Player Matchup

Hun Batz
Hun Batz
 
Hun Batz
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
FlyingSeaCat
Cthulhu
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 14L
1,309 Elo+
Party 2
Thanatos
Thanatos
Mossas
Thanatos
Level 106
God Stats
1W - 1L
1,500 SR
Queue Stats
49W - 49L
1,351 Elo+
Party 2
Sol
Sol
Oompa8690
Sol
Level 18
God Stats
3W - 2L
1,324 SR
Queue Stats
70W - 62L
1,362 Elo+
Party 2
Hera
Hera
SpartanQueenB91
Hera
Level 118
God Stats
3W - 2L
1,285 SR
Queue Stats
122W - 137L
1,408 Elo+
Solo
Team Averages
Level 65
1,422 SR
1,386 Elo+

VS

Team Averages
Level 111
1,630 SR
1,437 Elo+
Fenrir
Fenrir
Gabriel_JZ
Fenrir
Level 124
God Stats
2W - 2L
1,689 SR
Queue Stats
84W - 78L
1,457 Elo+
Party 1
Maui
Maui
Nivek_10K
Maui
Level 69
God Stats
1W - 5L
1,716 SR
Queue Stats
108W - 136L
1,407 Elo+
Party 1
Chernobog
Chernobog
TLD_DPARINI-CR-
Chernobog
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
147W - 140L
1,481 Elo+
Party 1
Sol
Sol
TLD_LuKas-CR
Sol
Level 114
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 59L
1,418 Elo+
Party 1
Heimdallr
Heimdallr
TheSteed95
Heimdallr
Level 144
God Stats
1W - 1L
1,745 SR
Queue Stats
56W - 62L
1,423 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
17
6 / 5 / 8
10,149
923
9,202
13,297
6,306
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Cthulhu
FlyingSeaCat
Cthulhu
16
5 / 4 / 9
9,849
895
13,260
14,374
14,436
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Thanatos
Mossas
Thanatos
17
9 / 4 / 13
10,502
955
10,651
11,273
5,262
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
3 / 1 / 17
9,914
901
14,422
7,397
3,274
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
3 / 3 / 7
8,653
787
7,248
7,071
3,407
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Gabriel_JZ
Fenrir
14
2 / 6 / 10
8,140
740
7,095
13,202
6,466
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Maui
16
2 / 5 / 12
9,348
850
4,176
13,056
15,166
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chernobog
TLD_DPARINI-CR-
Chernobog
15
5 / 5 / 7
8,950
814
11,519
11,431
5,775
Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
8 / 5 / 7
9,829
894
12,653
13,085
5,362
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Heimdallr
TheSteed95
Heimdallr
16
0 / 5 / 16
8,581
780
7,968
11,170
5,641
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
69
26
Kills
17
17
Deaths
26
54
Assists
52
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
 
Hun Batz
6
5
8
2
W
Cthulhu
FlyingSeaCat
Cthulhu
5
4
9
2.38
L
Fenrir
Gabriel_JZ
Fenrir
2
6
10
1.17
W
Thanatos
Mossas
Thanatos
9
4
13
3.88
L
Maui
2
5
12
1.6
W
3
1
17
11.5
W
3
3
7
2.17
L
Chernobog
TLD_DPARINI-CR-
Chernobog
5
5
7
1.7
L
8
5
7
2.3
L
Heimdallr
TheSteed95
Heimdallr
0
5
16
1.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,783
Damage
43,411
53,412
Taken
61,944
32,685
Mitigated
38,410
21,924
Healing
13,848
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
 
Hun Batz
9,202
2,040
224
2,540
13,297
6,306
2,004
3,017
10,260
0
18,722
W
Cthulhu
FlyingSeaCat
Cthulhu
13,260
268
1,059
1,959
14,374
14,436
68
4,833
9,467
19,406
0
L
Fenrir
Gabriel_JZ
Fenrir
7,095
1,170
898
2,445
13,202
6,466
199
6,204
6,806
0
13,617
W
Thanatos
Mossas
Thanatos
10,651
1,241
2,408
7,335
11,273
5,262
2,019
3,283
7,990
0
16,229
L
Maui
4,176
829
929
1,170
13,056
15,166
92
8,559
4,337
7,206
0
W
14,422
3,969
1,265
2,763
7,397
3,274
2,331
2,966
4,431
27,146
0
W
7,248
1,407
962
1,409
7,071
3,407
1,230
2,771
4,300
16,392
0
L
Chernobog
TLD_DPARINI-CR-
Chernobog
11,519
6,681
524
1,666
11,431
5,775
361
6,547
4,884
0
20,325
L
12,653
3,538
579
4,139
13,085
5,362
608
7,036
6,049
27,054
0
L
Heimdallr
TheSteed95
Heimdallr
7,968
4,231
437
1,061
11,170
5,641
610
6,307
4,863
0
22,617

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,067
Gold Earned
44,848
115
Minions Killed
95
0
Camps Cleared
0
1,079,162
Distance Traveled
1,033,482
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
10,149
923
21
2
0
201,730
0
W
Cthulhu
9,849
895
23
2
0
196,889
0
L
Fenrir
8,140
740
16
1
0
208,667
0
W
Thanatos
10,502
955
17
2
0
241,694
0
L
Maui
9,348
850
6
1
0
224,997
0
W
Sol
9,914
901
31
3
0
218,198
0
W
Hera
8,653
787
23
2
0
220,651
0
L
Chernobog
8,950
814
20
2
0
215,914
0
L
Sol
9,829
894
31
3
0
197,341
0
L
Heimdallr
8,581
780
22
2
0
186,563
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role