Player Matchup

Pele
Pele
 
Pele
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
 
Medusa
Level 38
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thoth
Thoth
Fany丶小弟
Thoth
Level 103
God Stats
0W - 2L
1,239 SR
Queue Stats
106W - 103L
1,474 Elo+
Solo
Geb
Geb
GodCathulhu
Geb
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 4L
1,569 Elo+
Solo
Cabrakan
Cabrakan
x ONE WING x
Cabrakan
Level 157
God Stats
8W - 4L
1,803 SR
Queue Stats
497W - 513L
1,515 Elo+
Solo
Team Averages
Level 100
1,508 SR
1,512 Elo+

VS

Team Averages
Level 102
1,530 SR
1,484 Elo+
Chernobog
Chernobog
 
Chernobog
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
Guest 6666095
Zhong Kui
Level 38
God Stats
1W - 1L
1,273 SR
Queue Stats
103W - 114L
1,476 Elo+
Solo
Agni
Agni
IambicBuffalo91
Agni
Level 62
God Stats
7W - 3L
1,469 SR
Queue Stats
577W - 619L
1,453 Elo+
Party 1
Rama
Rama
Jia001
Rama
Level 146
God Stats
3W - 4L
1,679 SR
Queue Stats
282W - 282L
1,478 Elo+
Party 1
Surtr
Surtr
ShadowReaper1202
Surtr
Level 110
God Stats
3W - 0L
1,728 SR
Queue Stats
143W - 103L
1,515 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
12
2 / 5 / 6
6,609
1,102
3,871
8,722
4,363
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Medusa
 
Medusa
6
1 / 2 / 3
5,214
869
1,427
2,450
975
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

14
7 / 1 / 3
7,598
1,266
6,938
4,922
2,547
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
0 / 2 / 3
5,581
930
4,051
7,600
6,400
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cabrakan
x ONE WING x
Cabrakan
10
0 / 4 / 7
5,765
961
4,569
9,567
7,758
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
 
Chernobog
11
0 / 1 / 9
6,101
1,017
6,213
4,702
2,111
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Zhong Kui
Guest 6666095
Zhong Kui
13
3 / 2 / 9
6,699
1,117
6,714
5,873
6,738
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
4 / 4 / 4
7,308
1,218
4,858
5,296
1,879
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Rama
Jia001
Rama
12
5 / 2 / 7
6,890
1,148
7,588
5,995
2,266
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

12
2 / 1 / 10
6,580
1,097
5,003
7,398
6,819
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
53
10
Kills
14
14
Deaths
10
22
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Pele
 
Pele
2
5
6
1
L
Medusa
 
Medusa
1
2
3
1.25
W
Chernobog
 
Chernobog
0
1
9
4.5
L
7
1
3
8.5
L
0
2
3
0.75
W
Zhong Kui
Guest 6666095
Zhong Kui
3
2
9
3.75
W
4
4
4
1.5
W
Rama
Jia001
Rama
5
2
7
4.25
W
2
1
10
7
L
Cabrakan
x ONE WING x
Cabrakan
0
4
7
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,856
Damage
30,376
33,261
Taken
29,264
22,043
Mitigated
19,813
5,740
Healing
10,295
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
 
Pele
3,871
548
72
635
8,722
4,363
0
3,208
5,388
0
16,112
L
Medusa
 
Medusa
1,427
555
0
0
2,450
975
0
1,002
1,384
0
1,439
W
Chernobog
 
Chernobog
6,213
2,580
1,274
1,763
4,702
2,111
185
3,289
1,385
0
12,211
L
6,938
237
359
899
4,922
2,547
0
1,296
3,450
15,562
0
L
4,051
301
887
1,472
7,600
6,400
0
2,570
4,561
7,214
0
W
Zhong Kui
Guest 6666095
Zhong Kui
6,714
854
364
1,577
5,873
6,738
72
3,048
2,811
12,556
0
W
4,858
709
298
572
5,296
1,879
41
2,916
2,324
9,276
0
W
Rama
Jia001
Rama
7,588
5,778
246
1,010
5,995
2,266
1,492
2,289
3,706
0
13,373
W
5,003
1,739
991
2,200
7,398
6,819
243
4,202
3,048
266
12,430
L
Cabrakan
x ONE WING x
Cabrakan
4,569
463
342
1,074
9,567
7,758
0
3,336
5,977
8,254
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,767
Gold Earned
33,578
72
Minions Killed
75
0
Camps Cleared
0
546,081
Distance Traveled
624,398
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
6,609
1,102
30
5
0
122,992
0
L
Medusa
5,214
869
1
0
0
48,793
0
W
Chernobog
6,101
1,017
23
4
0
133,465
0
L
Thoth
7,598
1,266
29
5
0
138,303
0
L
Geb
5,581
930
6
1
0
136,676
0
W
Zhong Kui
6,699
1,117
19
3
0
119,969
0
W
Agni
7,308
1,218
6
1
0
119,295
0
W
Rama
6,890
1,148
14
2
0
120,420
0
W
Surtr
6,580
1,097
13
2
0
131,249
0
L
Cabrakan
5,765
961
6
1
0
99,317
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role