
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Bastet
AGENTE_YT
Bastet
3
3
1
1.17
L
Kuzenbo
K1NG_Omar__
Kuzenbo
1
2
3
1.25
L
Ratatoskr
Ryugujiii
Ratatoskr
5
3
3
2.17
L
Zeus
0
7
1
0.07
W
Zhong Kui
Yc-ToXyKoZ-Yc
Zhong Kui
2
1
5
4.5
W
Mulan
djaxau29
Mulan
10
3
1
3.5
L
Anhur
3
3
1
1.17
L
Cu Chulainn
ocean_bronko
Cu Chulainn
3
1
4
5
W
Hou Yi
1
5
2
0.4
W
Hercules
webe_David
Hercules
0
0
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,128
Damage
48,520
80,149
Taken
78,822
53,987
Mitigated
64,201
31,814
Healing
12,766
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
AGENTE_YT
Bastet
12,835
3,042
0
5,763
18,120
7,480
774
1,377
16,743
0
82,084
L
Kuzenbo
K1NG_Omar__
Kuzenbo
8,330
3,173
0
2,702
16,198
22,138
0
6,127
10,050
28,769
0
L
Ratatoskr
Ryugujiii
Ratatoskr
12,712
3,933
0
1,170
17,055
8,012
0
1,505
15,549
0
82,053
L
Zeus
4,762
1,005
0
1,095
12,608
4,296
0
3,027
9,581
59,597
0
W
Zhong Kui
Yc-ToXyKoZ-Yc
Zhong Kui
13,566
1,565
0
10,517
15,050
15,912
963
5,608
9,337
103,793
0
W
Mulan
djaxau29
Mulan
17,187
2,434
0
3,946
18,509
11,815
0
2,196
16,209
0
99,325
L
Anhur
8,079
3,007
0
6,721
14,228
5,936
616
175
14,053
0
80,028
L
Cu Chulainn
ocean_bronko
Cu Chulainn
14,637
1,529
0
1,078
18,733
23,819
0
3,048
15,685
1,783
82,747
W
Hou Yi
7,285
2,915
0
5,319
16,389
6,374
0
913
15,476
0
79,326
W
Hercules
webe_David
Hercules
5,255
804
0
6,269
12,081
12,406
0
4,181
7,900
81
20,130

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,082
Gold Earned
47,676
570
Minions Killed
517
0
Camps Cleared
0
1,889,584
Distance Traveled
1,965,421
8
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
9,833
518
111
6
0
404,781
0
L
Kuzenbo
9,415
496
35
2
0
414,273
3
L
Ratatoskr
9,883
520
92
5
0
439,015
4
L
Zeus
7,930
417
113
6
0
346,371
5
W
Zhong Kui
10,011
527
161
8
0
345,756
0
W
Mulan
11,062
582
123
6
0
421,568
4
L
Anhur
9,874
520
135
7
0
371,554
2
L
Cu Chulainn
10,574
557
142
7
0
394,208
3
W
Hou Yi
9,652
508
149
8
0
350,667
0
W
Hercules
8,524
449
26
1
0
366,812
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role