Player Matchup

Fenrir
Fenrir
FriendlyDuckO
Fenrir
Level 61
God Stats
1W - 1L
1,236 SR
Queue Stats
11W - 10L
1,246 Elo+
Party 1
Cthulhu
Cthulhu
HesitatedEarth3
Cthulhu
Level 87
God Stats
2W - 4L
1,359 SR
Queue Stats
20W - 21L
1,225 Elo+
Party 1
Tiamat
Tiamat
overlord950
Tiamat
Level 67
God Stats
20W - 22L
1,396 SR
Queue Stats
270W - 257L
1,476 Elo+
Solo
Team Averages
Level 72
1,331 SR
1,316 Elo+

VS

Team Averages
Level 75
1,459 SR
1,497 Elo+
Cupid
Cupid
Ayhre
Cupid
Level 102
God Stats
0W - 1L
1,276 SR
Queue Stats
10W - 12L
1,524 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Extracrispyfrys
Cu Chulainn
Level 75
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 13L
1,549 Elo+
Party 2
Raijin
Raijin
TrepidBoss71
Raijin
Level 49
God Stats
5W - 1L
1,600 SR
Queue Stats
259W - 245L
1,420 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 3 / 5
9,226
839
6,111
9,118
4,948
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

12
2 / 0 / 7
8,652
787
8,333
10,913
9,467
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Tiamat
13
3 / 2 / 4
8,721
793
6,734
6,844
5,760
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
Ayhre
Cupid
11
2 / 3 / 2
8,271
752
7,877
7,428
3,128
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cu Chulainn
Extracrispyfrys
Cu Chulainn
10
2 / 5 / 1
7,945
722
5,124
11,837
10,137
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Raijin
11
1 / 2 / 3
8,055
732
8,824
6,975
2,978
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
11
10
Kills
5
5
Deaths
10
16
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Cupid
Ayhre
Cupid
2
3
2
1
L
Cu Chulainn
Extracrispyfrys
Cu Chulainn
2
5
1
0.5
W
5
3
5
2.5
W
2
0
7
5.5
L
Raijin
1
2
3
1.25
W
Tiamat
3
2
4
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,178
Damage
21,825
26,875
Taken
26,240
20,175
Mitigated
16,243
3,819
Healing
1,754
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cupid
Ayhre
Cupid
7,877
4,436
55
843
7,428
3,128
0
5,731
1,486
0
38,041
L
Cu Chulainn
Extracrispyfrys
Cu Chulainn
5,124
941
0
429
11,837
10,137
33
4,659
7,178
0
18,848
W
6,111
1,289
0
677
9,118
4,948
0
2,524
6,594
0
15,667
W
8,333
282
273
1,189
10,913
9,467
39
4,291
6,496
27,623
0
L
Raijin
8,824
1,217
0
427
6,975
2,978
0
5,062
1,812
29,320
0
W
Tiamat
6,734
193
389
1,291
6,844
5,760
192
2,442
4,362
34,973
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,599
Gold Earned
24,271
107
Minions Killed
120
0
Camps Cleared
0
604,282
Distance Traveled
605,747
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
8,271
752
65
6
0
188,012
0
L
Cu Chulainn
7,945
722
22
2
0
215,679
0
W
Fenrir
9,226
839
13
1
0
181,205
0
W
Cthulhu
8,652
787
32
3
0
219,747
1
L
Raijin
8,055
732
33
3
0
202,056
0
W
Tiamat
8,721
793
62
6
0
203,330
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role