Player Matchup

Atlas
Atlas
 
Atlas
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bakasura
Bakasura
Anime Logic
Bakasura
Level 141
God Stats
3W - 3L
1,671 SR
Queue Stats
249W - 217L
1,594 Elo+
Party 2
Agni
Agni
EmpyrealDepths
Agni
Level 154
God Stats
9W - 4L
1,728 SR
Queue Stats
40W - 42L
1,603 Elo+
Solo
King Arthur
King Arthur
MADRADBRO7
King Arthur
Level 117
God Stats
12W - 9L
1,652 SR
Queue Stats
229W - 209L
1,532 Elo+
Party 1
Izanami
Izanami
Th3 Silver King
Izanami
Level 83
God Stats
4W - 3L
1,937 SR
Queue Stats
52W - 47L
1,554 Elo+
Party 2
Team Averages
Level 116
1,698 SR
1,557 Elo+

VS

Team Averages
Level 139
1,525 SR
1,588 Elo+
Fafnir
Fafnir
Achilles_396
Fafnir
Level 128
God Stats
1W - 1L
1,227 SR
Queue Stats
258W - 254L
1,525 Elo+
Solo
Ah Puch
Ah Puch
CELICA-GT-_-
Ah Puch
Level 143
God Stats
524W - 465L
1,574 SR
Queue Stats
535W - 493L
1,539 Elo+
Solo
Heimdallr
Heimdallr
DustG23
Heimdallr
Level 146
God Stats
5W - 6L
1,700 SR
Queue Stats
270W - 243L
1,590 Elo+
Solo
Shiva
Shiva
TheReaper3799
Shiva
Level 119
God Stats
3W - 3L
1,675 SR
Queue Stats
169W - 113L
1,600 Elo+
Solo
Thanatos
Thanatos
bowmvn
Thanatos
Level 158
God Stats
6W - 2L
1,448 SR
Queue Stats
113W - 53L
1,686 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
9
1 / 3 / 2
5,780
482
5,235
12,315
8,524
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Bakasura
Anime Logic
Bakasura
12
1 / 2 / 1
6,421
535
5,709
11,306
4,565
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

11
0 / 2 / 2
6,342
529
5,863
6,312
1,904
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
MADRADBRO7
King Arthur
11
3 / 3 / 0
6,739
562
7,579
11,791
10,443
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

9
0 / 4 / 1
5,718
477
2,984
8,840
2,464
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
10
1 / 2 / 6
5,992
499
3,203
8,956
8,547
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ah Puch
CELICA-GT-_-
Ah Puch
13
1 / 1 / 3
7,461
622
4,364
8,019
3,059
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Heimdallr
DustG23
Heimdallr
12
5 / 0 / 2
7,741
645
9,005
7,777
3,016
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
2 / 2 / 0
7,799
650
8,583
11,682
7,412
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thanatos
bowmvn
Thanatos
13
5 / 0 / 1
7,305
609
6,969
11,016
4,333
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
26
5
Kills
14
14
Deaths
5
6
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Atlas
 
Atlas
1
3
2
0.67
W
Fafnir
1
2
6
2
L
Bakasura
Anime Logic
Bakasura
1
2
1
0.75
W
Ah Puch
CELICA-GT-_-
Ah Puch
1
1
3
2.5
W
Heimdallr
DustG23
Heimdallr
5
0
2
6
L
0
2
2
0.5
L
King Arthur
MADRADBRO7
King Arthur
3
3
0
1
L
0
4
1
0.13
W
2
2
0
1
W
Thanatos
bowmvn
Thanatos
5
0
1
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,370
Damage
32,124
50,564
Taken
47,450
27,900
Mitigated
26,367
8,716
Healing
22,149
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Atlas
 
Atlas
5,235
2,014
57
1,418
12,315
8,524
0
3,728
8,328
19,376
0
W
Fafnir
3,203
1,039
100
2,206
8,956
8,547
0
3,553
4,665
14,597
0
L
Bakasura
Anime Logic
Bakasura
5,709
3,607
0
2,856
11,306
4,565
0
717
10,589
0
42,388
W
Ah Puch
CELICA-GT-_-
Ah Puch
4,364
115
0
2,810
8,019
3,059
32
4,215
3,150
74,869
0
W
Heimdallr
DustG23
Heimdallr
9,005
4,452
0
4,305
7,777
3,016
103
1,481
5,603
0
59,575
L
5,863
610
0
1,027
6,312
1,904
0
2,229
4,083
48,703
0
L
King Arthur
MADRADBRO7
King Arthur
7,579
927
0
1,574
11,791
10,443
0
0
11,791
1,383
47,962
L
2,984
2,015
0
1,784
8,840
2,464
0
1,054
7,702
0
42,826
W
8,583
2,233
105
4,592
11,682
7,412
284
655
11,027
0
66,260
W
Thanatos
bowmvn
Thanatos
6,969
1,476
0
8,031
11,016
4,333
0
1,345
9,423
0
54,894

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,000
Gold Earned
36,298
391
Minions Killed
434
0
Camps Cleared
0
1,288,142
Distance Traveled
1,199,248
9
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
5,780
482
25
2
0
273,603
0
W
Fafnir
5,992
499
15
1
0
217,726
0
L
Bakasura
6,421
535
80
7
0
277,497
2
W
Ah Puch
7,461
622
116
10
0
227,939
0
W
Heimdallr
7,741
645
109
9
0
228,666
0
L
Agni
6,342
529
112
9
0
219,298
3
L
King Arthur
6,739
562
83
7
0
248,254
4
L
Izanami
5,718
477
91
8
0
269,490
0
W
Shiva
7,799
650
114
10
0
238,145
0
W
Thanatos
7,305
609
80
7
0
286,772
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role