Player Matchup

Kukulkan
Kukulkan
BLAZEGGRYT
Kukulkan
Level 148
God Stats
1W - 4L
1,268 SR
Queue Stats
167W - 158L
1,502 Elo+
Solo
Ao Kuang
Ao Kuang
Beywolf9
Ao Kuang
Level 83
God Stats
4W - 3L
1,625 SR
Queue Stats
396W - 365L
1,564 Elo+
Solo
Cu Chulainn
Cu Chulainn
Diaz_Venezuela
Cu Chulainn
Level 136
God Stats
21W - 23L
1,537 SR
Queue Stats
312W - 282L
1,537 Elo+
Solo
Horus
Horus
sexydadhunter
Horus
Level 57
God Stats
108W - 84L
1,635 SR
Queue Stats
293W - 293L
1,483 Elo+
Party 1
Martichoras
Martichoras
uncleballhair
Martichoras
Level 83
God Stats
8W - 6L
1,494 SR
Queue Stats
444W - 424L
1,475 Elo+
Party 1
Team Averages
Level 101
1,512 SR
1,512 Elo+

VS

Team Averages
Level 82
1,612 SR
1,464 Elo+
Shiva
Shiva
 
Shiva
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kali
Kali
Aartlay
Kali
Level 81
God Stats
18W - 8L
1,632 SR
Queue Stats
58W - 59L
1,502 Elo+
Solo
Cupid
Cupid
CharlieRN
Cupid
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,164 Elo+
Solo
Horus
Horus
Checkmaté
Horus
Level 50
God Stats
2W - 1L
1,742 SR
Queue Stats
135W - 109L
1,551 Elo+
Solo
Baba Yaga
Baba Yaga
Strawb3rryKiwi
Baba Yaga
Level 88
God Stats
1W - 2L
1,687 SR
Queue Stats
284W - 251L
1,602 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
BLAZEGGRYT
Kukulkan
15
1 / 1 / 2
8,687
621
6,386
7,781
3,628
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ao Kuang
Beywolf9
Ao Kuang
14
5 / 0 / 1
8,032
574
5,418
10,138
4,107
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cu Chulainn
Diaz_Venezuela
Cu Chulainn
15
1 / 0 / 3
8,906
636
10,041
13,797
15,149
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

12
3 / 1 / 2
7,801
557
5,296
11,418
7,397
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Martichoras
uncleballhair
Martichoras
14
3 / 0 / 1
8,260
590
9,475
8,361
3,640
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
12
0 / 1 / 0
6,872
491
6,739
13,193
14,409
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Kali
Aartlay
Kali
11
1 / 3 / 1
6,574
470
5,968
11,312
4,515
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Cupid
CharlieRN
Cupid
11
1 / 4 / 0
6,145
439
5,731
9,489
3,189
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Horus
9
0 / 3 / 1
5,927
423
5,634
15,967
9,322
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Baba Yaga
Strawb3rryKiwi
Baba Yaga
13
0 / 3 / 1
7,242
517
3,795
8,571
3,526
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
5
13
Kills
2
2
Deaths
14
9
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Shiva
 
Shiva
0
1
0
0
L
Kali
Aartlay
Kali
1
3
1
0.5
W
Kukulkan
BLAZEGGRYT
Kukulkan
1
1
2
2
W
Ao Kuang
Beywolf9
Ao Kuang
5
0
1
5.5
L
Cupid
CharlieRN
Cupid
1
4
0
0.25
L
Horus
0
3
1
0.17
W
Cu Chulainn
Diaz_Venezuela
Cu Chulainn
1
0
3
2.5
L
Baba Yaga
Strawb3rryKiwi
Baba Yaga
0
3
1
0.17
W
3
1
2
4
W
Martichoras
uncleballhair
Martichoras
3
0
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,616
Damage
27,867
51,495
Taken
58,532
33,921
Mitigated
34,961
17,556
Healing
18,756
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Shiva
 
Shiva
6,739
1,126
57
3,121
13,193
14,409
0
2,090
11,103
2,140
56,904
L
Kali
Aartlay
Kali
5,968
2,860
0
2,291
11,312
4,515
0
3,013
8,299
0
39,045
W
Kukulkan
BLAZEGGRYT
Kukulkan
6,386
332
0
1,093
7,781
3,628
392
2,443
5,124
88,402
0
W
Ao Kuang
Beywolf9
Ao Kuang
5,418
951
0
1,834
10,138
4,107
0
280
9,778
62,984
0
L
Cupid
CharlieRN
Cupid
5,731
2,868
42
2,860
9,489
3,189
0
65
9,424
0
48,105
L
Horus
5,634
2,147
767
7,124
15,967
9,322
0
3,634
12,237
0
15,755
W
Cu Chulainn
Diaz_Venezuela
Cu Chulainn
10,041
1,449
0
2,057
13,797
15,149
356
988
12,723
2,507
78,949
L
Baba Yaga
Strawb3rryKiwi
Baba Yaga
3,795
45
0
2,494
8,571
3,526
0
4,792
3,779
52,060
0
W
5,296
2,492
2,938
6,462
11,418
7,397
551
789
10,279
0
26,845
W
Martichoras
uncleballhair
Martichoras
9,475
3,279
0
3,172
8,361
3,640
334
21
7,879
0
70,985

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,686
Gold Earned
32,760
530
Minions Killed
352
0
Camps Cleared
0
1,431,439
Distance Traveled
1,307,382
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Shiva
6,872
491
92
7
0
296,710
0
L
Kali
6,574
470
61
4
0
238,172
0
W
Kukulkan
8,687
621
160
11
0
289,793
0
W
Ao Kuang
8,032
574
101
7
0
331,374
2
L
Cupid
6,145
439
73
5
0
238,978
0
L
Horus
5,927
423
16
1
0
271,736
2
W
Cu Chulainn
8,906
636
129
9
0
259,557
0
L
Baba Yaga
7,242
517
110
8
0
261,786
1
W
Horus
7,801
557
33
2
0
280,178
0
W
Martichoras
8,260
590
107
8
0
270,537
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role