Player Matchup

Kuzenbo
Kuzenbo
FlipKilla77
Kuzenbo
Level 123
God Stats
7W - 6L
1,753 SR
Queue Stats
266W - 296L
1,484 Elo+
Party 1
Janus
Janus
SUPA STEW 13
Janus
Level 117
God Stats
1W - 4L
1,378 SR
Queue Stats
83W - 89L
1,483 Elo+
Party 1
Osiris
Osiris
StarGirl7533
Osiris
Level 28
God Stats
0W - 2L
1,500 SR
Queue Stats
141W - 149L
1,266 Elo+
Party 1
Camazotz
Camazotz
WickedWest69
Camazotz
Level 85
God Stats
3W - 5L
1,051 SR
Queue Stats
211W - 193L
1,388 Elo+
Party 1
Thor
Thor
iiMooses
Thor
Level 103
God Stats
0W - 1L
1,582 SR
Queue Stats
103W - 109L
1,425 Elo+
Party 1
Team Averages
Level 91
1,453 SR
1,409 Elo+

VS

Team Averages
Level 58
1,617 SR
1,440 Elo+
Ares
Ares
FlyingSeaCat
Ares
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 14L
1,407 Elo+
Party 3
Neith
Neith
He36387
Neith
Level 105
God Stats
5W - 2L
1,606 SR
Queue Stats
166W - 150L
1,498 Elo+
Party 2
Atlas
Atlas
Kekidama
Atlas
Level 48
God Stats
12W - 6L
1,586 SR
Queue Stats
396W - 401L
1,512 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Mossas
Ah Muzen Cab
Level 106
God Stats
3W - 3L
1,894 SR
Queue Stats
49W - 49L
1,388 Elo+
Party 3
Thor
Thor
Oompa8690
Thor
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
70W - 62L
1,395 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
FlipKilla77
Kuzenbo
16
1 / 5 / 6
8,865
739
7,895
15,714
31,600
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

17
4 / 4 / 3
9,649
804
24,379
7,573
3,710
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Osiris
11
0 / 6 / 4
7,589
632
6,713
13,596
14,451
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Camazotz
WickedWest69
Camazotz
18
3 / 2 / 6
8,916
743
12,945
14,788
7,979
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

Thor
13
1 / 9 / 3
7,833
653
7,814
13,887
6,365
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 1 / 21
8,349
696
9,216
18,236
12,748
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Neith
He36387
Neith
15
5 / 2 / 20
8,948
746
15,225
12,355
6,064
Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Atlas
Kekidama
Atlas
16
7 / 1 / 16
10,042
837
11,091
14,808
13,897
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ah Muzen Cab
Mossas
Ah Muzen Cab
18
6 / 1 / 19
9,920
827
13,177
9,887
5,242
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hidden Dagger

Hidden Dagger

+15
Physical Power

Thor
15
6 / 4 / 14
9,255
771
7,714
10,840
5,078
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
115
9
Kills
25
26
Deaths
9
22
Assists
90
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
FlipKilla77
Kuzenbo
1
5
6
0.8
W
1
1
21
11.5
W
Neith
He36387
Neith
5
2
20
7.5
W
Atlas
Kekidama
Atlas
7
1
16
15
W
Ah Muzen Cab
Mossas
Ah Muzen Cab
6
1
19
15.5
W
Thor
6
4
14
3.25
L
4
4
3
1.38
L
Osiris
0
6
4
0.33
L
Camazotz
WickedWest69
Camazotz
3
2
6
3
L
Thor
1
9
3
0.28

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,746
Damage
56,423
65,558
Taken
66,126
64,105
Mitigated
43,029
13,639
Healing
23,276
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
FlipKilla77
Kuzenbo
7,895
2,558
398
1,419
15,714
31,600
224
4,789
10,925
14,313
0
W
9,216
426
785
5,720
18,236
12,748
33
9,667
7,992
13,763
0
W
Neith
He36387
Neith
15,225
6,619
1,976
4,470
12,355
6,064
476
5,595
6,444
0
34,452
W
Atlas
Kekidama
Atlas
11,091
3,975
1,935
2,925
14,808
13,897
0
8,311
6,150
19,067
0
W
Ah Muzen Cab
Mossas
Ah Muzen Cab
13,177
4,390
1,430
1,026
9,887
5,242
66
5,298
4,467
0
37,828
W
Thor
7,714
1,385
2,086
923
10,840
5,078
0
3,690
7,072
0
16,932
L
24,379
201
955
995
7,573
3,710
554
2,179
5,394
45,454
0
L
Osiris
6,713
848
0
982
13,596
14,451
378
4,633
8,963
0
8,074
L
Camazotz
WickedWest69
Camazotz
12,945
1,206
866
7,500
14,788
7,979
416
3,541
11,247
0
24,146
L
Thor
7,814
172
194
330
13,887
6,365
358
5,225
8,662
0
17,988

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,852
Gold Earned
46,514
121
Minions Killed
153
0
Camps Cleared
0
1,090,725
Distance Traveled
1,094,016
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
8,865
739
13
1
0
214,903
0
W
Ares
8,349
696
13
1
0
235,696
0
W
Neith
8,948
746
47
4
0
208,390
0
W
Atlas
10,042
837
19
2
0
222,154
0
W
Ah Muzen Cab
9,920
827
51
4
0
229,102
0
W
Thor
9,255
771
23
2
0
198,674
0
L
Janus
9,649
804
51
4
0
226,560
0
L
Osiris
7,589
632
4
0
0
202,273
0
L
Camazotz
8,916
743
32
3
0
250,039
0
L
Thor
7,833
653
21
2
0
196,950
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role