Player Matchup

Ravana
Ravana
Bronze III
D3rpyBrOC
Ravana
Bronze III
Level 118
God Stats
4W - 0L
1,684 SR
Queue Stats
16W - 10L
1,500 MMR
Party 4
Poseidon
Poseidon
Silver III
LunarRoseDragon
Poseidon
Silver III
Level 129
God Stats
2W - 1L
1,710 SR
Queue Stats
26W - 29L
1,498 MMR
Solo
Jormungandr
Jormungandr
Bronze III
NEWxFAME
Jormungandr
Bronze III
Level 144
God Stats
5W - 1L
1,931 SR
Queue Stats
16W - 10L
1,500 MMR
Party 4
Achilles
Achilles
Bronze III
Pazuzu15
Achilles
Bronze III
Level 125
God Stats
1W - 0L
1,593 SR
Queue Stats
12W - 15L
1,500 MMR
Party 3
Cernunnos
Cernunnos
Bronze III
xC rock 928x
Cernunnos
Bronze III
Level 158
God Stats
3W - 1L
1,261 SR
Queue Stats
12W - 15L
1,500 MMR
Party 3
Team Averages
Bronze II
Bronze II
Average Tier
Level 135
1,636 SR
1,500 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 113
1,760 SR
1,500 MMR
Janus
Janus
Bronze V
LeooSaint_
Janus
Bronze V
Level 155
God Stats
1W - 1L
1,977 SR
Queue Stats
10W - 4L
1,507 MMR
Party 2
Mulan
Mulan
Bronze III
XXdeathMetal9XX
Mulan
Bronze III
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 MMR
Party 1
Fenrir
Fenrir
Bronze III
jaystar809
Fenrir
Bronze III
Level 149
God Stats
0W - 1L
1,811 SR
Queue Stats
0W - 1L
1,500 MMR
Party 2
Sobek
Sobek
Bronze III
ttvcolin2iLL
Sobek
Bronze III
Level 104
God Stats
0W - 1L
1,699 SR
Queue Stats
8W - 11L
1,500 MMR
Solo
Hachiman
Hachiman
Gold III
vKingFish
Hachiman
Gold III
Level 115
God Stats
9W - 13L
1,812 SR
Queue Stats
263W - 267L
1,493 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
D3rpyBrOC
Ravana
12
5 / 0 / 5
6,638
603
6,696
2,939
1,135
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Poseidon
12
6 / 3 / 3
6,898
627
7,928
6,060
2,029
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jormungandr
NEWxFAME
Jormungandr
11
3 / 0 / 5
6,995
636
6,229
5,833
4,557
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Achilles
Pazuzu15
Achilles
12
2 / 0 / 2
6,484
589
4,566
6,195
6,302
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cernunnos
xC rock 928x
Cernunnos
12
3 / 1 / 5
6,843
622
5,979
6,600
2,812
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Bans
SerqetHadesKali

VS

Bans
HelThanatosLoki
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
9
2 / 3 / 1
5,736
521
4,111
6,784
2,205
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
0 / 2 / 0
6,399
582
3,099
7,425
4,561
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Fenrir
jaystar809
Fenrir
10
0 / 5 / 3
5,709
519
2,684
10,671
4,325
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

8
1 / 5 / 1
5,210
474
2,466
11,205
7,597
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hachiman
vKingFish
Hachiman
10
1 / 4 / 0
5,880
535
2,760
7,649
2,499
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
9
19
Kills
4
4
Deaths
19
20
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Ravana
D3rpyBrOC
Ravana
5
0
5
7.5
L
Janus
2
3
1
0.83
W
Poseidon
6
3
3
2.5
W
Jormungandr
NEWxFAME
Jormungandr
3
0
5
5.5
W
Achilles
Pazuzu15
Achilles
2
0
2
3
L
0
2
0
0
L
Fenrir
jaystar809
Fenrir
0
5
3
0.3
L
1
5
1
0.3
L
Hachiman
vKingFish
Hachiman
1
4
0
0.25
W
Cernunnos
xC rock 928x
Cernunnos
3
1
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,398
Damage
15,120
27,627
Taken
43,734
16,835
Mitigated
21,187
9,875
Healing
8,702
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ravana
D3rpyBrOC
Ravana
6,696
1,795
0
976
2,939
1,135
0
402
2,509
0
48,430
L
Janus
4,111
242
0
1,365
6,784
2,205
0
2,765
4,019
37,756
0
W
Poseidon
7,928
1,496
0
1,080
6,060
2,029
0
2,443
3,445
51,889
0
W
Jormungandr
NEWxFAME
Jormungandr
6,229
1,734
0
2,096
5,833
4,557
144
2,547
3,090
37,593
0
W
Achilles
Pazuzu15
Achilles
4,566
786
0
2,103
6,195
6,302
0
0
5,674
0
31,284
L
3,099
257
0
3,008
7,425
4,561
0
563
6,184
0
41,879
L
Fenrir
jaystar809
Fenrir
2,684
509
0
1,166
10,671
4,325
0
3,751
6,882
0
35,765
L
2,466
122
0
1,971
11,205
7,597
0
5,338
5,867
9,498
0
L
Hachiman
vKingFish
Hachiman
2,760
1,634
0
1,192
7,649
2,499
0
1,901
5,748
0
39,872
W
Cernunnos
xC rock 928x
Cernunnos
5,979
3,216
0
3,620
6,600
2,812
761
828
5,748
0
51,593

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,858
Gold Earned
28,934
374
Minions Killed
307
0
Camps Cleared
0
1,137,334
Distance Traveled
1,079,452
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
6,638
603
76
7
0
281,204
2
L
Janus
5,736
521
78
7
0
231,862
1
W
Poseidon
6,898
627
84
8
0
231,392
0
W
Jormungandr
6,995
636
55
5
0
203,377
2
W
Achilles
6,484
589
61
6
0
218,406
1
L
Mulan
6,399
582
76
7
0
213,472
0
L
Fenrir
5,709
519
63
6
0
228,080
0
L
Sobek
5,210
474
22
2
0
211,943
0
L
Hachiman
5,880
535
68
6
0
194,095
0
W
Cernunnos
6,843
622
98
9
0
202,955
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role