Player Matchup

Skadi
Skadi
Silver IV
 
Skadi
Silver IV
Level 94
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Baba Yaga
Baba Yaga
Silver I
BigPapiS
Baba Yaga
Silver I
Level 108
God Stats
3W - 3L
1,892 SR
Queue Stats
329W - 344L
1,039 MMR
Solo
Ymir
Ymir
Silver III
SensualBurrito__
Ymir
Silver III
Level 108
God Stats
1W - 4L
1,131 SR
Queue Stats
111W - 147L
1,044 MMR
Solo
Sun Wukong
Sun Wukong
Bronze III
Sleepyalrx5362
Sun Wukong
Bronze III
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 37L
716 MMR
Party 1
Kali
Kali
Bronze II
TROJAN_JR_81606
Kali
Bronze II
Level 86
God Stats
3W - 1L
1,734 SR
Queue Stats
15W - 27L
1,035 MMR
Party 1
Team Averages
Silver V
Silver V
Average Tier
Level 92
1,551 SR
1,067 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 134
1,525 SR
938 MMR
Sol
Sol
Silver IV
BOSSIERFIND040
Sol
Silver IV
Level 138
God Stats
8W - 8L
1,346 SR
Queue Stats
372W - 435L
863 MMR
Solo
Hou Yi
Hou Yi
Silver V
NOTW Hawkbra
Hou Yi
Silver V
Level 87
God Stats
1W - 5L
1,461 SR
Queue Stats
37W - 57L
914 MMR
Solo
Xing Tian
Xing Tian
Silver III
Nookie iXi
Xing Tian
Silver III
Level 169
God Stats
2W - 3L
1,743 SR
Queue Stats
367W - 391L
889 MMR
Solo
Cu Chulainn
Cu Chulainn
Silver III
Tannnyy
Cu Chulainn
Silver III
Level 129
God Stats
14W - 16L
1,573 SR
Queue Stats
110W - 124L
951 MMR
Solo
Chernobog
Chernobog
Silver III
untamedskillz26
Chernobog
Silver III
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
116W - 152L
1,073 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
14
2 / 2 / 4
9,064
477
7,351
9,750
4,205
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Baba Yaga
BigPapiS
Baba Yaga
16
6 / 0 / 9
10,576
557
11,200
6,559
4,645
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

14
3 / 3 / 7
8,644
455
4,388
15,237
15,124
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sun Wukong
Sleepyalrx5362
Sun Wukong
16
6 / 2 / 8
10,534
554
14,447
20,177
21,721
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

18
7 / 2 / 9
11,780
620
12,581
20,864
10,472
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Bans
AchillesBakasuraRavana

VS

Bans
FenrirKuzenboJanus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 5 / 2
8,371
441
6,236
13,242
4,253
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hou Yi
11
1 / 7 / 1
7,015
369
6,237
12,647
4,543
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Xing Tian
Nookie iXi
Xing Tian
7
1 / 1 / 0
6,823
359
1,014
7,848
4,427
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cu Chulainn
Tannnyy
Cu Chulainn
14
2 / 5 / 1
8,913
469
10,145
18,230
14,705
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chernobog
untamedskillz26
Chernobog
11
1 / 6 / 0
7,149
376
4,353
16,362
6,025
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
10
24
Kills
6
9
Deaths
24
37
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Skadi
 
Skadi
2
2
4
2
L
1
5
2
0.4
W
Baba Yaga
BigPapiS
Baba Yaga
6
0
9
10.5
L
Hou Yi
1
7
1
0.21
L
Xing Tian
Nookie iXi
Xing Tian
1
1
0
1
W
3
3
7
2.17
W
Sun Wukong
Sleepyalrx5362
Sun Wukong
6
2
8
5
W
7
2
9
5.75
L
Cu Chulainn
Tannnyy
Cu Chulainn
2
5
1
0.5
L
Chernobog
untamedskillz26
Chernobog
1
6
0
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,967
Damage
27,985
72,587
Taken
68,329
56,167
Mitigated
33,953
15,473
Healing
16,134
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
 
Skadi
7,351
2,441
0
1,335
9,750
4,205
2,500
1,655
8,095
0
60,239
L
6,236
418
0
2,830
13,242
4,253
0
4,497
8,678
55,074
0
W
Baba Yaga
BigPapiS
Baba Yaga
11,200
733
0
1,770
6,559
4,645
1,071
1,255
5,304
79,474
0
L
Hou Yi
6,237
2,212
100
1,416
12,647
4,543
0
3,322
9,056
0
29,359
L
Xing Tian
Nookie iXi
Xing Tian
1,014
48
0
2,204
7,848
4,427
0
2,546
5,121
11,023
0
W
4,388
1,072
494
1,948
15,237
15,124
520
2,455
12,782
29,672
0
W
Sun Wukong
Sleepyalrx5362
Sun Wukong
14,447
3,093
0
3,908
20,177
21,721
1,851
1,595
18,501
758
69,550
W
12,581
6,862
0
6,018
20,864
10,472
868
1,606
19,258
0
104,573
L
Cu Chulainn
Tannnyy
Cu Chulainn
10,145
1,700
0
4,926
18,230
14,705
0
3,351
14,832
0
69,405
L
Chernobog
untamedskillz26
Chernobog
4,353
2,827
0
4,658
16,362
6,025
0
1,890
14,376
0
48,305

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,598
Gold Earned
38,271
512
Minions Killed
343
0
Camps Cleared
0
1,864,968
Distance Traveled
1,457,545
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
9,064
477
93
5
0
377,330
4
L
Sol
8,371
441
95
5
0
375,062
0
W
Baba Yaga
10,576
557
119
6
0
345,132
4
L
Hou Yi
7,015
369
53
3
0
288,981
0
L
Xing Tian
6,823
359
14
1
0
148,804
0
W
Ymir
8,644
455
34
2
0
362,574
0
W
Sun Wukong
10,534
554
116
6
0
382,112
0
W
Kali
11,780
620
150
8
0
397,820
0
L
Cu Chulainn
8,913
469
110
6
0
352,712
2
L
Chernobog
7,149
376
71
4
0
291,986
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role