Player Matchup

Fenrir
Fenrir
Alkamenez47
Fenrir
Level 145
God Stats
1W - 0L
1,404 SR
Queue Stats
14W - 29L
1,429 Elo+
Party 1
Ravana
Ravana
BigGreenLeaf67
Ravana
Level 157
God Stats
2W - 0L
1,750 SR
Queue Stats
58W - 60L
1,470 Elo+
Party 1
Ymir
Ymir
BodegaOwner
Ymir
Level 107
God Stats
2W - 1L
1,724 SR
Queue Stats
99W - 88L
1,592 Elo+
Solo
Thoth
Thoth
idrockzz
Thoth
Level 194
God Stats
2W - 0L
1,498 SR
Queue Stats
2W - 5L
1,299 Elo+
Party 1
Awilix
Awilix
slashface19
Awilix
Level 216
God Stats
1W - 0L
1,500 SR
Queue Stats
48W - 77L
1,490 Elo+
Party 1
Team Averages
Level 164
1,575 SR
1,456 Elo+

VS

Team Averages
Level 114
1,511 SR
1,569 Elo+
Geb
Geb
Japanesero
Geb
Level 126
God Stats
9W - 5L
1,500 SR
Queue Stats
207W - 209L
1,542 Elo+
Party 2
Susano
Susano
Jaykidd99
Susano
Level 153
God Stats
2W - 1L
1,788 SR
Queue Stats
94W - 85L
1,621 Elo+
Solo
He Bo
He Bo
Mofahsa
He Bo
Level 134
God Stats
1W - 3L
1,265 SR
Queue Stats
94W - 73L
1,629 Elo+
Solo
Sun Wukong
Sun Wukong
RektMedia23
Sun Wukong
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
176W - 145L
1,556 Elo+
Solo
Nemesis
Nemesis
TheSleepyMedic
Nemesis
Level 108
God Stats
1W - 1L
1,500 SR
Queue Stats
164W - 170L
1,496 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
8
0 / 1 / 5
4,891
978
2,602
5,850
4,697
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

11
3 / 1 / 6
5,942
1,188
4,532
3,725
1,446
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

9
0 / 1 / 8
5,429
1,086
4,615
4,224
3,816
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Thoth
idrockzz
Thoth
11
2 / 2 / 6
5,992
1,198
4,650
3,090
1,072
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Awilix
11
4 / 0 / 5
6,333
1,267
4,256
8,124
2,988
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 2 / 1
5,396
1,079
5,556
5,417
4,227
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Susano
Jaykidd99
Susano
11
1 / 3 / 1
5,325
1,065
7,105
5,963
2,684
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

He Bo
Mofahsa
He Bo
5
0 / 0 / 0
4,296
859
0
0
0
Sun Wukong
RektMedia23
Sun Wukong
11
0 / 1 / 3
5,468
1,094
3,545
5,935
5,423
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

10
3 / 3 / 0
5,320
1,064
3,650
6,007
4,270
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
10
9
Kills
5
5
Deaths
9
30
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Fenrir
0
1
5
2.5
W
3
1
6
6
W
0
1
8
4
L
1
2
1
0.75
L
Susano
Jaykidd99
Susano
1
3
1
0.5
L
He Bo
Mofahsa
He Bo
0
0
0
0
L
Sun Wukong
RektMedia23
Sun Wukong
0
1
3
1.5
L
3
3
0
1
W
Thoth
idrockzz
Thoth
2
2
6
2.5
W
Awilix
4
0
5
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,655
Damage
19,856
25,013
Taken
23,322
14,019
Mitigated
16,604
9,822
Healing
4,518
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
2,602
410
664
1,199
5,850
4,697
168
943
4,468
0
3,791
W
4,532
1,052
432
1,322
3,725
1,446
0
509
3,046
0
8,492
W
4,615
187
317
1,242
4,224
3,816
23
1,130
2,910
8,895
0
L
5,556
149
0
0
5,417
4,227
0
2,802
2,615
9,285
0
L
Susano
Jaykidd99
Susano
7,105
836
0
232
5,963
2,684
0
2,478
3,385
0
13,213
L
He Bo
Mofahsa
He Bo
0
0
0
0
0
0
0
0
0
0
0
L
Sun Wukong
RektMedia23
Sun Wukong
3,545
455
831
2,195
5,935
5,423
0
2,640
3,235
0
9,940
L
3,650
408
441
819
6,007
4,270
0
1,216
4,791
0
4,591
W
Thoth
idrockzz
Thoth
4,650
477
0
0
3,090
1,072
0
1,042
1,893
16,356
0
W
Awilix
4,256
1,427
466
4,180
8,124
2,988
168
1,866
5,780
0
8,626

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,587
Gold Earned
25,805
62
Minions Killed
33
0
Camps Cleared
0
584,333
Distance Traveled
431,351
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
4,891
978
3
1
0
116,081
0
W
Ravana
5,942
1,188
8
2
0
106,556
0
W
Ymir
5,429
1,086
9
2
0
127,520
0
L
Geb
5,396
1,079
5
1
0
102,701
0
L
Susano
5,325
1,065
15
3
0
104,109
0
L
He Bo
4,296
859
0
0
0
0
0
L
Sun Wukong
5,468
1,094
13
3
0
122,205
0
L
Nemesis
5,320
1,064
0
0
0
102,336
0
W
Thoth
5,992
1,198
25
5
0
118,002
0
W
Awilix
6,333
1,267
17
3
0
116,174
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role