Player Matchup

Izanami
Izanami
Gold I
Payl
Izanami
Gold I
Level 159
God Stats
9W - 2L
1,745 SR
Queue Stats
144W - 146L
1,525 MMR
Solo
Agni
Agni
Gold III
SirKhan75
Agni
Gold III
Level 152
God Stats
25W - 25L
1,553 SR
Queue Stats
198W - 209L
1,460 MMR
Party 1
Thanatos
Thanatos
Gold IV
archaon1911
Thanatos
Gold IV
Level 189
God Stats
10W - 3L
1,836 SR
Queue Stats
259W - 253L
1,486 MMR
Solo
Sobek
Sobek
Silver II
oohacherry
Sobek
Silver II
Level 236
God Stats
5W - 3L
1,390 SR
Queue Stats
106W - 93L
1,518 MMR
Solo
Amaterasu
Amaterasu
Bronze III
star-luc66
Amaterasu
Bronze III
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 MMR
Party 1
Team Averages
Silver I
Silver I
Average Tier
Level 176
1,605 SR
1,498 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 119
1,479 SR
1,498 MMR
Horus
Horus
Bronze IV
Goblín
Horus
Bronze IV
Level 102
God Stats
3W - 5L
1,525 SR
Queue Stats
4W - 10L
1,496 MMR
Solo
Da Ji
Da Ji
Bronze III
MrSwagers
Da Ji
Bronze III
Level 123
God Stats
0W - 1L
1,221 SR
Queue Stats
15W - 4L
1,500 MMR
Solo
Artio
Artio
Gold IV
Mr_Spicy_Waffel
Artio
Gold IV
Level 143
God Stats
30W - 39L
1,499 SR
Queue Stats
347W - 349L
1,498 MMR
Solo
Ullr
Ullr
Gold V
Thechihuahua
Ullr
Gold V
Level 158
God Stats
0W - 2L
1,500 SR
Queue Stats
75W - 68L
1,476 MMR
Solo
Janus
Janus
Gold III
ryujiinjaaka
Janus
Gold III
Level 69
God Stats
12W - 19L
1,649 SR
Queue Stats
217W - 224L
1,520 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Payl
Izanami
8
2 / 1 / 1
5,315
759
3,278
3,634
1,350
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Agni
9
1 / 0 / 1
5,057
722
2,101
1,928
553
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Thanatos
archaon1911
Thanatos
9
2 / 0 / 1
4,905
701
3,254
5,593
1,851
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Sobek
8
1 / 0 / 5
5,341
763
1,635
5,186
4,000
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amaterasu
star-luc66
Amaterasu
9
1 / 0 / 0
5,164
738
1,494
5,932
2,390
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bans
Ao KuangBakasuraHachiman

VS

Bans
SusanoAnubisNe Zha
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Goblín
Horus
2
0 / 3 / 0
3,450
493
624
4,858
2,502
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Da Ji
MrSwagers
Da Ji
7
0 / 1 / 1
4,275
611
1,502
5,598
1,737
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

8
0 / 1 / 0
4,272
610
3,059
5,166
2,884
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

8
1 / 1 / 0
4,636
662
2,011
4,836
1,336
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8
0 / 1 / 0
4,360
623
1,067
2,619
669
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
2
7
Kills
1
1
Deaths
7
8
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Horus
Goblín
Horus
0
3
0
0
L
Da Ji
MrSwagers
Da Ji
0
1
1
0.5
L
0
1
0
0
W
Izanami
Payl
Izanami
2
1
1
2.5
W
Agni
1
0
1
1.5
L
1
1
0
1
W
Thanatos
archaon1911
Thanatos
2
0
1
2.5
W
Sobek
1
0
5
3.5
L
0
1
0
0
W
Amaterasu
star-luc66
Amaterasu
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,762
Damage
8,263
22,273
Taken
23,077
10,144
Mitigated
9,128
12,080
Healing
5,221
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
Goblín
Horus
624
293
393
1,016
4,858
2,502
0
1,087
3,771
0
1,958
L
Da Ji
MrSwagers
Da Ji
1,502
419
0
74
5,598
1,737
0
1,117
4,481
0
23,738
L
3,059
330
0
1,908
5,166
2,884
0
7
5,159
17,305
0
W
Izanami
Payl
Izanami
3,278
2,420
0
1,212
3,634
1,350
636
48
3,586
0
36,880
W
Agni
2,101
0
0
500
1,928
553
517
266
1,640
40,812
0
L
2,011
1,015
0
1,312
4,836
1,336
104
515
4,321
0
27,557
W
Thanatos
archaon1911
Thanatos
3,254
1,203
0
4,202
5,593
1,851
0
164
5,401
0
32,577
W
Sobek
1,635
362
0
2,906
5,186
4,000
0
564
4,572
10,362
0
L
1,067
0
0
518
2,619
669
0
1,017
1,602
26,353
0
W
Amaterasu
star-luc66
Amaterasu
1,494
585
0
3,260
5,932
2,390
0
2,597
2,853
0
31,752

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,782
Gold Earned
20,993
279
Minions Killed
189
0
Camps Cleared
0
799,128
Distance Traveled
720,552
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
3,450
493
3
0
0
102,410
0
L
Da Ji
4,275
611
53
8
0
187,868
0
L
Artio
4,272
610
28
4
0
137,561
0
W
Izanami
5,315
759
76
11
0
135,443
2
W
Agni
5,057
722
78
11
0
152,994
1
L
Ullr
4,636
662
48
7
0
137,493
0
W
Thanatos
4,905
701
55
8
0
183,863
0
W
Sobek
5,341
763
6
1
0
151,936
2
L
Janus
4,360
623
57
8
0
155,220
0
W
Amaterasu
5,164
738
64
9
0
174,892
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role