Player Matchup

Anubis
Anubis
Artemmen
Anubis
Level 45
God Stats
4W - 3L
1,579 SR
Queue Stats
44W - 41L
1,443 Elo+
Party 1
Chaac
Chaac
Danix12
Chaac
Level 166
God Stats
1W - 2L
1,331 SR
Queue Stats
29W - 31L
1,389 Elo+
Solo
Cupid
Cupid
Lecha21
Cupid
Level 53
God Stats
14W - 5L
1,819 SR
Queue Stats
51W - 52L
1,425 Elo+
Party 1
Team Averages
Level 88
1,576 SR
1,419 Elo+

VS

Team Averages
Level 70
1,501 SR
1,556 Elo+
Loki
Loki
Hanabashi
Loki
Level 48
God Stats
1W - 2L
1,500 SR
Queue Stats
18W - 16L
1,500 Elo+
Party 2
Odin
Odin
Jpbrocaneli
Odin
Level 38
God Stats
0W - 1L
1,502 SR
Queue Stats
16W - 16L
1,669 Elo+
Solo
Nu Wa
Nu Wa
Odinight
Nu Wa
Level 125
God Stats
22W - 32L
1,500 SR
Queue Stats
113W - 117L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Artemmen
Anubis
14
8 / 1 / 10
11,317
943
13,364
9,956
4,211
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chaac
Danix12
Chaac
11
7 / 3 / 3
9,842
820
9,565
14,922
13,132
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Cupid
Lecha21
Cupid
13
5 / 2 / 10
10,579
882
10,400
5,635
1,947
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
10
3 / 12 / 2
8,972
748
4,701
16,055
4,620
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

12
1 / 6 / 2
8,804
734
4,653
14,119
10,887
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Nu Wa
Odinight
Nu Wa
13
2 / 2 / 3
9,517
793
10,647
9,211
3,091
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
13
20
Kills
6
6
Deaths
20
23
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Anubis
Artemmen
Anubis
8
1
10
13
W
Chaac
Danix12
Chaac
7
3
3
2.83
L
Loki
3
12
2
0.33
L
1
6
2
0.33
W
Cupid
Lecha21
Cupid
5
2
10
5
L
Nu Wa
Odinight
Nu Wa
2
2
3
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,329
Damage
20,001
30,513
Taken
39,385
19,290
Mitigated
18,598
8,078
Healing
2,456
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
Artemmen
Anubis
13,364
791
0
4,580
9,956
4,211
1,083
3,237
6,719
48,747
0
W
Chaac
Danix12
Chaac
9,565
1,421
0
2,938
14,922
13,132
165
5,682
9,240
262
29,081
L
Loki
4,701
1,742
19
336
16,055
4,620
0
5,122
10,933
0
11,667
L
4,653
943
0
750
14,119
10,887
0
6,525
7,574
98
19,125
W
Cupid
Lecha21
Cupid
10,400
6,500
0
560
5,635
1,947
1,826
2,045
3,578
0
52,550
L
Nu Wa
Odinight
Nu Wa
10,647
4,623
145
1,206
9,211
3,091
0
2,722
6,318
43,437
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,738
Gold Earned
27,293
174
Minions Killed
84
0
Camps Cleared
0
599,954
Distance Traveled
584,692
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
11,317
943
60
5
0
198,464
0
W
Chaac
9,842
820
26
2
0
192,869
0
L
Loki
8,972
748
8
1
0
187,496
0
L
Odin
8,804
734
26
2
0
198,560
0
W
Cupid
10,579
882
88
7
0
208,621
1
L
Nu Wa
9,517
793
50
4
0
198,636
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role