Player Matchup

Lancelot
Lancelot
DEGE_games
Lancelot
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
57W - 57L
1,482 Elo+
Solo
Zeus
Zeus
GIGI FR
Zeus
Level 199
God Stats
11W - 11L
1,590 SR
Queue Stats
630W - 607L
1,444 Elo+
Party 1
Merlin
Merlin
JustChris_14
Merlin
Level 44
God Stats
5W - 8L
1,502 SR
Queue Stats
152W - 166L
1,348 Elo+
Solo
Ratatoskr
Ratatoskr
Noegocentric
Ratatoskr
Level 69
God Stats
4W - 9L
1,366 SR
Queue Stats
66W - 70L
1,466 Elo+
Party 1
Skadi
Skadi
UnknownDeity6666
Skadi
Level 128
God Stats
12W - 10L
1,639 SR
Queue Stats
219W - 224L
1,452 Elo+
Solo
Team Averages
Level 114
1,519 SR
1,439 Elo+

VS

Team Averages
Level 100
1,574 SR
1,500 Elo+
Ix Chel
Ix Chel
AaronOfTheLEAF
Ix Chel
Level 99
God Stats
6W - 4L
1,344 SR
Queue Stats
88W - 76L
1,514 Elo+
Solo
Artio
Artio
Back_Bender24
Artio
Level 92
God Stats
31W - 22L
1,624 SR
Queue Stats
431W - 433L
1,451 Elo+
Solo
Izanami
Izanami
BlueFIameAce
Izanami
Level 66
God Stats
41W - 42L
1,581 SR
Queue Stats
201W - 184L
1,487 Elo+
Solo
Shiva
Shiva
becoolant
Shiva
Level 108
God Stats
12W - 7L
1,671 SR
Queue Stats
612W - 668L
1,465 Elo+
Solo
Anubis
Anubis
xGOONxShReDeD
Anubis
Level 137
God Stats
25W - 27L
1,649 SR
Queue Stats
180W - 156L
1,584 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
DEGE_games
Lancelot
9
0 / 3 / 1
4,995
500
3,248
8,962
3,000
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Breastplate

Breastplate

+20
Physical Protection

Zeus
GIGI FR
Zeus
10
1 / 3 / 0
5,820
582
4,061
6,178
2,090
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Merlin
8
0 / 3 / 0
4,690
469
2,156
4,632
1,194
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ratatoskr
Noegocentric
Ratatoskr
8
0 / 3 / 1
4,886
489
1,959
7,505
2,090
Nettle Acorn

Nettle Acorn

+20
Physical Power
+4%
Movement Speed

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

8
1 / 4 / 1
4,732
473
5,075
8,791
2,339
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 0 / 3
6,328
633
4,463
5,019
1,497
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
0 / 0 / 5
6,366
637
1,751
5,015
2,795
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Izanami
BlueFIameAce
Izanami
11
3 / 1 / 2
6,766
677
6,739
6,325
2,355
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Shiva
becoolant
Shiva
11
3 / 1 / 1
6,503
650
6,040
9,322
4,112
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

12
9 / 0 / 1
7,520
752
5,387
5,483
2,723
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
28
2
Kills
16
16
Deaths
2
3
Assists
12
Player
Kills
Deaths
Assists
KDA
W
1
0
3
2.5
W
0
0
5
2.5
W
Izanami
BlueFIameAce
Izanami
3
1
2
4
L
Lancelot
DEGE_games
Lancelot
0
3
1
0.17
L
Zeus
GIGI FR
Zeus
1
3
0
0.33
L
Merlin
0
3
0
0
L
Ratatoskr
Noegocentric
Ratatoskr
0
3
1
0.17
L
1
4
1
0.38
W
Shiva
becoolant
Shiva
3
1
1
3.5
W
9
0
1
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,499
Damage
24,380
36,068
Taken
31,164
10,713
Mitigated
13,482
3,954
Healing
11,872
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,463
0
228
937
5,019
1,497
409
2,789
2,230
39,002
0
W
1,751
404
1,452
2,322
5,015
2,795
112
1,218
3,757
8,150
0
W
Izanami
BlueFIameAce
Izanami
6,739
5,134
0
2,464
6,325
2,355
1,875
1,006
5,319
0
64,551
L
Lancelot
DEGE_games
Lancelot
3,248
75
0
1,600
8,962
3,000
0
605
8,357
0
29,889
L
Zeus
GIGI FR
Zeus
4,061
185
0
500
6,178
2,090
0
5,058
1,120
35,551
0
L
Merlin
2,156
34
0
164
4,632
1,194
0
500
4,132
26,192
0
L
Ratatoskr
Noegocentric
Ratatoskr
1,959
724
0
440
7,505
2,090
0
2,831
4,674
0
32,145
L
5,075
2,114
0
1,250
8,791
2,339
0
2,971
5,820
0
25,128
W
Shiva
becoolant
Shiva
6,040
1,020
0
1,521
9,322
4,112
393
144
9,178
130
39,576
W
5,387
167
0
2,948
5,483
2,723
568
1,219
4,264
49,737
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,123
Gold Earned
33,483
240
Minions Killed
327
0
Camps Cleared
0
989,386
Distance Traveled
1,017,854
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ix Chel
6,328
633
70
7
0
207,534
0
W
Artio
6,366
637
13
1
0
226,273
4
W
Izanami
6,766
677
106
11
0
178,592
0
L
Lancelot
4,995
500
41
4
0
202,317
2
L
Zeus
5,820
582
58
6
0
187,426
0
L
Merlin
4,690
469
57
6
0
207,668
0
L
Ratatoskr
4,886
489
50
5
0
214,514
0
L
Skadi
4,732
473
34
3
0
177,461
0
W
Shiva
6,503
650
54
5
0
210,407
0
W
Anubis
7,520
752
84
8
0
195,048
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role