Player Matchup

Pele
Pele
I-Am-Narcissus
Pele
Level 66
God Stats
1W - 5L
1,257 SR
Queue Stats
51W - 60L
1,418 Elo+
Party 1
Raijin
Raijin
KillerScorpion45
Raijin
Level 79
God Stats
1W - 2L
1,528 SR
Queue Stats
112W - 91L
1,534 Elo+
Solo
Surtr
Surtr
MegaYakxza
Surtr
Level 56
God Stats
1W - 1L
1,709 SR
Queue Stats
80W - 111L
1,404 Elo+
Party 1
Maui
Maui
l-KamiiKazE-I
Maui
Level 64
God Stats
11W - 21L
1,365 SR
Queue Stats
63W - 93L
1,388 Elo+
Party 1
Izanami
Izanami
x_ICARUS12_x
Izanami
Level 69
God Stats
15W - 8L
1,728 SR
Queue Stats
49W - 69L
1,433 Elo+
Party 1
Team Averages
Level 67
1,517 SR
1,436 Elo+

VS

Team Averages
Level 64
1,524 SR
1,448 Elo+
Jormungandr
Jormungandr
 
Jormungandr
Level 97
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Surtr
Surtr
Clap_Duwuchan_07
Surtr
Level 51
God Stats
13W - 9L
1,382 SR
Queue Stats
384W - 357L
1,486 Elo+
Party 2
Neith
Neith
MrTroll552
Neith
Level 49
God Stats
17W - 15L
1,505 SR
Queue Stats
57W - 73L
1,390 Elo+
Party 2
Fenrir
Fenrir
ZTheSTarBLazerZ
Fenrir
Level 40
God Stats
2W - 3L
1,719 SR
Queue Stats
15W - 24L
1,373 Elo+
Solo
Anubis
Anubis
ts61-lazlaz
Anubis
Level 81
God Stats
16W - 13L
1,513 SR
Queue Stats
119W - 92L
1,492 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 2 / 4
6,168
474
4,465
10,374
3,547
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

12
4 / 4 / 0
7,109
547
3,607
7,407
1,940
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Surtr
11
0 / 1 / 0
6,299
485
3,682
12,203
8,214
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

10
2 / 2 / 4
6,544
503
2,141
9,668
7,684
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Izanami
x_ICARUS12_x
Izanami
6
0 / 1 / 1
5,098
392
2,392
4,259
1,252
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
12
0 / 0 / 1
7,371
567
7,889
7,030
4,422
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

11
2 / 1 / 2
7,185
553
3,441
7,962
6,000
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Neith
12
1 / 2 / 2
6,729
518
6,697
6,827
2,304
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

12
1 / 4 / 3
7,021
540
5,375
11,739
6,097
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Anubis
13
6 / 0 / 0
8,039
618
7,115
5,284
2,592
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
18
7
Kills
10
10
Deaths
7
9
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
 
Jormungandr
0
0
1
0.5
W
2
1
2
3
L
1
2
4
1.5
L
4
4
0
1
L
Surtr
0
1
0
0
W
Neith
1
2
2
1
W
1
4
3
0.63
L
2
2
4
2
W
Anubis
6
0
0
6
L
Izanami
x_ICARUS12_x
Izanami
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,287
Damage
30,517
43,911
Taken
38,842
22,637
Mitigated
21,415
8,176
Healing
14,995
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
 
Jormungandr
7,889
2,928
0
2,445
7,030
4,422
180
106
6,924
60,423
79
W
3,441
920
0
2,281
7,962
6,000
140
939
7,023
309
23,309
L
4,465
1,378
0
1,704
10,374
3,547
0
1,603
8,771
0
42,661
L
3,607
341
0
705
7,407
1,940
104
4,118
3,289
48,154
0
L
Surtr
3,682
1,758
0
2,037
12,203
8,214
0
7,961
4,178
475
38,607
W
Neith
6,697
3,995
0
3,139
6,827
2,304
2,130
496
6,331
0
49,141
W
5,375
1,243
0
4,668
11,739
6,097
0
3,000
8,739
0
51,403
L
2,141
895
0
2,515
9,668
7,684
0
1,386
8,282
17,201
0
W
Anubis
7,115
62
0
2,462
5,284
2,592
208
1,399
3,885
56,714
0
L
Izanami
x_ICARUS12_x
Izanami
2,392
1,730
0
1,215
4,259
1,252
0
75
4,184
0
29,946

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,218
Gold Earned
36,345
292
Minions Killed
367
0
Camps Cleared
0
1,223,283
Distance Traveled
1,269,348
13
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
7,371
567
91
7
0
249,900
0
W
Surtr
7,185
553
30
2
0
273,110
7
L
Pele
6,168
474
63
5
0
317,411
1
L
Raijin
7,109
547
78
6
0
225,972
6
L
Surtr
6,299
485
71
5
0
264,636
5
W
Neith
6,729
518
78
6
0
210,779
0
W
Fenrir
7,021
540
83
6
0
258,025
0
L
Maui
6,544
503
28
2
0
262,962
1
W
Anubis
8,039
618
85
7
0
277,534
1
L
Izanami
5,098
392
52
4
0
152,302
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role