Player Matchup

Mercury
Mercury
 
Mercury
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ix Chel
Ix Chel
IceFury4
Ix Chel
Level 91
God Stats
5W - 4L
1,498 SR
Queue Stats
143W - 136L
1,540 Elo+
Solo
Sun Wukong
Sun Wukong
Osclop
Sun Wukong
Level 87
God Stats
13W - 13L
1,609 SR
Queue Stats
195W - 166L
1,538 Elo+
Solo
Cernunnos
Cernunnos
medukrin
Cernunnos
Level 143
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 10L
1,592 Elo+
Party 1
Artio
Artio
zenpancake
Artio
Level 137
God Stats
3W - 4L
1,540 SR
Queue Stats
227W - 203L
1,527 Elo+
Party 1
Team Averages
Level 121
1,529 SR
1,539 Elo+

VS

Team Averages
Level 88
1,553 SR
1,478 Elo+
Ymir
Ymir
Donchato
Ymir
Level 15
God Stats
1W - 1L
1,273 SR
Queue Stats
12W - 13L
1,486 Elo+
Party 2
Zhong Kui
Zhong Kui
WolfieCorp
Zhong Kui
Level 107
God Stats
2W - 1L
1,752 SR
Queue Stats
105W - 91L
1,477 Elo+
Solo
Cupid
Cupid
ZYOKE
Cupid
Level 54
God Stats
2W - 1L
1,500 SR
Queue Stats
12W - 14L
1,396 Elo+
Solo
Ratatoskr
Ratatoskr
losethecontrolji
Ratatoskr
Level 155
God Stats
7W - 9L
1,613 SR
Queue Stats
194W - 211L
1,517 Elo+
Party 2
Chang'e
Chang'e
wallyragnar
Chang'e
Level 109
God Stats
12W - 8L
1,626 SR
Queue Stats
286W - 254L
1,515 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
15
0 / 2 / 2
8,865
467
4,191
14,677
5,891
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ix Chel
IceFury4
Ix Chel
14
1 / 2 / 0
8,680
457
7,323
9,588
3,240
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sun Wukong
Osclop
Sun Wukong
14
0 / 5 / 0
8,681
457
8,732
17,770
16,386
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Cernunnos
medukrin
Cernunnos
16
4 / 3 / 0
9,848
518
14,633
15,939
7,318
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Artio
12
0 / 2 / 2
8,393
442
6,719
16,531
14,615
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
14
3 / 2 / 4
9,457
498
6,119
18,442
17,675
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Zhong Kui
WolfieCorp
Zhong Kui
17
4 / 1 / 5
10,765
567
14,842
11,463
11,249
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cupid
ZYOKE
Cupid
15
1 / 1 / 4
8,709
458
4,616
9,999
3,409
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ratatoskr
17
4 / 1 / 6
10,133
533
9,977
15,384
9,572
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Chang'e
wallyragnar
Chang'e
17
2 / 0 / 9
10,689
563
14,153
13,793
10,611
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
42
5
Kills
14
14
Deaths
5
4
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Mercury
 
Mercury
0
2
2
0.5
W
Ymir
3
2
4
2.5
L
Ix Chel
IceFury4
Ix Chel
1
2
0
0.5
L
Sun Wukong
Osclop
Sun Wukong
0
5
0
0
W
Zhong Kui
WolfieCorp
Zhong Kui
4
1
5
6.5
W
Cupid
ZYOKE
Cupid
1
1
4
3
W
Ratatoskr
4
1
6
7
L
Cernunnos
medukrin
Cernunnos
4
3
0
1.33
W
Chang'e
wallyragnar
Chang'e
2
0
9
6.5
L
Artio
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,598
Damage
49,707
74,505
Taken
69,081
47,450
Mitigated
52,516
27,024
Healing
34,064
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
 
Mercury
4,191
753
0
4,608
14,677
5,891
329
5,161
9,486
0
71,401
W
Ymir
6,119
923
0
3,584
18,442
17,675
0
5,368
12,902
35,775
0
L
Ix Chel
IceFury4
Ix Chel
7,323
676
947
4,055
9,588
3,240
0
6,628
2,960
69,064
0
L
Sun Wukong
Osclop
Sun Wukong
8,732
2,304
0
3,650
17,770
16,386
0
10,667
7,087
0
82,302
W
Zhong Kui
WolfieCorp
Zhong Kui
14,842
2,021
0
5,758
11,463
11,249
0
3,994
7,147
92,348
0
W
Cupid
ZYOKE
Cupid
4,616
2,672
1,131
4,144
9,999
3,409
0
1,365
8,614
0
45,919
W
Ratatoskr
9,977
2,052
0
6,158
15,384
9,572
185
2,047
13,244
213
103,324
L
Cernunnos
medukrin
Cernunnos
14,633
7,506
0
7,206
15,939
7,318
1,994
5,247
10,573
0
93,762
W
Chang'e
wallyragnar
Chang'e
14,153
1,122
3,327
9,962
13,793
10,611
566
1,434
12,178
97,877
0
L
Artio
6,719
719
1,210
5,348
16,531
14,615
71
7,946
8,585
28,466
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,467
Gold Earned
49,753
513
Minions Killed
553
0
Camps Cleared
0
1,818,629
Distance Traveled
1,919,117
14
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
8,865
467
109
6
0
431,604
10
W
Ymir
9,457
498
39
2
0
354,329
0
L
Ix Chel
8,680
457
127
7
0
336,156
2
L
Sun Wukong
8,681
457
116
6
0
363,565
2
W
Zhong Kui
10,765
567
159
8
0
380,462
2
W
Cupid
8,709
458
78
4
0
354,277
0
W
Ratatoskr
10,133
533
131
7
0
465,155
0
L
Cernunnos
9,848
518
139
7
0
318,050
0
W
Chang'e
10,689
563
146
8
0
364,894
0
L
Artio
8,393
442
22
1
0
369,254
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role