Player Matchup

Chernobog
Chernobog
BionicStevo720
Chernobog
Level 154
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 24L
1,608 Elo+
Party 1
Kuzenbo
Kuzenbo
IFactvsOpinionI
Kuzenbo
Level 106
God Stats
5W - 0L
1,726 SR
Queue Stats
12W - 6L
1,808 Elo+
Party 1
Cu Chulainn
Cu Chulainn
RafaelABD1999
Cu Chulainn
Level 145
God Stats
2W - 0L
1,781 SR
Queue Stats
77W - 49L
1,582 Elo+
Solo
Thoth
Thoth
SneakierChimp92
Thoth
Level 154
God Stats
2W - 3L
1,389 SR
Queue Stats
31W - 17L
1,612 Elo+
Party 1
Awilix
Awilix
xaysyl
Awilix
Level 44
God Stats
2W - 1L
1,500 SR
Queue Stats
53W - 71L
1,489 Elo+
Solo
Team Averages
Level 121
1,579 SR
1,620 Elo+

VS

Team Averages
Level 115
1,590 SR
1,477 Elo+
Erlang Shen
Erlang Shen
 
Erlang Shen
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thoth
Thoth
ArkAnimax
Thoth
Level 149
God Stats
51W - 45L
1,608 SR
Queue Stats
468W - 418L
1,566 Elo+
Solo
Athena
Athena
FiNaL AbyssXVII
Athena
Level 109
God Stats
7W - 7L
1,629 SR
Queue Stats
158W - 186L
1,478 Elo+
Party 2
Rama
Rama
Fried Xanny
Rama
Level 41
God Stats
6W - 6L
1,497 SR
Queue Stats
32W - 26L
1,445 Elo+
Party 2
Cliodhna
Cliodhna
Valk3658
Cliodhna
Level 129
God Stats
1W - 1L
1,715 SR
Queue Stats
353W - 414L
1,397 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
BionicStevo720
Chernobog
11
4 / 3 / 4
7,120
548
7,766
9,187
2,816
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

10
1 / 1 / 5
6,033
464
3,975
5,827
5,200
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Cu Chulainn
RafaelABD1999
Cu Chulainn
13
3 / 1 / 2
7,652
589
7,824
11,067
10,527
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

13
4 / 1 / 2
7,075
544
6,430
5,849
1,687
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Awilix
xaysyl
Awilix
12
2 / 2 / 6
7,193
553
6,853
11,061
4,011
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Runebreaking Hammer

Runebreaking Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

<n>GLYPH - Your next successful Hard CC on an enemy god creates a 30 unit shockwave around them. Enemies hit by the shockwave deal 15% less damage and take 15% more damage for 3s. This can only occur once every 15s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
 
Erlang Shen
13
1 / 2 / 1
7,423
571
4,652
11,512
9,059
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thoth
ArkAnimax
Thoth
12
2 / 3 / 1
7,023
540
7,034
7,227
2,733
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

11
0 / 2 / 4
6,835
526
2,228
9,049
6,301
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

13
2 / 2 / 1
7,252
558
6,923
10,064
3,981
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cliodhna
Valk3658
Cliodhna
12
3 / 5 / 2
7,012
539
4,411
14,214
6,065
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
17
14
Kills
8
8
Deaths
14
19
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
 
Erlang Shen
1
2
1
0.75
L
Thoth
ArkAnimax
Thoth
2
3
1
0.83
W
Chernobog
BionicStevo720
Chernobog
4
3
4
2
L
0
2
4
1
L
2
2
1
1.25
W
1
1
5
3.5
W
Cu Chulainn
RafaelABD1999
Cu Chulainn
3
1
2
4
W
4
1
2
5
L
Cliodhna
Valk3658
Cliodhna
3
5
2
0.8
W
Awilix
xaysyl
Awilix
2
2
6
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,848
Damage
25,248
42,991
Taken
52,066
24,241
Mitigated
28,139
7,653
Healing
15,879
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
 
Erlang Shen
4,652
2,472
0
5,404
11,512
9,059
156
584
10,928
0
57,959
L
Thoth
ArkAnimax
Thoth
7,034
262
0
2,119
7,227
2,733
0
4,682
2,388
61,417
0
W
Chernobog
BionicStevo720
Chernobog
7,766
4,373
0
3,996
9,187
2,816
0
1,566
7,621
0
43,979
L
2,228
429
0
2,766
9,049
6,301
0
2,183
6,434
19,417
0
L
6,923
6,013
0
4,940
10,064
3,981
514
777
8,809
0
63,045
W
3,975
1,061
0
1,000
5,827
5,200
16
2,800
3,027
18,453
0
W
Cu Chulainn
RafaelABD1999
Cu Chulainn
7,824
1,312
0
170
11,067
10,527
0
219
10,848
677
55,078
W
6,430
262
0
1,687
5,849
1,687
156
3,333
2,516
56,282
0
L
Cliodhna
Valk3658
Cliodhna
4,411
971
0
650
14,214
6,065
0
1,628
12,564
0
51,419
W
Awilix
xaysyl
Awilix
6,853
2,609
0
800
11,061
4,011
0
1,537
9,524
0
53,782

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,073
Gold Earned
35,545
357
Minions Killed
425
0
Camps Cleared
0
1,357,441
Distance Traveled
1,352,774
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
7,423
571
88
7
0
244,873
0
L
Thoth
7,023
540
101
8
0
271,478
4
W
Chernobog
7,120
548
66
5
0
264,375
1
L
Athena
6,835
526
45
3
0
300,204
2
L
Rama
7,252
558
115
9
0
253,026
3
W
Kuzenbo
6,033
464
36
3
0
268,036
3
W
Cu Chulainn
7,652
589
80
6
0
259,198
0
W
Thoth
7,075
544
103
8
0
275,350
0
L
Cliodhna
7,012
539
76
6
0
283,193
0
W
Awilix
7,193
553
72
6
0
290,482
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role