Player Matchup

Ares
Ares
 
Ares
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Osiris
Osiris
 
Osiris
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
HanaeOwO
King Arthur
Level 88
God Stats
0W - 1L
1,599 SR
Queue Stats
26W - 31L
1,398 Elo+
Party 1
Kali
Kali
Pitiviers
Kali
Level 129
God Stats
2W - 3L
1,531 SR
Queue Stats
74W - 107L
1,453 Elo+
Solo
Serqet
Serqet
ToastedDogg
Serqet
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,385 Elo+
Party 1
Team Averages
Level 103
1,526 SR
1,447 Elo+

VS

Team Averages
Level 97
1,471 SR
1,427 Elo+
Set
Set
KeepItCasual
Set
Level 67
God Stats
2W - 0L
1,500 SR
Queue Stats
42W - 46L
1,487 Elo+
Party 2
Mulan
Mulan
LokiLaufeyson15
Mulan
Level 101
God Stats
1W - 2L
1,284 SR
Queue Stats
172W - 211L
1,417 Elo+
Party 2
Nike
Nike
MariaHuanita
Nike
Level 68
God Stats
1W - 1L
1,284 SR
Queue Stats
95W - 142L
1,346 Elo+
Party 2
Skadi
Skadi
RundleNUFC
Skadi
Level 135
God Stats
1W - 1L
1,787 SR
Queue Stats
48W - 50L
1,378 Elo+
Solo
Tiamat
Tiamat
Tasoubator
Tiamat
Level 115
God Stats
2W - 0L
1,500 SR
Queue Stats
57W - 59L
1,506 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
11
1 / 2 / 4
5,943
991
2,830
5,843
4,249
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Osiris
 
Osiris
5
0 / 1 / 0
4,659
777
661
1,673
1,371
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

King Arthur
HanaeOwO
King Arthur
12
2 / 2 / 3
6,113
1,019
6,162
5,847
5,544
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Kali
11
1 / 3 / 2
5,637
940
4,885
6,500
2,627
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Serqet
11
2 / 2 / 4
6,268
1,045
2,210
4,739
4,722
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 2 / 6
6,167
1,028
4,703
5,073
2,457
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

12
1 / 2 / 7
6,283
1,047
4,029
5,694
3,469
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

11
1 / 1 / 9
6,369
1,062
4,178
4,991
2,412
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Skadi
13
2 / 0 / 8
6,840
1,140
3,710
2,690
1,035
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tiamat
Tasoubator
Tiamat
12
4 / 1 / 6
6,824
1,137
4,881
3,684
2,635
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
46
6
Kills
10
10
Deaths
6
13
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Ares
 
Ares
1
2
4
1.5
L
Osiris
 
Osiris
0
1
0
0
L
King Arthur
HanaeOwO
King Arthur
2
2
3
1.75
W
2
2
6
2.5
W
1
2
7
2.25
W
1
1
9
5.5
L
Kali
1
3
2
0.67
W
Skadi
2
0
8
6
W
Tiamat
Tasoubator
Tiamat
4
1
6
7
L
Serqet
2
2
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,748
Damage
21,501
24,602
Taken
22,132
18,513
Mitigated
12,008
6,251
Healing
6,400
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
 
Ares
2,830
64
579
990
5,843
4,249
0
1,155
4,539
8,457
0
L
Osiris
 
Osiris
661
354
308
173
1,673
1,371
0
419
1,163
0
1,407
L
King Arthur
HanaeOwO
King Arthur
6,162
382
116
615
5,847
5,544
0
1,040
4,724
0
12,776
W
4,703
1,716
894
741
5,073
2,457
76
821
4,115
0
7,801
W
4,029
458
320
681
5,694
3,469
214
966
4,427
0
5,929
W
4,178
359
44
980
4,991
2,412
0
1,084
3,724
0
9,733
L
Kali
4,885
1,231
382
2,233
6,500
2,627
0
977
5,354
0
10,339
W
Skadi
3,710
1,694
711
1,167
2,690
1,035
1,042
525
2,165
0
16,199
W
Tiamat
Tasoubator
Tiamat
4,881
977
112
750
3,684
2,635
266
845
2,735
11,611
0
L
Serqet
2,210
298
258
597
4,739
4,722
0
1,494
3,039
1,778
3,292

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,620
Gold Earned
32,483
59
Minions Killed
73
0
Camps Cleared
0
510,006
Distance Traveled
656,334
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
5,943
991
15
3
0
111,029
0
L
Osiris
4,659
777
3
1
0
27,491
0
L
King Arthur
6,113
1,019
16
3
0
129,141
0
W
Set
6,167
1,028
13
2
0
142,138
0
W
Mulan
6,283
1,047
3
1
0
133,108
0
W
Nike
6,369
1,062
13
2
0
136,618
0
L
Kali
5,637
940
13
2
0
131,941
0
W
Skadi
6,840
1,140
27
5
0
133,426
0
W
Tiamat
6,824
1,137
17
3
0
111,044
0
L
Serqet
6,268
1,045
12
2
0
110,404
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role