Player Matchup

Anubis
Anubis
Bronze III
Cherone
Anubis
Bronze III
Level 140
God Stats
1W - 0L
1,743 SR
Queue Stats
3W - 6L
1,348 MMR
Party 1
Sylvanus
Sylvanus
Gold IV
DraganNn
Sylvanus
Gold IV
Level 140
God Stats
2W - 1L
1,718 SR
Queue Stats
87W - 92L
1,330 MMR
Solo
Hercules
Hercules
Bronze III
EXMistyczny
Hercules
Bronze III
Level 63
God Stats
4W - 7L
1,568 SR
Queue Stats
6W - 10L
1,409 MMR
Party 1
Thor
Thor
Gold V
miniraceu38
Thor
Gold V
Level 157
God Stats
6W - 6L
1,618 SR
Queue Stats
339W - 364L
1,339 MMR
Solo
Apollo
Apollo
Bronze III
rafay1o1
Apollo
Bronze III
Level 126
God Stats
2W - 2L
1,440 SR
Queue Stats
8W - 22L
1,271 MMR
Solo
Team Averages
Silver V
Silver V
Average Tier
Level 125
1,617 SR
1,339 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 103
1,545 SR
1,350 MMR
Cerberus
Cerberus
Silver I
Gaaeliez
Cerberus
Silver I
Level 79
God Stats
5W - 4L
1,446 SR
Queue Stats
326W - 338L
1,306 MMR
Solo
Fenrir
Fenrir
Silver III
Gh0stHuntr9249
Fenrir
Silver III
Level 126
God Stats
2W - 4L
1,677 SR
Queue Stats
44W - 54L
1,393 MMR
Solo
Sol
Sol
Gold V
GraiZi
Sol
Gold V
Level 107
God Stats
3W - 4L
1,429 SR
Queue Stats
276W - 280L
1,366 MMR
Solo
Zeus
Zeus
Silver III
ROXT1
Zeus
Silver III
Level 115
God Stats
6W - 8L
1,610 SR
Queue Stats
23W - 38L
1,343 MMR
Solo
Pele
Pele
Gold IV
SineManibus
Pele
Gold IV
Level 87
God Stats
10W - 10L
1,565 SR
Queue Stats
464W - 477L
1,340 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Cherone
Anubis
7
0 / 0 / 0
3,929
786
1,083
1,294
463
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Sylvanus
DraganNn
Sylvanus
6
0 / 0 / 0
3,658
732
808
1,656
823
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Hercules
EXMistyczny
Hercules
7
1 / 0 / 0
4,103
821
2,584
3,387
2,555
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Breastplate

Breastplate

+20
Physical Protection

6
0 / 0 / 0
3,343
669
699
2,986
866
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Apollo
rafay1o1
Apollo
6
0 / 0 / 0
3,355
671
664
2,218
698
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Bans
KaliMorgan Le FayTyrThanatos

VS

Bans
MartichorasMerlinIzanamiRavana
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Gaaeliez
Cerberus
6
0 / 0 / 0
3,650
730
971
3,481
1,958
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

6
0 / 1 / 0
3,418
684
1,116
4,819
3,043
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Sol
GraiZi
Sol
6
0 / 0 / 0
3,323
665
562
1,859
556
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Zeus
ROXT1
Zeus
1
0 / 0 / 0
2,505
501
0
0
0
7
0 / 0 / 0
3,618
724
715
3,696
1,010
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
0
1
Kills
0
0
Deaths
1
0
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Anubis
Cherone
Anubis
0
0
0
0
W
Sylvanus
DraganNn
Sylvanus
0
0
0
0
W
Hercules
EXMistyczny
Hercules
1
0
0
1
L
Cerberus
Gaaeliez
Cerberus
0
0
0
0
L
0
1
0
0
L
Sol
GraiZi
Sol
0
0
0
0
L
Zeus
ROXT1
Zeus
0
0
0
0
L
0
0
0
0
W
0
0
0
0
W
Apollo
rafay1o1
Apollo
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,838
Damage
3,364
11,541
Taken
13,855
5,405
Mitigated
6,567
5,252
Healing
6,570
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
Cherone
Anubis
1,083
51
0
497
1,294
463
0
410
884
25,646
0
W
Sylvanus
DraganNn
Sylvanus
808
348
765
847
1,656
823
0
218
1,438
12,402
0
W
Hercules
EXMistyczny
Hercules
2,584
1,373
0
1,608
3,387
2,555
0
0
3,387
0
16,668
L
Cerberus
Gaaeliez
Cerberus
971
0
0
1,644
3,481
1,958
0
808
2,673
17,970
0
L
1,116
435
0
1,844
4,819
3,043
0
0
4,491
0
11,842
L
Sol
GraiZi
Sol
562
96
0
782
1,859
556
0
667
1,192
15,468
2,390
L
Zeus
ROXT1
Zeus
0
0
0
0
0
0
0
0
0
0
0
L
715
0
0
2,300
3,696
1,010
0
416
3,280
0
19,636
W
699
0
0
500
2,986
866
0
136
2,850
0
14,255
W
Apollo
rafay1o1
Apollo
664
553
0
1,035
2,218
698
0
753
1,465
0
18,543

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,388
Gold Earned
16,514
164
Minions Killed
152
0
Camps Cleared
0
548,984
Distance Traveled
469,927
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
3,929
786
59
12
0
120,992
0
W
Sylvanus
3,658
732
22
4
0
104,691
1
W
Hercules
4,103
821
31
6
0
103,854
0
L
Cerberus
3,650
730
55
11
0
102,283
0
L
Fenrir
3,418
684
20
4
0
108,968
1
L
Sol
3,323
665
36
7
0
120,020
2
L
Zeus
2,505
501
0
0
0
0
0
L
Pele
3,618
724
41
8
0
138,656
0
W
Thor
3,343
669
22
4
0
128,026
0
W
Apollo
3,355
671
30
6
0
91,421
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role