Player Matchup

Anubis
Anubis
Chuy09Lopez
Anubis
Level 129
God Stats
117W - 109L
1,467 SR
Queue Stats
317W - 301L
1,414 Elo+
Solo
Tsukuyomi
Tsukuyomi
Lost-_Vayne
Tsukuyomi
Level 86
God Stats
4W - 2L
1,469 SR
Queue Stats
19W - 12L
1,643 Elo+
Solo
Kuzenbo
Kuzenbo
UncleDrewzy1
Kuzenbo
Level 56
God Stats
4W - 1L
1,852 SR
Queue Stats
89W - 130L
1,332 Elo+
Party 1
Martichoras
Martichoras
ninJa__MonKey565
Martichoras
Level 94
God Stats
23W - 19L
1,494 SR
Queue Stats
105W - 140L
1,349 Elo+
Party 1
Fenrir
Fenrir
redmamba807
Fenrir
Level 81
God Stats
4W - 4L
1,782 SR
Queue Stats
59W - 74L
1,337 Elo+
Party 1
Team Averages
Level 89
1,613 SR
1,415 Elo+

VS

Team Averages
Level 109
1,493 SR
1,506 Elo+
Hachiman
Hachiman
CreepenChicken
Hachiman
Level 83
God Stats
0W - 2L
1,500 SR
Queue Stats
212W - 192L
1,497 Elo+
Solo
Shiva
Shiva
DOZADOG6IN
Shiva
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
250W - 218L
1,454 Elo+
Party 2
Zeus
Zeus
KILLER_DESTROY01
Zeus
Level 126
God Stats
100W - 73L
1,585 SR
Queue Stats
226W - 185L
1,572 Elo+
Solo
Nemesis
Nemesis
NeonNimbus7
Nemesis
Level 128
God Stats
4W - 7L
1,235 SR
Queue Stats
197W - 197L
1,551 Elo+
Solo
Anubis
Anubis
STEEZYDOG6IN
Anubis
Level 104
God Stats
27W - 16L
1,646 SR
Queue Stats
265W - 245L
1,454 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
15
3 / 2 / 1
9,889
549
6,589
9,921
4,832
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tsukuyomi
Lost-_Vayne
Tsukuyomi
17
6 / 3 / 0
10,120
562
14,514
14,805
5,199
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Kuzenbo
UncleDrewzy1
Kuzenbo
14
0 / 0 / 4
8,901
495
3,600
9,820
9,162
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Martichoras
ninJa__MonKey565
Martichoras
16
3 / 5 / 0
9,791
544
10,708
15,918
7,732
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fenrir
13
2 / 4 / 4
8,650
481
5,532
13,638
6,047
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
16
3 / 3 / 4
9,197
511
12,728
14,183
6,090
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shiva
14
2 / 3 / 5
9,306
517
7,179
18,688
12,737
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

4
0 / 2 / 0
5,739
319
753
2,533
447
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nemesis
NeonNimbus7
Nemesis
18
7 / 0 / 0
10,615
590
13,670
14,883
6,269
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Anubis
15
2 / 6 / 3
9,316
518
8,419
15,818
7,221
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
26
14
Kills
14
14
Deaths
14
9
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Anubis
3
2
1
1.75
L
Hachiman
3
3
4
1.67
L
Shiva
2
3
5
1.5
L
0
2
0
0
W
Tsukuyomi
Lost-_Vayne
Tsukuyomi
6
3
0
2
L
Nemesis
NeonNimbus7
Nemesis
7
0
0
7
L
Anubis
2
6
3
0.58
W
Kuzenbo
UncleDrewzy1
Kuzenbo
0
0
4
2
W
Martichoras
ninJa__MonKey565
Martichoras
3
5
0
0.6
W
Fenrir
2
4
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,943
Damage
42,749
64,102
Taken
66,105
32,972
Mitigated
32,764
16,278
Healing
18,805
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
6,589
141
0
1,882
9,921
4,832
464
1,218
8,703
81,041
0
L
Hachiman
12,728
8,363
0
5,654
14,183
6,090
454
1,043
13,140
0
78,889
L
Shiva
7,179
1,244
962
3,984
18,688
12,737
473
2,809
15,879
0
48,207
L
753
105
0
719
2,533
447
0
1,021
1,512
12,431
0
W
Tsukuyomi
Lost-_Vayne
Tsukuyomi
14,514
4,082
0
4,706
14,805
5,199
84
5,901
8,904
0
77,250
L
Nemesis
NeonNimbus7
Nemesis
13,670
7,710
0
1,442
14,883
6,269
674
3,182
11,701
0
109,824
L
Anubis
8,419
147
0
6,044
15,818
7,221
189
2,235
13,583
67,162
0
W
Kuzenbo
UncleDrewzy1
Kuzenbo
3,600
2,181
0
2,997
9,820
9,162
314
544
9,200
32,720
0
W
Martichoras
ninJa__MonKey565
Martichoras
10,708
4,497
0
5,089
15,918
7,732
1,554
79
15,695
0
96,929
W
Fenrir
5,532
548
0
1,604
13,638
6,047
448
1,682
11,916
0
48,929

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,351
Gold Earned
44,173
525
Minions Killed
470
0
Camps Cleared
0
1,785,943
Distance Traveled
1,502,281
20
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
9,889
549
134
7
0
321,653
11
L
Hachiman
9,197
511
119
7
0
348,459
0
L
Shiva
9,306
517
82
5
0
357,136
0
L
Zeus
5,739
319
26
1
0
66,657
0
W
Tsukuyomi
10,120
562
121
7
0
346,009
6
L
Nemesis
10,615
590
142
8
0
432,085
0
L
Anubis
9,316
518
101
6
0
297,944
10
W
Kuzenbo
8,901
495
44
2
0
380,227
1
W
Martichoras
9,791
544
154
9
0
326,379
2
W
Fenrir
8,650
481
72
4
0
411,675
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role