Player Matchup

Ne Zha
Ne Zha
HectickMoose
Ne Zha
Level 108
God Stats
4W - 2L
1,478 SR
Queue Stats
15W - 32L
1,399 Elo+
Party 1
Horus
Horus
ORA_Jotaro
Horus
Level 86
God Stats
4W - 2L
1,699 SR
Queue Stats
136W - 188L
1,369 Elo+
Party 1
Skadi
Skadi
PAISAFENIX
Skadi
Level 125
God Stats
17W - 15L
1,539 SR
Queue Stats
177W - 165L
1,493 Elo+
Solo
Thoth
Thoth
docfimbres
Thoth
Level 101
God Stats
4W - 4L
1,213 SR
Queue Stats
191W - 218L
1,419 Elo+
Party 1
Set
Set
zekethegeek816
Set
Level 124
God Stats
2W - 1L
1,842 SR
Queue Stats
134W - 185L
1,348 Elo+
Party 1
Team Averages
Level 109
1,554 SR
1,405 Elo+

VS

Team Averages
Level 43
1,553 SR
1,374 Elo+
Fenrir
Fenrir
Davinfinite
Fenrir
Level 62
God Stats
2W - 1L
1,826 SR
Queue Stats
67W - 60L
1,494 Elo+
Party 2
Merlin
Merlin
Rethicculous
Merlin
Level 24
God Stats
1W - 2L
1,767 SR
Queue Stats
13W - 28L
1,324 Elo+
Party 2
Danzaburou
Danzaburou
Segerstrom_
Danzaburou
Level 84
God Stats
21W - 20L
1,567 SR
Queue Stats
62W - 53L
1,524 Elo+
Solo
Vamana
Vamana
Sirkentis
Vamana
Level 18
God Stats
0W - 2L
1,106 SR
Queue Stats
10W - 19L
1,192 Elo+
Party 2
Kumbhakarna
Kumbhakarna
Tangleears
Kumbhakarna
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 37L
1,339 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
11
4 / 1 / 4
6,416
642
5,006
9,569
3,712
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Horus
9
3 / 0 / 0
6,039
604
2,318
5,835
3,979
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Skadi
10
0 / 1 / 2
5,446
545
2,588
5,471
1,875
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Thoth
11
1 / 1 / 2
6,052
605
3,165
3,915
1,152
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
8 / 0 / 1
7,885
789
7,281
6,591
3,200
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
11
1 / 1 / 1
5,879
588
2,943
7,734
2,934
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Merlin
10
1 / 3 / 0
5,384
538
2,612
6,506
1,928
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Danzaburou
Segerstrom_
Danzaburou
10
1 / 1 / 0
5,412
541
4,123
4,365
1,435
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Vamana
Sirkentis
Vamana
7
0 / 8 / 1
4,734
473
4,078
10,637
5,013
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Kumbhakarna
Tangleears
Kumbhakarna
7
0 / 3 / 2
4,582
458
2,576
6,145
2,329
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
7
16
Kills
3
3
Deaths
16
9
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Fenrir
1
1
1
1.5
W
Ne Zha
4
1
4
6
W
Horus
3
0
0
3
W
Skadi
0
1
2
1
L
Merlin
1
3
0
0.33
L
Danzaburou
Segerstrom_
Danzaburou
1
1
0
1
L
Vamana
Sirkentis
Vamana
0
8
1
0.06
L
Kumbhakarna
Tangleears
Kumbhakarna
0
3
2
0.33
W
Thoth
1
1
2
2
W
8
0
1
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,358
Damage
16,332
31,381
Taken
35,387
13,918
Mitigated
13,639
9,959
Healing
8,619
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
2,943
389
0
4,546
7,734
2,934
0
60
7,674
0
45,340
W
Ne Zha
5,006
1,387
0
2,428
9,569
3,712
0
2,028
7,418
0
42,192
W
Horus
2,318
990
1,037
3,606
5,835
3,979
137
690
5,145
0
14,874
W
Skadi
2,588
357
0
907
5,471
1,875
185
874
4,597
0
43,782
L
Merlin
2,612
115
0
750
6,506
1,928
0
2,485
4,021
36,229
0
L
Danzaburou
Segerstrom_
Danzaburou
4,123
1,613
0
1,447
4,365
1,435
0
0
4,365
0
41,794
L
Vamana
Sirkentis
Vamana
4,078
1,733
0
1,092
10,637
5,013
0
14
10,623
0
25,549
L
Kumbhakarna
Tangleears
Kumbhakarna
2,576
164
66
718
6,145
2,329
0
772
5,373
15,754
0
W
Thoth
3,165
102
0
740
3,915
1,152
0
1,596
2,319
38,722
0
W
7,281
2,785
0
1,241
6,591
3,200
132
119
6,165
0
55,104

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,838
Gold Earned
25,991
324
Minions Killed
270
0
Camps Cleared
0
988,846
Distance Traveled
1,031,773
12
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
5,879
588
70
7
0
247,271
0
W
Ne Zha
6,416
642
62
6
0
236,167
1
W
Horus
6,039
604
21
2
0
200,010
3
W
Skadi
5,446
545
86
9
0
167,904
4
L
Merlin
5,384
538
70
7
0
177,668
2
L
Danzaburou
5,412
541
72
7
0
207,543
1
L
Vamana
4,734
473
38
4
0
211,981
2
L
Kumbhakarna
4,582
458
20
2
0
187,310
2
W
Thoth
6,052
605
57
6
0
192,349
0
W
Set
7,885
789
98
10
0
192,416
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role