Player Matchup

Danzaburou
Danzaburou
Meshew
Danzaburou
Level 177
God Stats
9W - 9L
1,404 SR
Queue Stats
216W - 254L
1,413 Elo+
Party 3
Thor
Thor
NiteCreeperr
Thor
Level 145
God Stats
2W - 4L
1,250 SR
Queue Stats
250W - 280L
1,348 Elo+
Party 3
Achilles
Achilles
Reallyfungi
Achilles
Level 144
God Stats
1W - 1L
1,246 SR
Queue Stats
26W - 23L
1,527 Elo+
Party 2
Yemoja
Yemoja
SorryStoic
Yemoja
Level 104
God Stats
8W - 4L
1,509 SR
Queue Stats
12W - 14L
1,348 Elo+
Party 2
Baron Samedi
Baron Samedi
SpookieBaby
Baron Samedi
Level 69
God Stats
26W - 15L
1,489 SR
Queue Stats
221W - 248L
1,366 Elo+
Party 3
Team Averages
Level 128
1,379 SR
1,400 Elo+

VS

Team Averages
Level 129
1,596 SR
1,505 Elo+
King Arthur
King Arthur
 
King Arthur
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Serqet
Serqet
Deliriufu
Serqet
Level 126
God Stats
0W - 2L
1,343 SR
Queue Stats
157W - 145L
1,451 Elo+
Solo
Hera
Hera
Dragonwizard61
Hera
Level 145
God Stats
0W - 1L
1,938 SR
Queue Stats
131W - 142L
1,487 Elo+
Solo
Horus
Horus
Nick_king016
Horus
Level 126
God Stats
6W - 6L
1,570 SR
Queue Stats
195W - 170L
1,564 Elo+
Party 1
Skadi
Skadi
Urboyblue1337
Skadi
Level 128
God Stats
170W - 145L
1,630 SR
Queue Stats
274W - 272L
1,522 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Meshew
Danzaburou
11
0 / 1 / 2
6,270
570
6,067
7,860
2,222
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
3 / 0 / 1
6,347
577
2,683
7,179
2,767
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Achilles
Reallyfungi
Achilles
11
1 / 0 / 0
6,268
570
6,786
10,404
9,796
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Yemoja
SorryStoic
Yemoja
9
1 / 0 / 1
5,707
519
2,558
5,706
2,636
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Baron Samedi
SpookieBaby
Baron Samedi
12
1 / 0 / 2
6,244
568
2,959
6,906
3,199
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
11
0 / 1 / 0
5,887
535
6,559
10,001
6,823
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Serqet
Deliriufu
Serqet
11
0 / 0 / 0
5,657
514
2,564
7,696
2,998
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hidden Dagger

Hidden Dagger

+15
Physical Power

9
0 / 3 / 0
5,441
495
2,166
5,422
2,045
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

7
1 / 0 / 0
5,021
456
4,026
8,058
6,424
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

6
0 / 2 / 1
4,572
416
3,894
4,801
1,384
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
2
6
Kills
1
1
Deaths
6
6
Assists
1
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
0
1
0
0
L
Serqet
Deliriufu
Serqet
0
0
0
0
L
0
3
0
0
W
Danzaburou
Meshew
Danzaburou
0
1
2
1
L
1
0
0
1
W
3
0
1
3.5
W
Achilles
Reallyfungi
Achilles
1
0
0
1
W
Yemoja
SorryStoic
Yemoja
1
0
1
1.5
W
Baron Samedi
SpookieBaby
Baron Samedi
1
0
2
2
L
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,053
Damage
19,209
38,055
Taken
35,978
20,620
Mitigated
19,674
17,789
Healing
11,740
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
6,559
979
0
2,000
10,001
6,823
0
168
9,033
0
42,433
L
Serqet
Deliriufu
Serqet
2,564
720
0
4,470
7,696
2,998
0
665
6,986
0
37,124
L
2,166
278
0
625
5,422
2,045
0
2,099
3,323
41,420
0
W
Danzaburou
Meshew
Danzaburou
6,067
3,862
0
3,505
7,860
2,222
0
0
7,704
0
55,367
L
4,026
2,048
520
3,335
8,058
6,424
8
2,047
5,929
0
13,813
W
2,683
601
0
1,577
7,179
2,767
0
1,014
6,165
0
50,444
W
Achilles
Reallyfungi
Achilles
6,786
1,994
0
5,371
10,404
9,796
0
108
10,296
0
40,330
W
Yemoja
SorryStoic
Yemoja
2,558
813
2,858
2,475
5,706
2,636
11
398
5,308
11,380
0
W
Baron Samedi
SpookieBaby
Baron Samedi
2,959
566
99
1,904
6,906
3,199
0
1,386
5,520
60,255
0
L
3,894
1,399
0
790
4,801
1,384
0
706
4,095
0
21,613

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,836
Gold Earned
26,578
346
Minions Killed
291
0
Camps Cleared
0
1,046,779
Distance Traveled
973,276
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
5,887
535
78
7
0
226,385
2
L
Serqet
5,657
514
73
7
0
255,431
4
L
Hera
5,441
495
80
7
0
165,249
0
W
Danzaburou
6,270
570
94
9
0
202,083
0
L
Horus
5,021
456
26
2
0
224,146
1
W
Thor
6,347
577
88
8
0
251,222
0
W
Achilles
6,268
570
57
5
0
191,973
0
W
Yemoja
5,707
519
15
1
0
214,477
3
W
Baron Samedi
6,244
568
92
8
0
187,024
2
L
Skadi
4,572
416
34
3
0
102,065
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role