Player Matchup

Kuzenbo
Kuzenbo
 
Kuzenbo
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
 
Sol
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cupid
Cupid
FranGamerV
Cupid
Level 66
God Stats
2W - 2L
1,693 SR
Queue Stats
205W - 166L
1,597 Elo+
Solo
Loki
Loki
LoftyEnd386
Loki
Level 96
God Stats
3W - 14L
1,249 SR
Queue Stats
163W - 155L
1,457 Elo+
Solo
Ix Chel
Ix Chel
jorge9306
Ix Chel
Level 137
God Stats
20W - 18L
1,643 SR
Queue Stats
404W - 408L
1,486 Elo+
Solo
Team Averages
Level 113
1,517 SR
1,508 Elo+

VS

Team Averages
Level 137
1,465 SR
1,499 Elo+
Nike
Nike
DoctorRojas
Nike
Level 129
God Stats
3W - 3L
1,260 SR
Queue Stats
108W - 100L
1,503 Elo+
Party 1
Neith
Neith
Neckrops
Neith
Level 107
God Stats
9W - 9L
1,507 SR
Queue Stats
357W - 342L
1,496 Elo+
Solo
Ix Chel
Ix Chel
Slothyboy11
Ix Chel
Level 158
God Stats
8W - 8L
1,444 SR
Queue Stats
257W - 249L
1,496 Elo+
Party 1
Athena
Athena
cleotrapa
Athena
Level 148
God Stats
4W - 3L
1,380 SR
Queue Stats
217W - 204L
1,521 Elo+
Party 1
Horus
Horus
xShaDoW Wo1F 3
Horus
Level 144
God Stats
2W - 0L
1,732 SR
Queue Stats
121W - 129L
1,478 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
7
0 / 0 / 0
4,226
604
2,083
4,509
3,185
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sol
 
Sol
1
0 / 0 / 0
2,865
409
0
0
0
Cupid
7
0 / 0 / 0
3,893
556
3,302
3,365
949
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8
1 / 2 / 0
4,673
668
2,685
6,193
2,216
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ix Chel
jorge9306
Ix Chel
8
0 / 1 / 1
4,418
631
3,750
3,933
1,465
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 0 / 0
5,337
762
1,793
3,962
2,218
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Neith
Neckrops
Neith
6
0 / 0 / 0
3,864
552
3,071
3,245
1,081
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Ix Chel
Slothyboy11
Ix Chel
8
1 / 1 / 0
4,804
686
2,720
4,480
1,578
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Athena
cleotrapa
Athena
8
0 / 0 / 1
4,473
639
1,833
5,751
2,521
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

6
0 / 0 / 0
4,118
588
758
4,329
2,695
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
4
1
Kills
3
3
Deaths
1
1
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
 
Kuzenbo
0
0
0
0
L
Sol
 
Sol
0
0
0
0
W
2
0
0
2
L
Cupid
0
0
0
0
L
1
2
0
0.5
W
Neith
Neckrops
Neith
0
0
0
0
W
Ix Chel
Slothyboy11
Ix Chel
1
1
0
1
W
Athena
cleotrapa
Athena
0
0
1
0.5
L
Ix Chel
jorge9306
Ix Chel
0
1
1
0.5
W
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,820
Damage
10,175
18,000
Taken
21,767
7,815
Mitigated
10,093
7,990
Healing
8,097
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
 
Kuzenbo
2,083
1,081
815
1,809
4,509
3,185
0
0
4,509
15,693
0
L
Sol
 
Sol
0
0
0
0
0
0
0
0
0
0
0
W
1,793
309
0
790
3,962
2,218
0
0
3,962
0
36,941
L
Cupid
3,302
1,859
273
1,236
3,365
949
0
0
3,365
0
26,089
L
2,685
755
0
2,512
6,193
2,216
0
1,739
4,454
0
27,361
W
Neith
Neckrops
Neith
3,071
682
0
1,013
3,245
1,081
0
1,093
2,152
0
30,655
W
Ix Chel
Slothyboy11
Ix Chel
2,720
153
200
1,074
4,480
1,578
0
2,190
2,124
28,865
0
W
Athena
cleotrapa
Athena
1,833
500
0
3,069
5,751
2,521
47
1,326
4,357
27,718
0
L
Ix Chel
jorge9306
Ix Chel
3,750
269
0
1,345
3,933
1,465
0
2,839
1,094
28,120
0
W
758
302
363
1,588
4,329
2,695
0
990
3,339
0
5,513

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,075
Gold Earned
22,596
183
Minions Killed
257
0
Camps Cleared
0
570,741
Distance Traveled
750,381
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
4,226
604
22
3
0
142,640
0
L
Sol
2,865
409
0
0
0
0
0
W
Nike
5,337
762
74
11
0
141,399
1
L
Cupid
3,893
556
55
8
0
123,354
0
L
Loki
4,673
668
52
7
0
163,078
0
W
Neith
3,864
552
58
8
0
140,467
0
W
Ix Chel
4,804
686
59
8
0
147,874
0
W
Athena
4,473
639
59
8
0
169,925
0
L
Ix Chel
4,418
631
54
8
0
141,669
0
W
Horus
4,118
588
7
1
0
150,716
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role