Player Matchup

Sun Wukong
Sun Wukong
EASLEYBOY
Sun Wukong
Level 156
God Stats
10W - 5L
1,687 SR
Queue Stats
457W - 488L
1,513 Elo+
Solo
Aphrodite
Aphrodite
ZeronWolf30
Aphrodite
Level 121
God Stats
2W - 2L
1,683 SR
Queue Stats
146W - 123L
1,580 Elo+
Party 2
Ah Puch
Ah Puch
briinnk
Ah Puch
Level 146
God Stats
6W - 5L
1,666 SR
Queue Stats
173W - 158L
1,422 Elo+
Solo
Cliodhna
Cliodhna
geranimo17
Cliodhna
Level 153
God Stats
9W - 8L
1,480 SR
Queue Stats
539W - 538L
1,519 Elo+
Solo
Persephone
Persephone
hookahsmoker
Persephone
Level 124
God Stats
2W - 2L
1,277 SR
Queue Stats
278W - 241L
1,596 Elo+
Party 2
Team Averages
Level 140
1,559 SR
1,526 Elo+

VS

Team Averages
Level 146
1,513 SR
1,506 Elo+
Ne Zha
Ne Zha
 
Ne Zha
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
LindseyStirling7
Artemis
Level 170
God Stats
0W - 2L
1,290 SR
Queue Stats
149W - 131L
1,507 Elo+
Party 1
Gilgamesh
Gilgamesh
MassMutt
Gilgamesh
Level 124
God Stats
21W - 21L
1,604 SR
Queue Stats
1,170W - 1,185L
1,485 Elo+
Solo
Xing Tian
Xing Tian
SeinMaedchen0405
Xing Tian
Level 126
God Stats
1W - 1L
1,687 SR
Queue Stats
205W - 231L
1,469 Elo+
Party 1
Aphrodite
Aphrodite
WALLEVER
Aphrodite
Level 149
God Stats
0W - 2L
1,484 SR
Queue Stats
172W - 175L
1,567 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
EASLEYBOY
Sun Wukong
15
3 / 1 / 8
8,132
813
6,444
11,603
11,808
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Aphrodite
ZeronWolf30
Aphrodite
15
2 / 2 / 9
8,653
865
9,055
11,203
6,995
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Ah Puch
briinnk
Ah Puch
16
5 / 2 / 5
8,943
894
13,990
6,970
2,875
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cliodhna
geranimo17
Cliodhna
13
4 / 5 / 5
8,077
808
10,467
10,708
4,623
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Persephone
hookahsmoker
Persephone
13
1 / 3 / 11
8,033
803
8,868
8,707
3,555
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
13
0 / 3 / 9
6,699
670
6,393
9,089
7,313
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

16
5 / 3 / 6
8,286
829
12,374
9,170
4,160
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gilgamesh
MassMutt
Gilgamesh
13
4 / 4 / 4
7,804
780
7,435
13,307
11,256
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Xing Tian
15
1 / 3 / 9
8,137
814
3,222
14,714
12,312
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Aphrodite
WALLEVER
Aphrodite
14
3 / 2 / 7
7,538
754
10,181
8,771
4,837
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
48
15
Kills
13
13
Deaths
15
38
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
 
Ne Zha
0
3
9
1.5
W
Sun Wukong
EASLEYBOY
Sun Wukong
3
1
8
7
L
5
3
6
2.67
L
Gilgamesh
MassMutt
Gilgamesh
4
4
4
1.5
L
Xing Tian
1
3
9
1.83
L
Aphrodite
WALLEVER
Aphrodite
3
2
7
3.25
W
Aphrodite
ZeronWolf30
Aphrodite
2
2
9
3.25
W
Ah Puch
briinnk
Ah Puch
5
2
5
3.75
W
Cliodhna
geranimo17
Cliodhna
4
5
5
1.3
W
Persephone
hookahsmoker
Persephone
1
3
11
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,824
Damage
39,605
49,191
Taken
55,051
29,856
Mitigated
39,878
24,556
Healing
22,740
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
 
Ne Zha
6,393
1,092
408
2,049
9,089
7,313
0
4,757
4,226
0
14,583
W
Sun Wukong
EASLEYBOY
Sun Wukong
6,444
883
885
2,023
11,603
11,808
130
2,845
8,363
0
13,273
L
12,374
4,008
636
2,172
9,170
4,160
124
5,474
3,670
0
29,104
L
Gilgamesh
MassMutt
Gilgamesh
7,435
932
1,125
2,804
13,307
11,256
0
7,711
5,398
0
9,310
L
Xing Tian
3,222
105
1,540
2,283
14,714
12,312
54
9,080
5,208
8,517
217
L
Aphrodite
WALLEVER
Aphrodite
10,181
526
5,151
4,572
8,771
4,837
70
4,443
4,328
19,047
0
W
Aphrodite
ZeronWolf30
Aphrodite
9,055
1,519
7,509
7,488
11,203
6,995
486
2,987
8,128
18,388
0
W
Ah Puch
briinnk
Ah Puch
13,990
321
1,235
1,876
6,970
2,875
429
1,765
4,967
22,395
0
W
Cliodhna
geranimo17
Cliodhna
10,467
798
226
1,239
10,708
4,623
0
3,094
7,519
0
19,978
W
Persephone
hookahsmoker
Persephone
8,868
860
256
1,819
8,707
3,555
407
2,573
5,929
23,088
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,838
Gold Earned
38,464
112
Minions Killed
109
0
Camps Cleared
0
884,000
Distance Traveled
854,233
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
6,699
670
16
2
0
161,413
0
W
Sun Wukong
8,132
813
14
1
0
177,288
0
L
Artemis
8,286
829
46
5
0
162,655
0
L
Gilgamesh
7,804
780
4
0
0
153,529
0
L
Xing Tian
8,137
814
11
1
0
194,593
0
L
Aphrodite
7,538
754
32
3
0
182,043
0
W
Aphrodite
8,653
865
24
2
0
194,788
0
W
Ah Puch
8,943
894
24
2
0
175,728
0
W
Cliodhna
8,077
808
16
2
0
177,146
0
W
Persephone
8,033
803
34
3
0
159,050
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role