Player Matchup

Achilles
Achilles
Bloodedge32
Achilles
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 45L
1,538 Elo+
Party 1
Bellona
Bellona
FlowOrbit_
Bellona
Level 129
God Stats
1W - 1L
1,282 SR
Queue Stats
150W - 148L
1,549 Elo+
Party 1
Amaterasu
Amaterasu
HollowBlu
Amaterasu
Level 123
God Stats
18W - 15L
1,516 SR
Queue Stats
174W - 176L
1,509 Elo+
Party 1
Poseidon
Poseidon
SpArKin_GaNte
Poseidon
Level 127
God Stats
6W - 8L
1,454 SR
Queue Stats
143W - 149L
1,482 Elo+
Party 1
Bakasura
Bakasura
serpentking_007
Bakasura
Level 147
God Stats
11W - 13L
1,567 SR
Queue Stats
233W - 223L
1,569 Elo+
Party 1
Team Averages
Level 127
1,464 SR
1,529 Elo+

VS

Team Averages
Level 127
1,589 SR
1,526 Elo+
Ix Chel
Ix Chel
BabbaBananas
Ix Chel
Level 149
God Stats
70W - 55L
1,575 SR
Queue Stats
895W - 806L
1,554 Elo+
Party 2
Loki
Loki
BlackOutLux
Loki
Level 66
God Stats
132W - 146L
1,505 SR
Queue Stats
132W - 147L
1,495 Elo+
Solo
Bacchus
Bacchus
Puppi Chow
Bacchus
Level 143
God Stats
25W - 18L
1,599 SR
Queue Stats
702W - 640L
1,551 Elo+
Party 2
Hercules
Hercules
Tristàm
Hercules
Level 68
God Stats
47W - 40L
1,567 SR
Queue Stats
326W - 274L
1,513 Elo+
Solo
Mercury
Mercury
wazamin
Mercury
Level 209
God Stats
16W - 7L
1,698 SR
Queue Stats
254W - 240L
1,518 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Bloodedge32
Achilles
7
0 / 0 / 0
4,170
695
214
2,048
1,234
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Earring

Mystical Earring

+15
Mp 5

Bellona
FlowOrbit_
Bellona
8
0 / 0 / 0
4,165
694
1,121
1,770
946
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Amaterasu
HollowBlu
Amaterasu
8
1 / 3 / 1
4,553
759
2,393
6,931
3,205
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Poseidon
SpArKin_GaNte
Poseidon
7
1 / 1 / 3
4,227
705
1,982
2,832
724
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Bakasura
8
4 / 0 / 1
4,710
785
2,800
4,789
1,533
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
BabbaBananas
Ix Chel
6
0 / 1 / 1
3,778
630
1,496
1,559
344
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

7
1 / 1 / 0
4,139
690
1,230
3,397
1,015
Bacchus
Puppi Chow
Bacchus
6
0 / 0 / 0
3,806
634
278
2,907
2,148
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Hercules
Tristàm
Hercules
7
3 / 2 / 0
4,378
730
4,203
6,713
4,703
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mercury
wazamin
Mercury
3
0 / 2 / 0
3,086
514
1,472
3,206
878
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
5
6
Kills
4
4
Deaths
6
5
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Ix Chel
BabbaBananas
Ix Chel
0
1
1
0.5
L
1
1
0
1
W
Achilles
Bloodedge32
Achilles
0
0
0
0
W
Bellona
FlowOrbit_
Bellona
0
0
0
0
W
Amaterasu
HollowBlu
Amaterasu
1
3
1
0.5
L
Bacchus
Puppi Chow
Bacchus
0
0
0
0
W
Poseidon
SpArKin_GaNte
Poseidon
1
1
3
2.5
L
Hercules
Tristàm
Hercules
3
2
0
1.5
W
Bakasura
4
0
1
4.5
L
Mercury
wazamin
Mercury
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,510
Damage
8,679
18,370
Taken
17,782
7,642
Mitigated
9,088
6,404
Healing
3,768
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ix Chel
BabbaBananas
Ix Chel
1,496
397
150
368
1,559
344
0
189
1,307
20,349
0
L
1,230
605
0
319
3,397
1,015
0
314
3,083
0
23,847
W
Achilles
Bloodedge32
Achilles
214
26
0
1,142
2,048
1,234
0
440
1,608
0
9,301
W
Bellona
FlowOrbit_
Bellona
1,121
721
0
1,128
1,770
946
0
66
1,704
0
32,777
W
Amaterasu
HollowBlu
Amaterasu
2,393
1,259
0
1,938
6,931
3,205
0
347
6,584
0
25,370
L
Bacchus
Puppi Chow
Bacchus
278
59
0
1,265
2,907
2,148
0
36
2,871
17,266
0
W
Poseidon
SpArKin_GaNte
Poseidon
1,982
665
0
1,056
2,832
724
0
1,075
1,757
22,465
0
L
Hercules
Tristàm
Hercules
4,203
2,500
0
1,096
6,713
4,703
0
0
6,350
2,586
20,437
W
Bakasura
2,800
2,044
0
1,140
4,789
1,533
0
288
4,501
0
19,825
L
Mercury
wazamin
Mercury
1,472
895
0
570
3,206
878
0
1,519
1,557
0
6,275

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,825
Gold Earned
19,187
224
Minions Killed
157
0
Camps Cleared
0
667,839
Distance Traveled
618,357
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ix Chel
3,778
630
39
7
0
120,637
0
L
Loki
4,139
690
41
7
0
144,599
6
W
Achilles
4,170
695
18
3
0
126,798
0
W
Bellona
4,165
694
78
13
0
132,514
0
W
Amaterasu
4,553
759
46
8
0
141,356
0
L
Bacchus
3,806
634
28
5
0
131,498
1
W
Poseidon
4,227
705
39
7
0
108,982
0
L
Hercules
4,378
730
38
6
0
136,006
0
W
Bakasura
4,710
785
43
7
0
158,189
2
L
Mercury
3,086
514
11
2
0
85,617
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role