Player Matchup

Guan Yu
Guan Yu
 
Guan Yu
Level 166
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
MrFaabry14
Neith
Level 113
God Stats
36W - 31L
1,603 SR
Queue Stats
61W - 61L
1,504 Elo+
Solo
Anubis
Anubis
SkS_PeDrAo_
Anubis
Level 95
God Stats
2W - 1L
1,491 SR
Queue Stats
4W - 4L
1,544 Elo+
Solo
Ix Chel
Ix Chel
Varoskt
Ix Chel
Level 132
God Stats
18W - 16L
1,490 SR
Queue Stats
166W - 185L
1,457 Elo+
Solo
Thor
Thor
yKERMILION-SEP
Thor
Level 95
God Stats
13W - 15L
1,468 SR
Queue Stats
214W - 228L
1,496 Elo+
Solo
Team Averages
Level 120
1,510 SR
1,500 Elo+

VS

Team Averages
Level 107
1,518 SR
1,488 Elo+
Apollo
Apollo
 
Apollo
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bakasura
Bakasura
Matute8080
Bakasura
Level 67
God Stats
2W - 3L
1,500 SR
Queue Stats
40W - 50L
1,419 Elo+
Solo
Cthulhu
Cthulhu
Zaikaros
Cthulhu
Level 170
God Stats
0W - 1L
1,735 SR
Queue Stats
142W - 136L
1,556 Elo+
Solo
Sol
Sol
kxnna7_
Sol
Level 103
God Stats
18W - 22L
1,518 SR
Queue Stats
1,015W - 1,112L
1,517 Elo+
Solo
Chaac
Chaac
rizzek
Chaac
Level 95
God Stats
2W - 4L
1,339 SR
Queue Stats
221W - 197L
1,448 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
12
4 / 1 / 5
7,519
627
3,692
10,653
8,541
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Neith
12
4 / 0 / 3
7,316
610
9,681
5,535
1,849
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Anubis
13
3 / 0 / 2
8,020
668
8,378
6,872
3,442
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ix Chel
Varoskt
Ix Chel
11
1 / 2 / 3
6,807
567
7,361
7,967
3,191
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
2 / 0 / 3
7,120
593
3,882
7,292
2,784
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
11
0 / 5 / 1
6,066
506
2,313
10,139
3,319
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Bakasura
Matute8080
Bakasura
11
0 / 1 / 0
5,948
496
2,560
11,114
4,169
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
Zaikaros
Cthulhu
10
1 / 1 / 1
5,448
454
2,903
10,250
6,979
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Sol
10
1 / 3 / 0
6,013
501
5,540
10,546
3,464
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Chaac
rizzek
Chaac
10
0 / 5 / 0
6,112
509
4,435
12,412
7,321
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
4
14
Kills
2
3
Deaths
15
16
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
 
Guan Yu
4
1
5
6.5
L
Apollo
 
Apollo
0
5
1
0.1
L
Bakasura
Matute8080
Bakasura
0
1
0
0
W
Neith
4
0
3
5.5
W
Anubis
3
0
2
4
W
Ix Chel
Varoskt
Ix Chel
1
2
3
1.25
L
Cthulhu
Zaikaros
Cthulhu
1
1
1
1.5
L
Sol
1
3
0
0.33
L
Chaac
rizzek
Chaac
0
5
0
0
W
2
0
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,994
Damage
17,751
38,319
Taken
54,461
19,807
Mitigated
25,252
16,207
Healing
16,101
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
 
Guan Yu
3,692
259
754
4,999
10,653
8,541
120
1,313
9,150
0
29,007
L
Apollo
 
Apollo
2,313
1,800
0
3,380
10,139
3,319
0
98
10,041
0
40,294
L
Bakasura
Matute8080
Bakasura
2,560
1,662
0
4,133
11,114
4,169
0
943
10,171
0
35,977
W
Neith
9,681
4,266
0
2,227
5,535
1,849
763
695
4,721
0
58,676
W
Anubis
8,378
1,249
0
4,915
6,872
3,442
34
728
6,144
57,120
0
W
Ix Chel
Varoskt
Ix Chel
7,361
499
486
2,166
7,967
3,191
216
6,049
1,918
54,822
0
L
Cthulhu
Zaikaros
Cthulhu
2,903
359
0
831
10,250
6,979
0
892
9,358
30,544
0
L
Sol
5,540
1,759
0
5,456
10,546
3,464
245
6,144
4,402
43,698
0
L
Chaac
rizzek
Chaac
4,435
1,079
0
2,301
12,412
7,321
0
7,760
4,652
0
38,859
W
3,882
777
0
660
7,292
2,784
48
380
6,892
0
56,682

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,782
Gold Earned
29,587
385
Minions Killed
349
0
Camps Cleared
0
1,215,706
Distance Traveled
1,196,306
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
7,519
627
35
3
0
261,573
0
L
Apollo
6,066
506
77
6
0
231,226
0
L
Bakasura
5,948
496
84
7
0
281,255
0
W
Neith
7,316
610
91
8
0
235,456
5
W
Anubis
8,020
668
89
7
0
191,864
0
W
Ix Chel
6,807
567
79
7
0
257,372
1
L
Cthulhu
5,448
454
35
3
0
259,230
2
L
Sol
6,013
501
74
6
0
211,485
0
L
Chaac
6,112
509
79
7
0
213,110
2
W
Thor
7,120
593
91
8
0
269,441
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role