Player Matchup

Fenrir
Fenrir
Gold IV
GsizzleEU
Fenrir
Gold IV
Level 110
God Stats
1W - 0L
1,500 SR
Queue Stats
157W - 163L
1,433 MMR
Solo
Hachiman
Hachiman
Bronze III
Jakerius2126
Hachiman
Bronze III
Level 145
God Stats
8W - 11L
1,767 SR
Queue Stats
27W - 33L
1,446 MMR
Party 2
Discordia
Discordia
Bronze III
Jamie7063
Discordia
Bronze III
Level 150
God Stats
5W - 2L
1,299 SR
Queue Stats
17W - 15L
1,407 MMR
Party 2
Bastet
Bastet
Gold III
Kawa1i
Bastet
Gold III
Level 159
God Stats
2W - 3L
1,270 SR
Queue Stats
261W - 265L
1,421 MMR
Solo
Ganesha
Ganesha
Gold IV
МоgильЩик
Ganesha
Gold IV
Level 117
God Stats
26W - 31L
1,492 SR
Queue Stats
399W - 413L
1,413 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 136
1,466 SR
1,424 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 142
1,549 SR
1,424 MMR
Danzaburou
Danzaburou
Bronze III
ArturSnow
Danzaburou
Bronze III
Level 126
God Stats
6W - 3L
1,500 SR
Queue Stats
370W - 379L
1,408 MMR
Solo
Ymir
Ymir
Gold III
Aruanthien
Ymir
Gold III
Level 151
God Stats
0W - 1L
1,500 SR
Queue Stats
92W - 93L
1,417 MMR
Solo
Kali
Kali
Gold IV
JordJM
Kali
Gold IV
Level 120
God Stats
7W - 5L
1,592 SR
Queue Stats
132W - 129L
1,458 MMR
Party 1
Poseidon
Poseidon
Gold III
RoX Stam
Poseidon
Gold III
Level 188
God Stats
65W - 50L
1,550 SR
Queue Stats
893W - 904L
1,415 MMR
Solo
Cu Chulainn
Cu Chulainn
Silver I
Westy_299
Cu Chulainn
Silver I
Level 127
God Stats
7W - 6L
1,605 SR
Queue Stats
195W - 219L
1,421 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
GsizzleEU
Fenrir
19
5 / 2 / 1
12,344
617
9,844
24,146
28,795
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Hachiman
Jakerius2126
Hachiman
18
4 / 1 / 4
11,479
574
11,824
12,949
6,609
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

Discordia
Jamie7063
Discordia
18
3 / 1 / 4
10,585
529
17,739
9,315
4,260
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bastet
Kawa1i
Bastet
15
4 / 6 / 4
9,519
476
10,852
21,473
8,815
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

15
0 / 0 / 9
9,986
499
6,511
15,768
17,562
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Bans
AnubisAchillesHorusMartichoras

VS

Bans
BakasuraAo KuangRavanaJanus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
ArturSnow
Danzaburou
15
1 / 2 / 1
9,151
458
9,495
14,971
5,381
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

13
0 / 6 / 4
8,674
434
5,146
20,871
20,711
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Kali
JordJM
Kali
18
6 / 2 / 2
11,002
550
10,149
19,985
8,663
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Poseidon
RoX Stam
Poseidon
16
2 / 3 / 3
9,999
500
12,715
8,701
2,883
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cu Chulainn
Westy_299
Cu Chulainn
16
1 / 3 / 2
9,995
500
14,207
16,156
18,589
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
22
16
Kills
10
10
Deaths
16
22
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
ArturSnow
Danzaburou
1
2
1
0.75
L
0
6
4
0.33
W
Fenrir
GsizzleEU
Fenrir
5
2
1
2.75
W
Hachiman
Jakerius2126
Hachiman
4
1
4
6
W
Discordia
Jamie7063
Discordia
3
1
4
5
L
Kali
JordJM
Kali
6
2
2
3.5
W
Bastet
Kawa1i
Bastet
4
6
4
1
L
Poseidon
RoX Stam
Poseidon
2
3
3
1.17
L
Cu Chulainn
Westy_299
Cu Chulainn
1
3
2
0.67
W
0
0
9
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,770
Damage
51,712
83,651
Taken
80,684
66,041
Mitigated
56,227
27,951
Healing
15,023
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
ArturSnow
Danzaburou
9,495
4,082
0
3,922
14,971
5,381
190
4,172
10,793
0
64,612
L
5,146
605
342
4,171
20,871
20,711
0
8,418
12,283
33,514
0
W
Fenrir
GsizzleEU
Fenrir
9,844
3,074
0
10,818
24,146
28,795
674
2,416
21,730
0
104,303
W
Hachiman
Jakerius2126
Hachiman
11,824
5,203
0
6,209
12,949
6,609
1,439
2,031
10,918
0
107,056
W
Discordia
Jamie7063
Discordia
17,739
1,510
0
458
9,315
4,260
346
3,623
5,692
103,336
0
L
Kali
JordJM
Kali
10,149
5,388
0
3,844
19,985
8,663
0
5,779
14,206
0
89,233
W
Bastet
Kawa1i
Bastet
10,852
2,593
0
2,894
21,473
8,815
0
3,972
17,501
0
61,200
L
Poseidon
RoX Stam
Poseidon
12,715
1,083
0
608
8,701
2,883
292
3,175
5,526
100,467
0
L
Cu Chulainn
Westy_299
Cu Chulainn
14,207
2,606
0
2,136
16,156
18,589
258
2,334
13,356
2,296
78,205
W
6,511
562
3,651
3,921
15,768
17,562
0
6,869
8,899
32,074
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,913
Gold Earned
48,821
600
Minions Killed
565
0
Camps Cleared
0
2,013,741
Distance Traveled
2,060,191
15
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
9,151
458
99
5
0
419,902
0
L
Ymir
8,674
434
53
3
0
372,413
3
W
Fenrir
12,344
617
174
9
0
383,388
2
W
Hachiman
11,479
574
158
8
0
381,995
2
W
Discordia
10,585
529
186
9
0
405,661
5
L
Kali
11,002
550
127
6
0
464,042
2
W
Bastet
9,519
476
73
4
0
422,366
2
L
Poseidon
9,999
500
167
8
0
419,554
2
L
Cu Chulainn
9,995
500
119
6
0
384,280
2
W
Ganesha
9,986
499
9
0
0
420,331
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role